Player Matchup

Kukulkan
Kukulkan
FizzyGinga88
Kukulkan
Level 125
God Stats
7W - 2L
1,640 SR
Queue Stats
341W - 378L
1,436 Elo+
Solo
Raijin
Raijin
ThaaCobraa
Raijin
Level 102
God Stats
3W - 4L
1,345 SR
Queue Stats
79W - 82L
1,384 Elo+
Party 2
Ao Kuang
Ao Kuang
ThaaNicoo
Ao Kuang
Level 32
God Stats
3W - 1L
1,776 SR
Queue Stats
69W - 87L
1,289 Elo+
Party 2
Geb
Geb
reaLbreatH
Geb
Level 48
God Stats
5W - 3L
1,701 SR
Queue Stats
55W - 72L
1,412 Elo+
Party 4
Anhur
Anhur
zPxycho--
Anhur
Level 45
God Stats
4W - 3L
1,568 SR
Queue Stats
66W - 70L
1,384 Elo+
Party 4
Team Averages
Level 70
1,606 SR
1,381 Elo+

VS

Team Averages
Level 59
1,604 SR
1,399 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AnyWayS_1
Fenrir
Level 49
God Stats
5W - 4L
1,678 SR
Queue Stats
48W - 47L
1,579 Elo+
Party 3
Ullr
Ullr
FireFoXDVR
Ullr
Level 15
God Stats
8W - 15L
1,563 SR
Queue Stats
449W - 597L
1,214 Elo+
Party 1
Apollo
Apollo
JusTensho
Apollo
Level 67
God Stats
7W - 1L
1,561 SR
Queue Stats
300W - 267L
1,457 Elo+
Party 3
Athena
Athena
rick729y200
Athena
Level 64
God Stats
0W - 4L
1,716 SR
Queue Stats
233W - 346L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FizzyGinga88
Kukulkan
16
3 / 2 / 1
9,701
539
12,500
9,168
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
ThaaCobraa
Raijin
18
11 / 3 / 2
11,035
613
10,290
12,356
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ThaaNicoo
Ao Kuang
17
1 / 1 / 4
9,797
544
3,862
14,164
5,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 13
9,330
518
12,380
17,962
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
zPxycho--
Anhur
15
11 / 6 / 6
10,388
577
10,971
13,955
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 9 / 2
10,866
604
18,016
13,056
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
AnyWayS_1
Fenrir
15
6 / 3 / 1
9,425
524
5,173
12,462
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 8 / 5
7,232
402
3,387
14,361
4,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
JusTensho
Apollo
15
1 / 2 / 2
9,047
503
6,245
10,042
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
13
1 / 6 / 3
8,463
470
7,117
17,708
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
28
Kills
14
15
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
9
2
0.78
L
Fenrir
AnyWayS_1
Fenrir
6
3
1
2.17
L
0
8
5
0.31
W
Kukulkan
FizzyGinga88
Kukulkan
3
2
1
1.75
L
Apollo
JusTensho
Apollo
1
2
2
1
W
Raijin
ThaaCobraa
Raijin
11
3
2
4
W
Ao Kuang
ThaaNicoo
Ao Kuang
1
1
4
3
W
2
3
13
2.83
L
Athena
1
6
3
0.42
W
Anhur
zPxycho--
Anhur
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,003
Damage
39,938
67,605
Taken
67,629
30,657
Mitigated
27,614
17,664
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,016
3,128
0
755
13,056
4,159
1,158
9,132
3,502
55,963
0
L
Fenrir
AnyWayS_1
Fenrir
5,173
845
0
4,558
12,462
4,558
268
4,536
7,860
0
39,815
L
3,387
2,056
390
2,609
14,361
4,069
276
7,202
7,113
0
31,094
W
Kukulkan
FizzyGinga88
Kukulkan
12,500
1,313
0
2,032
9,168
3,613
610
2,537
6,533
58,927
0
L
Apollo
JusTensho
Apollo
6,245
3,297
0
3,393
10,042
3,733
1,719
7,311
2,647
0
52,811
W
Raijin
ThaaCobraa
Raijin
10,290
861
0
2,599
12,356
5,015
803
5,396
6,586
69,417
0
W
Ao Kuang
ThaaNicoo
Ao Kuang
3,862
1,529
0
4,603
14,164
5,513
0
3,196
10,802
83,664
0
W
12,380
2,292
372
4,065
17,962
11,642
311
7,784
10,006
30,432
0
L
Athena
7,117
1,040
493
2,886
17,708
11,095
84
10,227
7,475
29,081
0
W
Anhur
zPxycho--
Anhur
10,971
6,703
489
3,504
13,955
4,874
2,679
5,184
8,545
0
44,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
45,033
470
Minions Killed
349
0
Camps Cleared
0
1,629,037
Distance Traveled
1,499,934
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,866
604
94
5
0
247,591
0
L
Fenrir
9,425
524
74
4
0
307,647
3
L
Ullr
7,232
402
50
3
0
298,403
0
W
Kukulkan
9,701
539
120
7
0
295,247
5
L
Apollo
9,047
503
92
5
0
314,431
0
W
Raijin
11,035
613
116
6
0
318,195
4
W
Ao Kuang
9,797
544
116
6
0
366,697
0
W
Geb
9,330
518
33
2
0
356,761
1
L
Athena
8,463
470
39
2
0
331,862
1
W
Anhur
10,388
577
85
5
0
292,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role