Player Matchup

Baron Samedi
Baron Samedi
Frostroop
Baron Samedi
Level 103
God Stats
4W - 1L
1,882 SR
Queue Stats
91W - 72L
1,614 Elo+
Party 2
Hercules
Hercules
MisiuLord11
Hercules
Level 125
God Stats
9W - 0L
1,767 SR
Queue Stats
137W - 79L
1,616 Elo+
Party 2
Medusa
Medusa
Vinerous
Medusa
Level 11
God Stats
3W - 1L
1,686 SR
Queue Stats
21W - 13L
1,560 Elo+
Party 2
Team Averages
Level 80
1,778 SR
1,597 Elo+

VS

Team Averages
Level 13
1,573 SR
1,612 Elo+
Set
Set
Nicolaisen
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 1
Nox
Nox
miliæling
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 1
Bastet
Bastet
pomegrenateman
Bastet
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frostroop
Baron Samedi
12
5 / 2 / 11
8,363
836
8,873
6,746
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MisiuLord11
Hercules
12
7 / 0 / 10
8,756
876
8,009
12,347
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Vinerous
Medusa
12
8 / 2 / 6
8,776
878
6,495
7,321
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 8 / 1
6,241
624
3,446
10,098
4,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 2
6,201
620
5,255
8,890
3,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,513
651
6,985
8,945
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
4
4
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Frostroop
Baron Samedi
5
2
11
5.25
W
Hercules
MisiuLord11
Hercules
7
0
10
12
L
2
8
1
0.31
W
Medusa
Vinerous
Medusa
8
2
6
5.5
L
1
7
2
0.29
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
15,686
26,414
Taken
27,933
11,281
Mitigated
10,974
11,642
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Frostroop
Baron Samedi
8,873
802
1,494
2,697
6,746
2,353
465
1,870
4,876
33,515
0
W
Hercules
MisiuLord11
Hercules
8,009
1,349
0
6,078
12,347
6,701
410
1,440
9,749
0
18,861
L
3,446
882
0
1,125
10,098
4,672
0
3,310
6,613
0
9,037
W
Medusa
Vinerous
Medusa
6,495
3,434
0
1,373
7,321
2,227
1,119
2,005
5,316
0
30,809
L
5,255
723
0
1,124
8,890
3,215
0
3,002
5,738
10,796
0
L
6,985
1,853
0
250
8,945
3,087
0
2,609
6,136
0
20,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
18,955
118
Minions Killed
47
0
Camps Cleared
0
556,576
Distance Traveled
505,553
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,363
836
42
4
0
169,537
3
W
Hercules
8,756
876
29
3
0
215,473
5
L
Set
6,241
624
11
1
0
153,396
2
W
Medusa
8,776
878
47
5
0
171,566
1
L
Nox
6,201
620
10
1
0
153,150
0
L
Bastet
6,513
651
26
3
0
199,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role