Player Matchup

Chaac
Chaac
Aaron32739570
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Hades
Hades
Astra51
Hades
Level 27
God Stats
29W - 21L
1,597 SR
Queue Stats
259W - 379L
1,286 Elo+
Solo
Medusa
Medusa
HypexCLoudzx420
Medusa
Level 76
God Stats
63W - 80L
1,340 SR
Queue Stats
190W - 254L
1,311 Elo+
Solo
Team Averages
Level 40
1,479 SR
1,307 Elo+

VS

Team Averages
Level 29
1,526 SR
1,503 Elo+
Cthulhu
Cthulhu
Kevin trindade1
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Sheebaljeet
Kukulkan
Level 46
God Stats
17W - 7L
1,402 SR
Queue Stats
486W - 351L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Wingblows
Danzaburou
Level 22
God Stats
13W - 7L
1,676 SR
Queue Stats
51W - 23L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
12,028
633
8,996
14,750
17,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Astra51
Hades
15
9 / 9 / 3
12,447
655
18,440
22,072
17,162
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 3
10,305
542
4,570
15,815
6,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 16
12,044
634
10,628
17,077
10,839
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Sheebaljeet
Kukulkan
17
6 / 3 / 12
13,604
716
11,204
9,406
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wingblows
Danzaburou
16
11 / 5 / 5
13,891
731
18,263
12,452
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
13
Kills
18
19
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
1
9
7.5
L
Hades
Astra51
Hades
9
9
3
1.17
L
1
9
3
0.28
W
1
5
16
1.8
W
Kukulkan
Sheebaljeet
Kukulkan
6
3
12
4
W
Danzaburou
Wingblows
Danzaburou
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,006
Damage
40,095
52,637
Taken
38,935
40,920
Mitigated
17,193
10,979
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
620
0
6,968
14,750
17,687
0
5,725
9,025
0
56,016
L
Hades
Astra51
Hades
18,440
121
483
2,759
22,072
17,162
0
9,450
12,622
38,667
0
L
4,570
1,942
0
769
15,815
6,071
319
6,734
9,081
0
34,859
W
10,628
755
625
3,644
17,077
10,839
507
7,002
10,075
39,475
0
W
Kukulkan
Sheebaljeet
Kukulkan
11,204
1,074
0
4,532
9,406
2,944
711
4,904
4,502
57,760
0
W
Danzaburou
Wingblows
Danzaburou
18,263
11,539
0
1,097
12,452
3,410
2,596
6,616
5,836
0
60,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
39,539
157
Minions Killed
205
0
Camps Cleared
0
844,567
Distance Traveled
1,009,499
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,028
633
66
3
0
374,726
0
L
Hades
12,447
655
54
3
0
254,981
2
L
Medusa
10,305
542
37
2
0
214,860
0
W
Cthulhu
12,044
634
39
2
0
366,823
1
W
Kukulkan
13,604
716
83
4
0
337,519
0
W
Danzaburou
13,891
731
83
4
0
305,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role