Player Matchup

Camazotz
Camazotz
Platinum I
Elrioc
Camazotz
Platinum I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 133L
1,890 MMR
Party 1
Vulcan
Vulcan
Gold IV
IziFire
Vulcan
Gold IV
Level 100
God Stats
2W - 0L
1,817 SR
Queue Stats
26W - 22L
1,721 MMR
Party 2
Ymir
Ymir
Gold I
Sädr
Ymir
Gold I
Level 157
God Stats
3W - 2L
1,668 SR
Queue Stats
34W - 31L
1,784 MMR
Party 2
Cupid
Cupid
Platinum V
ThrowerG
Cupid
Platinum V
Level 129
God Stats
14W - 10L
1,539 SR
Queue Stats
294W - 298L
1,612 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Téeh
Erlang Shen
Gold II
Level 154
God Stats
2W - 0L
1,819 SR
Queue Stats
49W - 32L
1,806 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,668 SR
1,763 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,652 SR
1,610 MMR
Merlin
Merlin
Gold I
ChrisLovesXp
Merlin
Gold I
Level 120
God Stats
20W - 21L
1,952 SR
Queue Stats
153W - 162L
1,818 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Cofí
Sun Wukong
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
NoMoreToxicity
Sobek
Gold II
Level 156
God Stats
29W - 18L
1,806 SR
Queue Stats
454W - 425L
1,732 MMR
Solo
Rama
Rama
Platinum IV
QvoColors
Rama
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
extaiszZ
Tsukuyomi
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Elrioc
Camazotz
17
3 / 1 / 8
11,620
528
10,780
22,123
16,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
IziFire
Vulcan
20
5 / 0 / 8
12,969
590
21,184
8,817
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Sädr
Ymir
17
5 / 3 / 12
11,994
545
9,376
20,108
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
ThrowerG
Cupid
20
10 / 1 / 8
13,410
610
18,374
14,905
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Téeh
Erlang Shen
18
1 / 5 / 4
11,595
527
11,271
27,527
19,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Guan YuScyllaApolloTiamatDanzaburou

VS

Bans
SetPersephoneJanusKhepriAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 3 / 1
9,628
438
9,990
10,190
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Cofí
Sun Wukong
17
3 / 1 / 4
10,583
481
19,975
25,276
23,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 0
8,601
391
5,448
17,718
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
0 / 9 / 2
10,106
459
9,372
20,280
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
extaiszZ
Tsukuyomi
16
4 / 7 / 2
10,091
459
13,207
19,623
10,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
24
Kills
10
10
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
1
0.17
L
Sun Wukong
Cofí
Sun Wukong
3
1
4
5
W
Camazotz
Elrioc
Camazotz
3
1
8
7
W
Vulcan
IziFire
Vulcan
5
0
8
9
L
3
4
0
0.75
L
Rama
0
9
2
0.11
W
Ymir
Sädr
Ymir
5
3
12
3.67
W
Cupid
ThrowerG
Cupid
10
1
8
14
W
Erlang Shen
Téeh
Erlang Shen
1
5
4
0.6
L
Tsukuyomi
extaiszZ
Tsukuyomi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,985
Damage
57,992
93,480
Taken
93,087
63,901
Mitigated
58,357
48,263
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,990
266
0
1,139
10,190
3,697
0
5,654
4,536
88,890
0
L
Sun Wukong
Cofí
Sun Wukong
19,975
5,460
0
8,476
25,276
23,447
26
3,973
21,303
0
78,054
W
Camazotz
Elrioc
Camazotz
10,780
2,748
0
11,621
22,123
16,184
2,440
2,622
19,353
0
74,110
W
Vulcan
IziFire
Vulcan
21,184
6,357
290
4,216
8,817
3,646
1,054
2,475
6,012
124,169
0
L
5,448
387
0
5,044
17,718
13,718
0
7,541
10,177
18,184
0
L
Rama
9,372
7,984
0
4,910
20,280
7,166
1,936
5,798
14,482
0
81,790
W
Ymir
Sädr
Ymir
9,376
2,121
0
6,943
20,108
19,234
490
4,518
15,394
33,976
0
W
Cupid
ThrowerG
Cupid
18,374
13,738
934
10,536
14,905
5,810
7,129
3,516
11,299
0
86,408
W
Erlang Shen
Téeh
Erlang Shen
11,271
6,552
0
13,723
27,527
19,027
1,929
2,828
24,584
0
82,680
L
Tsukuyomi
extaiszZ
Tsukuyomi
13,207
3,179
0
5,140
19,623
10,329
0
7,594
12,029
0
68,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
49,009
608
Minions Killed
575
0
Camps Cleared
0
2,212,605
Distance Traveled
1,990,685
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,628
438
170
8
0
406,678
6
L
Sun Wukong
10,583
481
128
6
0
459,147
4
W
Camazotz
11,620
528
129
6
0
479,668
5
W
Vulcan
12,969
590
172
8
0
483,553
8
L
Sobek
8,601
391
26
1
0
395,924
0
L
Rama
10,106
459
149
7
0
322,061
2
W
Ymir
11,994
545
35
2
0
423,448
7
W
Cupid
13,410
610
136
6
0
400,683
6
W
Erlang Shen
11,595
527
136
6
0
425,253
8
L
Tsukuyomi
10,091
459
102
5
0
406,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role