Player Matchup

Artemis
Artemis
Helios1913
Artemis
Level 14
God Stats
8W - 13L
1,343 SR
Queue Stats
26W - 36L
1,213 Elo+
Party 2
Mercury
Mercury
Putomi
Mercury
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 139L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Unicorn226
Cthulhu
Level 9
God Stats
1W - 7L
1,097 SR
Queue Stats
1W - 10L
1,049 Elo+
Solo
Anubis
Anubis
log1913
Anubis
Level 18
God Stats
15W - 18L
1,364 SR
Queue Stats
96W - 107L
1,214 Elo+
Party 2
Bellona
Bellona
xpawww
Bellona
Level 29
God Stats
6W - 9L
1,395 SR
Queue Stats
161W - 172L
1,357 Elo+
Solo
Team Averages
Level 19
1,340 SR
1,236 Elo+

VS

Team Averages
Level 22
1,510 SR
1,333 Elo+
Chaac
Chaac
Kriss_nmc80
Chaac
Level 26
God Stats
9W - 9L
1,449 SR
Queue Stats
93W - 94L
1,197 Elo+
Party 1
Anubis
Anubis
Rubykiator
Anubis
Level 28
God Stats
5W - 2L
1,791 SR
Queue Stats
40W - 38L
1,412 Elo+
Solo
Izanami
Izanami
bieda
Izanami
Level 26
God Stats
54W - 45L
1,297 SR
Queue Stats
63W - 63L
1,190 Elo+
Party 1
Ymir
Ymir
enigma955
Ymir
Level 29
God Stats
17W - 13L
1,512 SR
Queue Stats
67W - 94L
1,367 Elo+
Solo
Thor
Thor
guigui2smart
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Helios1913
Artemis
16
5 / 5 / 7
10,552
502
11,930
13,625
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Putomi
Mercury
15
7 / 11 / 4
10,458
498
11,234
16,873
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Unicorn226
Cthulhu
16
8 / 5 / 9
11,579
551
14,178
19,656
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
log1913
Anubis
15
5 / 9 / 2
9,986
476
10,028
15,777
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
xpawww
Bellona
16
1 / 9 / 0
9,933
473
6,619
15,929
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,709
415
2,457
12,485
7,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rubykiator
Anubis
20
24 / 3 / 2
14,608
696
32,386
27,326
16,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
bieda
Izanami
18
11 / 6 / 4
12,235
583
17,919
17,270
7,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 7 / 8
10,524
501
6,145
15,797
12,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 5 / 8
10,670
508
4,693
12,556
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
26
Kills
39
39
Deaths
27
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Helios1913
Artemis
5
5
7
1.7
W
2
6
3
0.58
L
Mercury
Putomi
Mercury
7
11
4
0.82
W
Anubis
Rubykiator
Anubis
24
3
2
8.33
L
Cthulhu
Unicorn226
Cthulhu
8
5
9
2.5
W
Izanami
bieda
Izanami
11
6
4
2.17
W
Ymir
1
7
8
0.71
W
1
5
8
1
L
Anubis
log1913
Anubis
5
9
2
0.67
L
Bellona
xpawww
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,989
Damage
63,600
81,860
Taken
85,434
45,914
Mitigated
47,320
10,957
Healing
32,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Helios1913
Artemis
11,930
9,907
0
1,539
13,625
4,877
1,130
5,806
7,819
0
51,083
W
2,457
907
0
3,685
12,485
7,025
967
3,145
9,340
0
39,472
L
Mercury
Putomi
Mercury
11,234
6,502
0
270
16,873
5,699
0
7,516
9,357
0
39,378
W
Anubis
Rubykiator
Anubis
32,386
3,040
0
20,570
27,326
16,591
3,630
6,954
20,372
115,892
0
L
Cthulhu
Unicorn226
Cthulhu
14,178
1,945
216
3,038
19,656
19,046
560
5,175
14,481
38,365
0
W
Izanami
bieda
Izanami
17,919
13,805
0
4,383
17,270
7,101
4,955
7,143
10,127
0
68,971
W
Ymir
6,145
777
0
0
15,797
12,097
144
5,437
10,360
26,357
0
W
4,693
1,579
0
4,219
12,556
4,506
1,273
1,527
11,029
0
57,255
L
Anubis
log1913
Anubis
10,028
1,579
0
5,498
15,777
5,317
660
8,451
7,326
51,318
0
L
Bellona
xpawww
Bellona
6,619
2,834
0
396
15,929
10,975
1,686
11,583
4,346
0
50,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
56,746
373
Minions Killed
461
0
Camps Cleared
0
1,611,485
Distance Traveled
1,716,259
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,552
502
86
4
0
261,308
1
W
Chaac
8,709
415
41
2
0
353,610
2
L
Mercury
10,458
498
46
2
0
326,295
0
W
Anubis
14,608
696
187
9
0
288,358
2
L
Cthulhu
11,579
551
59
3
0
364,220
1
W
Izanami
12,235
583
103
5
0
340,457
0
W
Ymir
10,524
501
40
2
0
351,072
0
W
Thor
10,670
508
90
4
0
382,762
0
L
Anubis
9,986
476
79
4
0
266,650
3
L
Bellona
9,933
473
103
5
0
393,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role