Player Matchup

Ra
Ra
 
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AnimeDaniel1
Danzaburou
Level 108
God Stats
4W - 8L
1,498 SR
Queue Stats
224W - 210L
1,482 Elo+
Party 2
Ymir
Ymir
Dylan2004
Ymir
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 89L
1,518 Elo+
Party 1
Athena
Athena
MyItchyHand
Athena
Level 108
God Stats
5W - 6L
1,696 SR
Queue Stats
357W - 347L
1,465 Elo+
Party 2
Thanatos
Thanatos
darvinspike
Thanatos
Level 109
God Stats
36W - 40L
1,497 SR
Queue Stats
530W - 603L
1,441 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,481 Elo+

VS

Team Averages
Level 58
1,638 SR
1,436 Elo+
Xing Tian
Xing Tian
BryanUrbN
Xing Tian
Level 108
God Stats
5W - 1L
1,764 SR
Queue Stats
284W - 269L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Ken_Kasaki
Hun Batz
Level 43
God Stats
1W - 3L
1,715 SR
Queue Stats
230W - 261L
1,331 Elo+
Party 3
Fafnir
Fafnir
Phrog_boi18
Fafnir
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 51L
1,396 Elo+
Party 3
Zeus
Zeus
Shad_Davi
Zeus
Level 59
God Stats
25W - 16L
1,538 SR
Queue Stats
229W - 265L
1,469 Elo+
Solo
Apollo
Apollo
TomaTomC
Apollo
Level 59
God Stats
0W - 1L
1,673 SR
Queue Stats
5W - 5L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 0
5,962
662
2,392
4,554
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
AnimeDaniel1
Danzaburou
10
4 / 0 / 2
5,853
650
5,256
2,304
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 0 / 5
5,177
575
2,091
4,646
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
0 / 1 / 0
5,330
592
5,048
5,685
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
darvinspike
Thanatos
9
3 / 0 / 4
5,655
628
3,680
6,856
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BryanUrbN
Xing Tian
9
1 / 1 / 0
4,709
523
3,060
7,982
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Ken_Kasaki
Hun Batz
6
0 / 3 / 0
3,981
442
457
5,543
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
4
0 / 3 / 0
3,538
393
848
4,306
1,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
9
0 / 2 / 0
4,790
532
2,750
4,284
1,301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
TomaTomC
Apollo
6
0 / 2 / 0
4,109
457
2,553
4,388
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
Danzaburou
AnimeDaniel1
Danzaburou
4
0
2
5
L
Xing Tian
BryanUrbN
Xing Tian
1
1
0
1
W
Ymir
2
0
5
4.5
L
Hun Batz
Ken_Kasaki
Hun Batz
0
3
0
0
W
Athena
0
1
0
0
L
Fafnir
0
3
0
0
L
Zeus
0
2
0
0
L
Apollo
TomaTomC
Apollo
0
2
0
0
W
Thanatos
darvinspike
Thanatos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
9,668
24,045
Taken
26,503
10,162
Mitigated
10,213
14,912
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,392
547
92
2,738
4,554
1,470
770
2,306
2,248
32,210
0
W
Danzaburou
AnimeDaniel1
Danzaburou
5,256
1,309
0
1,164
2,304
752
22
511
1,793
0
29,642
L
Xing Tian
BryanUrbN
Xing Tian
3,060
465
0
2,373
7,982
5,145
0
5,048
2,934
21,404
0
W
Ymir
2,091
496
0
1,599
4,646
2,767
224
673
3,973
12,174
0
L
Hun Batz
Ken_Kasaki
Hun Batz
457
144
0
1,770
5,543
1,014
0
340
5,203
0
12,988
W
Athena
5,048
1,386
0
2,870
5,685
2,439
0
3,060
2,625
29,162
0
L
Fafnir
848
341
123
594
4,306
1,865
0
637
3,669
4,309
0
L
Zeus
2,750
34
0
1,685
4,284
1,301
0
2,739
1,367
27,001
0
L
Apollo
TomaTomC
Apollo
2,553
1,741
0
1,674
4,388
888
0
589
3,799
0
20,500
W
Thanatos
darvinspike
Thanatos
3,680
905
0
6,449
6,856
2,734
676
108
6,748
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
21,127
277
Minions Killed
180
0
Camps Cleared
0
827,255
Distance Traveled
754,592
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,962
662
71
8
0
156,491
3
W
Danzaburou
5,853
650
50
6
0
157,815
1
L
Xing Tian
4,709
523
37
4
0
140,670
1
W
Ymir
5,177
575
28
3
0
173,649
3
L
Hun Batz
3,981
442
33
4
0
180,257
2
W
Athena
5,330
592
66
7
0
152,879
2
L
Fafnir
3,538
393
11
1
0
141,674
2
L
Zeus
4,790
532
60
7
0
149,576
0
L
Apollo
4,109
457
39
4
0
142,415
2
W
Thanatos
5,655
628
62
7
0
186,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role