Player Matchup

Baron Samedi
Baron Samedi
Aidanoconnor
Baron Samedi
Level 102
God Stats
17W - 9L
1,371 SR
Queue Stats
794W - 986L
1,496 Elo+
Solo
Chaac
Chaac
ArtisteNote
Chaac
Level 102
God Stats
8W - 5L
1,882 SR
Queue Stats
216W - 178L
1,578 Elo+
Party 1
Apollo
Apollo
TeeZerStyL
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,585 SR
1,525 Elo+

VS

Team Averages
Level 135
1,405 SR
1,547 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Riimuru_Tempest
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 224L
1,668 Elo+
Party 2
Hera
Hera
XxTozenXx
Hera
Level 123
God Stats
0W - 2L
1,215 SR
Queue Stats
59W - 72L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidanoconnor
Baron Samedi
10
3 / 2 / 4
7,102
710
6,344
6,258
2,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 4
7,015
702
5,057
6,762
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
TeeZerStyL
Apollo
10
2 / 2 / 5
7,351
735
6,997
8,354
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 2
6,404
640
2,131
8,131
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Riimuru_Tempest
Jormungandr
11
2 / 2 / 3
7,227
723
9,005
10,451
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
11
3 / 1 / 1
7,406
741
5,100
3,394
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
5
5
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
2
0.25
W
Baron Samedi
Aidanoconnor
Baron Samedi
3
2
4
2.5
W
2
1
4
4
L
Jormungandr
Riimuru_Tempest
Jormungandr
2
2
3
1.75
W
Apollo
TeeZerStyL
Apollo
2
2
5
2.25
L
Hera
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
16,236
21,374
Taken
21,976
8,754
Mitigated
12,871
9,370
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,131
1,050
0
2,941
8,131
2,645
0
2,246
5,735
0
18,318
W
Baron Samedi
Aidanoconnor
Baron Samedi
6,344
930
945
1,923
6,258
2,109
18
4,368
1,645
23,047
0
W
5,057
292
904
2,932
6,762
3,903
0
4,326
2,193
0
19,171
L
Jormungandr
Riimuru_Tempest
Jormungandr
9,005
1,969
0
3,192
10,451
9,165
0
3,294
6,832
25,058
0
W
Apollo
TeeZerStyL
Apollo
6,997
4,572
0
2,666
8,354
2,742
0
4,647
3,392
0
33,525
L
Hera
5,100
1,337
0
782
3,394
1,061
0
850
2,485
33,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
21,037
138
Minions Killed
133
0
Camps Cleared
0
559,284
Distance Traveled
548,323
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,404
640
28
3
0
199,834
3
W
Baron Samedi
7,102
710
26
3
0
182,374
3
W
Chaac
7,015
702
29
3
0
197,403
0
L
Jormungandr
7,227
723
31
3
0
175,553
5
W
Apollo
7,351
735
83
8
0
179,507
4
L
Hera
7,406
741
74
7
0
172,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role