Player Matchup

Bellona
Bellona
BeHumanBeKind
Bellona
Level 6
God Stats
3W - 3L
1,761 SR
Queue Stats
7W - 8L
1,562 Elo+
Solo
Chiron
Chiron
Lyre69
Chiron
Level 26
God Stats
35W - 30L
1,601 SR
Queue Stats
125W - 104L
1,542 Elo+
Solo
Thor
Thor
NevyebivaisyaSyk
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,242 Elo+
Party 2
Yemoja
Yemoja
No63
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
carloosf99
Kukulkan
Level 8
God Stats
32W - 32L
1,780 SR
Queue Stats
146W - 188L
1,467 Elo+
Solo
Team Averages
Level 9
1,628 SR
1,497 Elo+

VS

Team Averages
Level 26
1,524 SR
1,501 Elo+
Cabrakan
Cabrakan
ImaBooo
Cabrakan
Level 21
God Stats
2W - 0L
1,784 SR
Queue Stats
71W - 56L
1,540 Elo+
Solo
Hades
Hades
LEGEND_OKAN27
Hades
Level 29
God Stats
19W - 9L
1,710 SR
Queue Stats
270W - 276L
1,460 Elo+
Party 1
Mulan
Mulan
SUNGJINMORI
Mulan
Level 26
God Stats
10W - 5L
1,313 SR
Queue Stats
282W - 260L
1,555 Elo+
Party 1
Da Ji
Da Ji
SUNJINW00
Da Ji
Level 26
God Stats
3W - 4L
1,313 SR
Queue Stats
416W - 345L
1,555 Elo+
Party 1
Izanami
Izanami
hoobtey
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
3 / 4 / 0
5,629
563
3,343
8,282
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Lyre69
Chiron
8
1 / 4 / 1
4,953
495
3,137
7,460
1,561
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 7 / 3
4,088
409
1,480
7,483
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
No63
Yemoja
6
1 / 6 / 3
4,734
473
1,880
7,237
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
carloosf99
Kukulkan
8
1 / 5 / 2
5,091
509
5,746
5,471
1,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ImaBooo
Cabrakan
9
3 / 2 / 12
6,362
636
2,440
6,810
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 2 / 8
5,779
578
6,715
6,443
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 1
6,672
667
4,375
5,935
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
SUNJINW00
Da Ji
10
6 / 2 / 3
6,236
624
4,702
6,592
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
hoobtey
Izanami
12
11 / 0 / 7
7,490
749
10,242
6,650
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
26
26
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
4
0
0.75
W
Cabrakan
ImaBooo
Cabrakan
3
2
12
4.5
W
3
2
8
3.5
L
Chiron
Lyre69
Chiron
1
4
1
0.38
L
0
7
3
0.21
L
Yemoja
No63
Yemoja
1
6
3
0.42
W
3
1
1
3.5
W
Da Ji
SUNJINW00
Da Ji
6
2
3
3.75
L
Kukulkan
carloosf99
Kukulkan
1
5
2
0.4
W
Izanami
hoobtey
Izanami
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
28,474
35,933
Taken
32,430
11,657
Mitigated
17,440
5,248
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,343
954
0
980
8,282
4,470
0
300
7,632
0
15,587
W
Cabrakan
ImaBooo
Cabrakan
2,440
733
0
2,496
6,810
4,900
880
2,588
4,222
8,617
0
W
6,715
1,085
411
3,419
6,443
4,007
446
2,749
3,694
21,005
0
L
Chiron
Lyre69
Chiron
3,137
1,023
160
1,566
7,460
1,561
0
1,316
6,137
0
17,643
L
1,480
725
0
966
7,483
1,742
0
3,103
4,380
0
6,290
L
Yemoja
No63
Yemoja
1,880
437
443
557
7,237
2,307
0
3,300
3,937
7,805
0
W
4,375
714
0
2,614
5,935
3,986
0
39
5,896
0
34,937
W
Da Ji
SUNJINW00
Da Ji
4,702
839
0
490
6,592
2,329
128
480
6,112
0
30,678
L
Kukulkan
carloosf99
Kukulkan
5,746
368
147
429
5,471
1,577
0
1,136
4,335
24,477
0
W
Izanami
hoobtey
Izanami
10,242
7,203
0
3,788
6,650
2,218
3,398
1,770
4,880
0
53,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
32,539
143
Minions Killed
286
0
Camps Cleared
0
912,182
Distance Traveled
940,961
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,629
563
25
3
0
184,261
1
W
Cabrakan
6,362
636
25
3
0
195,748
4
W
Hades
5,779
578
34
3
0
182,152
0
L
Chiron
4,953
495
51
5
0
181,086
1
L
Thor
4,088
409
16
2
0
192,841
0
L
Yemoja
4,734
473
10
1
0
181,461
2
W
Mulan
6,672
667
72
7
0
200,628
0
W
Da Ji
6,236
624
58
6
0
212,379
3
L
Kukulkan
5,091
509
41
4
0
172,533
2
W
Izanami
7,490
749
97
10
0
150,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role