Player Matchup

Kukulkan
Kukulkan
AliceChan1992
Kukulkan
Level 47
God Stats
10W - 7L
1,550 SR
Queue Stats
276W - 348L
1,422 Elo+
Party 1
Odin
Odin
Formula1Boyz2
Odin
Level 88
God Stats
1W - 1L
1,632 SR
Queue Stats
64W - 111L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Kaeloyz
Danzaburou
Level 68
God Stats
22W - 40L
1,362 SR
Queue Stats
647W - 810L
1,432 Elo+
Party 1
Fenrir
Fenrir
ThEbIgSlAyEr50
Fenrir
Level 153
God Stats
7W - 9L
1,515 SR
Queue Stats
324W - 407L
1,436 Elo+
Party 1
Bacchus
Bacchus
soupieee
Bacchus
Level 34
God Stats
5W - 11L
1,398 SR
Queue Stats
59W - 79L
1,441 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,420 Elo+

VS

Team Averages
Level 53
1,545 SR
1,365 Elo+
Awilix
Awilix
JesusWithAGun
Awilix
Level 127
God Stats
15W - 7L
1,390 SR
Queue Stats
74W - 101L
1,391 Elo+
Party 2
Ymir
Ymir
SatanWithAGun
Ymir
Level 67
God Stats
6W - 8L
1,586 SR
Queue Stats
117W - 133L
1,453 Elo+
Party 2
Bellona
Bellona
Twistbeetle
Bellona
Level 8
God Stats
7W - 3L
1,526 SR
Queue Stats
83W - 105L
1,294 Elo+
Party 2
Rama
Rama
baka96
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,296 Elo+
Party 3
Scylla
Scylla
justtvicc
Scylla
Level 47
God Stats
8W - 5L
1,721 SR
Queue Stats
321W - 316L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliceChan1992
Kukulkan
19
5 / 3 / 8
12,036
573
17,623
7,131
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 4 / 7
10,777
513
4,795
11,760
8,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Kaeloyz
Danzaburou
17
6 / 5 / 5
11,134
530
8,880
13,516
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 8
11,935
568
8,804
13,005
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
soupieee
Bacchus
15
2 / 4 / 8
10,055
479
8,537
11,531
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 7
11,301
538
16,053
18,705
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 8
9,464
451
6,229
15,096
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Twistbeetle
Bellona
17
3 / 4 / 1
10,097
481
2,669
10,175
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
baka96
Rama
16
4 / 5 / 4
10,233
487
5,255
14,959
5,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
justtvicc
Scylla
14
2 / 4 / 6
9,443
450
2,635
9,188
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
22
Kills
19
19
Deaths
22
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AliceChan1992
Kukulkan
5
3
8
3
W
2
4
7
1.38
L
9
5
7
2.5
W
Danzaburou
Kaeloyz
Danzaburou
6
5
5
1.7
L
1
4
8
1.25
W
7
3
8
3.67
L
Bellona
Twistbeetle
Bellona
3
4
1
0.88
L
Rama
baka96
Rama
4
5
4
1.2
L
Scylla
justtvicc
Scylla
2
4
6
1.25
W
Bacchus
soupieee
Bacchus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
32,841
56,943
Taken
68,123
37,449
Mitigated
38,372
13,828
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AliceChan1992
Kukulkan
17,623
563
0
1,082
7,131
3,242
835
1,218
5,895
96,222
0
W
4,795
588
644
243
11,760
8,561
1,116
993
10,767
0
51,351
L
16,053
6,521
0
4,430
18,705
8,164
0
6,874
11,831
0
86,887
W
Danzaburou
Kaeloyz
Danzaburou
8,880
4,523
0
5,185
13,516
4,915
1,494
3,386
10,086
0
60,007
L
6,229
356
0
2,540
15,096
13,399
148
7,708
7,388
36,057
0
W
8,804
1,076
0
5,614
13,005
8,629
0
1,980
10,951
0
78,354
L
Bellona
Twistbeetle
Bellona
2,669
914
0
1,020
10,175
8,016
697
3,075
7,100
0
44,700
L
Rama
baka96
Rama
5,255
4,325
0
3,608
14,959
5,720
540
5,203
9,756
0
62,505
L
Scylla
justtvicc
Scylla
2,635
474
0
1,748
9,188
3,073
0
3,300
5,888
42,448
0
W
Bacchus
soupieee
Bacchus
8,537
605
0
1,060
11,531
12,102
564
1,151
10,380
38,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
50,538
553
Minions Killed
503
0
Camps Cleared
0
2,095,950
Distance Traveled
1,918,474
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,036
573
162
8
0
385,563
7
W
Odin
10,777
513
109
5
0
420,343
0
L
Awilix
11,301
538
129
6
0
458,456
1
W
Danzaburou
11,134
530
102
5
0
366,003
3
L
Ymir
9,464
451
57
3
0
360,021
4
W
Fenrir
11,935
568
124
6
0
483,785
1
L
Bellona
10,097
481
99
5
0
411,426
1
L
Rama
10,233
487
118
6
0
351,877
5
L
Scylla
9,443
450
100
5
0
336,694
9
W
Bacchus
10,055
479
56
3
0
440,256
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role