Player Matchup

Pele
Pele
CGBJ
Pele
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 152L
1,878 Elo+
Solo
Medusa
Medusa
DEADKNOCK1
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Ruthv1n
Baron Samedi
Level 19
God Stats
7W - 7L
1,500 SR
Queue Stats
232W - 194L
1,717 Elo+
Solo
Agni
Agni
SirDirtyPants
Agni
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,545 Elo+
Solo
Chaac
Chaac
yikesstopfeeding
Chaac
Level 16
God Stats
9W - 4L
1,808 SR
Queue Stats
83W - 67L
1,661 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,654 Elo+

VS

Team Averages
Level 16
1,612 SR
1,678 Elo+
Chaac
Chaac
BigMcBaconator
Chaac
Level 8
God Stats
1W - 0L
1,847 SR
Queue Stats
20W - 3L
1,906 Elo+
Party 1
Baba Yaga
Baba Yaga
CYcleoneSpinj
Baba Yaga
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
44W - 5L
1,935 Elo+
Party 1
Cabrakan
Cabrakan
D1len
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,466 Elo+
Solo
Xbalanque
Xbalanque
FrostboundDiff
Xbalanque
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
VibraniumShield
Athena
Level 22
God Stats
9W - 12L
1,476 SR
Queue Stats
41W - 39L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CGBJ
Pele
4
1 / 0 / 0
3,107
621
1,160
1,394
296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
DEADKNOCK1
Medusa
4
0 / 1 / 0
3,144
629
892
2,658
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ruthv1n
Baron Samedi
5
0 / 0 / 0
3,129
626
1,179
2,363
955
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,673
735
1,806
2,683
880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 0
3,038
608
831
3,674
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,145
829
1,876
3,556
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
CYcleoneSpinj
Baba Yaga
7
2 / 1 / 2
4,196
839
2,033
2,143
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
D1len
Cabrakan
5
1 / 0 / 0
3,417
683
986
1,939
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
FrostboundDiff
Xbalanque
6
0 / 0 / 1
3,313
663
1,857
3,107
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 1
3,381
676
1,239
3,646
1,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Pele
CGBJ
Pele
1
0
0
1
W
Baba Yaga
CYcleoneSpinj
Baba Yaga
2
1
2
3
W
Cabrakan
D1len
Cabrakan
1
0
0
1
L
Medusa
DEADKNOCK1
Medusa
0
1
0
0
W
Xbalanque
FrostboundDiff
Xbalanque
0
0
1
0.5
L
Baron Samedi
Ruthv1n
Baron Samedi
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,868
Damage
7,991
12,772
Taken
14,391
3,815
Mitigated
4,872
4,545
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,876
717
0
2,640
3,556
1,420
0
102
3,454
0
17,341
L
Pele
CGBJ
Pele
1,160
597
0
436
1,394
296
0
188
1,206
0
6,326
W
Baba Yaga
CYcleoneSpinj
Baba Yaga
2,033
484
0
695
2,143
521
0
0
2,143
16,750
0
W
Cabrakan
D1len
Cabrakan
986
158
0
555
1,939
963
0
640
1,299
3,837
0
L
Medusa
DEADKNOCK1
Medusa
892
385
0
500
2,658
445
0
655
2,003
0
7,368
W
Xbalanque
FrostboundDiff
Xbalanque
1,857
645
0
1,743
3,107
773
0
539
2,568
0
18,455
L
Baron Samedi
Ruthv1n
Baron Samedi
1,179
137
219
1,416
2,363
955
0
331
2,032
10,703
0
L
1,806
373
0
1,569
2,683
880
0
1,239
1,444
16,264
0
W
1,239
445
0
1,961
3,646
1,195
0
1,704
1,942
12,874
0
L
831
27
0
405
3,674
1,239
0
1,845
1,829
0
7,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,091
Gold Earned
18,452
111
Minions Killed
151
0
Camps Cleared
0
425,157
Distance Traveled
542,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,145
829
43
9
0
132,036
0
L
Pele
3,107
621
16
3
0
65,145
1
W
Baba Yaga
4,196
839
37
7
0
111,098
0
W
Cabrakan
3,417
683
7
1
0
106,773
1
L
Medusa
3,144
629
20
4
0
78,102
0
W
Xbalanque
3,313
663
34
7
0
78,253
0
L
Baron Samedi
3,129
626
19
4
0
94,763
1
L
Agni
3,673
735
41
8
0
82,873
1
W
Athena
3,381
676
30
6
0
114,283
1
L
Chaac
3,038
608
15
3
0
104,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role