Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Joks13110
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 3
Chaac
Chaac
Paulabustos2
Chaac
Level 16
God Stats
19W - 25L
1,477 SR
Queue Stats
26W - 34L
1,437 Elo+
Party 4
Cupid
Cupid
SandokanTN
Cupid
Level 114
God Stats
8W - 6L
1,514 SR
Queue Stats
222W - 214L
1,523 Elo+
Party 3
Sylvanus
Sylvanus
king_of_soul63
Sylvanus
Level 64
God Stats
11W - 7L
1,727 SR
Queue Stats
30W - 21L
1,625 Elo+
Party 3
Team Averages
Level 65
1,543 SR
1,539 Elo+

VS

Team Averages
Level 59
1,432 SR
1,489 Elo+
Cerberus
Cerberus
EL ASESINO3001
Cerberus
Level 25
God Stats
17W - 17L
1,397 SR
Queue Stats
183W - 183L
1,433 Elo+
Party 1
King Arthur
King Arthur
I_Hipopo_666
King Arthur
Level 28
God Stats
4W - 4L
1,605 SR
Queue Stats
51W - 41L
1,653 Elo+
Party 2
Medusa
Medusa
MilKShaKe-_-SauC
Medusa
Level 83
God Stats
25W - 15L
1,500 SR
Queue Stats
421W - 376L
1,465 Elo+
Party 2
Mercury
Mercury
byALEX05
Mercury
Level 116
God Stats
56W - 43L
1,531 SR
Queue Stats
594W - 547L
1,494 Elo+
Party 1
Janus
Janus
itsRickyz-
Janus
Level 43
God Stats
0W - 6L
1,125 SR
Queue Stats
72W - 86L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
7 / 2 / 4
8,350
596
7,258
6,434
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Joks13110
Arachne
14
6 / 0 / 4
8,347
596
4,847
9,894
3,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
7,537
538
7,032
11,856
8,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
14
4 / 3 / 5
8,412
601
6,813
9,588
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
6 / 5 / 10
7,955
568
6,400
12,218
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 3 / 1
4,805
343
602
4,178
1,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
I_Hipopo_666
King Arthur
14
4 / 2 / 1
7,591
542
9,480
11,732
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 5 / 0
7,408
529
6,554
9,829
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
byALEX05
Mercury
12
3 / 7 / 5
7,929
566
6,158
10,978
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
11
1 / 7 / 3
6,836
488
6,719
8,600
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
13
13
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
4
4.5
L
Cerberus
0
3
1
0.17
L
King Arthur
I_Hipopo_666
King Arthur
4
2
1
2.25
W
Arachne
Joks13110
Arachne
6
0
4
8
L
5
5
0
1
W
1
3
3
0.83
W
Cupid
4
3
5
2.17
L
Mercury
byALEX05
Mercury
3
7
5
0.79
L
Janus
1
7
3
0.36
W
Sylvanus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
29,513
49,990
Taken
45,317
26,902
Mitigated
17,841
17,247
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,258
689
0
250
6,434
2,902
740
2,116
4,190
43,767
0
L
Cerberus
602
58
0
602
4,178
1,076
0
1,336
2,842
4,565
0
L
King Arthur
I_Hipopo_666
King Arthur
9,480
522
0
5,743
11,732
7,233
0
1,611
10,121
0
42,533
W
Arachne
Joks13110
Arachne
4,847
3,943
0
3,257
9,894
3,843
822
472
9,299
0
46,524
L
6,554
3,582
0
2,503
9,829
3,367
0
2,406
7,423
0
35,014
W
7,032
2,309
0
4,498
11,856
8,294
282
640
10,665
0
41,371
W
Cupid
6,813
3,872
54
4,151
9,588
3,065
1,476
510
9,036
0
50,897
L
Mercury
byALEX05
Mercury
6,158
2,491
0
3,026
10,978
3,202
0
1,990
8,988
0
37,185
L
Janus
6,719
770
0
565
8,600
2,963
0
5,734
2,866
37,914
0
W
Sylvanus
6,400
2,375
2,125
2,912
12,218
8,798
712
3,079
8,943
15,403
2,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
34,569
364
Minions Killed
281
0
Camps Cleared
0
1,387,998
Distance Traveled
1,129,731
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,350
596
79
6
0
267,109
3
L
Cerberus
4,805
343
10
1
0
90,127
1
L
King Arthur
7,591
542
73
5
0
263,423
2
W
Arachne
8,347
596
89
6
0
328,008
4
L
Medusa
7,408
529
52
4
0
235,953
1
W
Chaac
7,537
538
80
6
0
307,414
3
W
Cupid
8,412
601
93
7
0
228,305
2
L
Mercury
7,929
566
71
5
0
300,020
3
L
Janus
6,836
488
75
5
0
240,208
6
W
Sylvanus
7,955
568
23
2
0
257,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role