Player Matchup

Achilles
Achilles
Alba_Lupus_xi
Achilles
Level 22
God Stats
4W - 6L
1,303 SR
Queue Stats
38W - 55L
1,370 Elo+
Party 2
Ares
Ares
CJHchaos
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Cabrakan
Cabrakan
TTV_Fresh_Snipe
Cabrakan
Level 26
God Stats
1W - 2L
1,662 SR
Queue Stats
58W - 64L
1,408 Elo+
Party 2
Sol
Sol
melodias665
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
popdiepie
Ah Muzen Cab
Level 39
God Stats
3W - 9L
1,442 SR
Queue Stats
83W - 88L
1,410 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,358 Elo+

VS

Team Averages
Level 22
1,596 SR
1,376 Elo+
Bellona
Bellona
Atheas_Assassins
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Fer_Lux_789
Neith
Level 14
God Stats
6W - 2L
1,704 SR
Queue Stats
90W - 132L
1,391 Elo+
Party 3
Fenrir
Fenrir
JohnnyCerveza_
Fenrir
Level 25
God Stats
7W - 4L
1,585 SR
Queue Stats
195W - 203L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Lena_weiss98
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,206 Elo+
Solo
Mulan
Mulan
edefessio
Mulan
Level 46
God Stats
7W - 4L
1,692 SR
Queue Stats
341W - 333L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alba_Lupus_xi
Achilles
18
4 / 11 / 3
11,320
472
9,162
27,763
15,517
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
6
0 / 4 / 0
6,828
285
714
4,039
1,867
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
15
5 / 14 / 5
9,907
413
13,330
27,988
22,465
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
4 / 13 / 5
11,915
496
15,046
24,262
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
popdiepie
Ah Muzen Cab
17
5 / 8 / 6
10,869
453
10,853
17,973
6,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 9
10,404
434
7,246
14,709
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 3 / 13
12,319
513
9,067
12,764
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 4 / 13
12,971
540
9,706
17,818
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Lena_weiss98
Baron Samedi
20
19 / 1 / 10
14,389
600
26,268
17,481
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
edefessio
Mulan
20
15 / 3 / 12
14,208
592
28,502
22,300
14,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
18
Kills
50
50
Deaths
18
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alba_Lupus_xi
Achilles
4
11
3
0.5
W
3
7
9
1.07
L
Ares
0
4
0
0
W
4
3
13
3.5
W
9
4
13
3.88
W
Baron Samedi
Lena_weiss98
Baron Samedi
19
1
10
24
L
Cabrakan
5
14
5
0.54
W
Mulan
edefessio
Mulan
15
3
12
7
L
4
13
5
0.5
L
Ah Muzen Cab
popdiepie
Ah Muzen Cab
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
80,789
102,025
Taken
85,072
53,842
Mitigated
48,837
13,169
Healing
27,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alba_Lupus_xi
Achilles
9,162
3,557
0
3,396
27,763
15,517
1,348
4,179
23,421
0
59,323
W
7,246
3,935
0
306
14,709
11,715
774
8,038
6,367
33
27,182
L
Ares
714
162
0
0
4,039
1,867
125
238
3,783
9,019
0
W
9,067
4,689
0
5,065
12,764
4,810
3,396
4,216
8,476
0
63,864
W
9,706
2,025
0
5,780
17,818
8,735
1,166
3,975
13,669
0
72,064
W
Baron Samedi
Lena_weiss98
Baron Samedi
26,268
2,704
3,089
7,276
17,481
9,066
1,880
6,010
11,144
93,172
0
L
Cabrakan
13,330
2,194
0
1,542
27,988
22,465
336
5,639
22,114
36,737
0
W
Mulan
edefessio
Mulan
28,502
2,443
0
6,345
22,300
14,511
2,328
5,842
16,326
0
97,065
L
15,046
3,273
0
4,259
24,262
7,797
269
9,489
14,310
77,881
0
L
Ah Muzen Cab
popdiepie
Ah Muzen Cab
10,853
3,452
212
3,760
17,973
6,196
526
5,677
12,096
0
51,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
64,291
365
Minions Killed
568
0
Camps Cleared
0
1,410,277
Distance Traveled
2,033,999
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,320
472
105
4
0
356,608
1
W
Bellona
10,404
434
40
2
0
368,677
0
L
Ares
6,828
285
21
1
0
87,825
0
W
Neith
12,319
513
124
5
0
339,716
0
W
Fenrir
12,971
540
103
4
0
486,397
0
W
Baron Samedi
14,389
600
156
7
0
429,154
0
L
Cabrakan
9,907
413
53
2
0
318,433
4
W
Mulan
14,208
592
145
6
0
410,055
0
L
Sol
11,915
496
129
5
0
340,475
2
L
Ah Muzen Cab
10,869
453
57
2
0
306,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role