Player Matchup

Pele
Pele
IHateThisMeta
Pele
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
46W - 13L
1,759 Elo+
Party 1
Ullr
Ullr
OGmudbone22
Ullr
Level 126
God Stats
1W - 1L
1,851 SR
Queue Stats
22W - 15L
1,572 Elo+
Party 1
Chang'e
Chang'e
öxÿgën
Chang'e
Level 49
God Stats
7W - 2L
1,677 SR
Queue Stats
341W - 181L
1,585 Elo+
Party 1
Team Averages
Level 68
1,747 SR
1,639 Elo+

VS

Team Averages
Level 59
1,576 SR
1,658 Elo+
Apollo
Apollo
BlackDemon__PR
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,829 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JMudz-
Cu Chulainn
Level 146
God Stats
6W - 8L
1,729 SR
Queue Stats
194W - 162L
1,645 Elo+
Party 2
Pele
Pele
Trippie-ted-666
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 14
11,072
791
13,427
18,346
7,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
17 / 2 / 7
12,169
869
21,630
13,063
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
öxÿgën
Chang'e
13
1 / 2 / 21
9,782
699
7,485
10,934
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,798
700
9,699
15,708
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
JMudz-
Cu Chulainn
12
4 / 7 / 0
9,172
655
11,709
18,186
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 11 / 4
8,111
579
3,098
15,577
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
26
Kills
7
7
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
8
3
14
5
L
Cu Chulainn
JMudz-
Cu Chulainn
4
7
0
0.57
W
17
2
7
10.25
L
0
11
4
0.18
W
Chang'e
öxÿgën
Chang'e
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
24,506
42,343
Taken
49,471
16,600
Mitigated
28,267
20,498
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,699
4,693
0
1,361
15,708
7,230
0
2,708
13,000
0
37,474
W
13,427
3,074
0
6,324
18,346
7,843
337
1,182
16,664
0
46,817
L
Cu Chulainn
JMudz-
Cu Chulainn
11,709
1,721
0
1,491
18,186
16,300
0
3,294
14,892
7,943
24,485
W
21,630
10,260
0
2,396
13,063
5,254
1,325
856
12,089
0
61,017
L
3,098
427
490
1,947
15,577
4,737
0
1,507
14,070
0
14,202
W
Chang'e
öxÿgën
Chang'e
7,485
468
6,214
5,564
10,934
3,503
948
719
10,215
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
27,081
179
Minions Killed
117
0
Camps Cleared
0
749,570
Distance Traveled
673,072
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,798
700
61
4
0
205,818
2
W
Pele
11,072
791
55
4
0
279,866
3
L
Cu Chulainn
9,172
655
28
2
0
236,069
2
W
Ullr
12,169
869
80
6
0
233,193
0
L
Pele
8,111
579
28
2
0
231,185
2
W
Chang'e
9,782
699
44
3
0
236,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role