Player Matchup

Kukulkan
Kukulkan
AB3ARJ
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Party 1
Nemesis
Nemesis
Bros_93
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Party 1
Jormungandr
Jormungandr
DoctorKrieg
Jormungandr
Level 86
God Stats
18W - 19L
1,533 SR
Queue Stats
901W - 988L
1,396 Elo+
Solo
Team Averages
Level 35
1,511 SR
1,244 Elo+

VS

Team Averages
Level 37
1,445 SR
1,331 Elo+
Cthulhu
Cthulhu
JarlYama
Cthulhu
Level 61
God Stats
3W - 5L
1,340 SR
Queue Stats
65W - 117L
1,269 Elo+
Party 2
Raijin
Raijin
MCMarivs
Raijin
Level 42
God Stats
2W - 1L
1,552 SR
Queue Stats
31W - 51L
1,384 Elo+
Solo
Nu Wa
Nu Wa
cursedcookiie
Nu Wa
Level 7
God Stats
9W - 8L
1,444 SR
Queue Stats
66W - 131L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AB3ARJ
Kukulkan
13
3 / 7 / 1
10,103
631
6,398
12,609
5,461
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Bros_93
Nemesis
11
1 / 10 / 2
9,278
580
4,830
14,482
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
DoctorKrieg
Jormungandr
12
1 / 5 / 2
9,033
565
11,052
19,941
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JarlYama
Cthulhu
16
11 / 1 / 10
12,255
766
13,150
13,975
14,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
MCMarivs
Raijin
14
8 / 3 / 9
11,765
735
15,811
12,896
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 12
10,402
650
4,595
4,624
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
22
22
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AB3ARJ
Kukulkan
3
7
1
0.5
L
Nemesis
Bros_93
Nemesis
1
10
2
0.2
L
Jormungandr
DoctorKrieg
Jormungandr
1
5
2
0.4
W
Cthulhu
JarlYama
Cthulhu
11
1
10
16
W
Raijin
MCMarivs
Raijin
8
3
9
4.17
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
33,556
47,032
Taken
31,495
27,247
Mitigated
20,761
4,492
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AB3ARJ
Kukulkan
6,398
1,371
0
609
12,609
5,461
0
9,076
3,096
26,983
0
L
Nemesis
Bros_93
Nemesis
4,830
2,180
0
599
14,482
5,609
0
10,540
3,446
0
16,894
L
Jormungandr
DoctorKrieg
Jormungandr
11,052
1,391
453
2,831
19,941
16,177
0
12,307
6,901
48,427
0
W
Cthulhu
JarlYama
Cthulhu
13,150
1,270
1,795
5,133
13,975
14,670
660
6,466
7,085
37,434
0
W
Raijin
MCMarivs
Raijin
15,811
2,830
0
4,538
12,896
4,582
1,395
6,893
5,703
53,879
0
W
4,595
2,157
0
276
4,624
1,509
769
3,166
1,233
10,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
34,422
115
Minions Killed
148
0
Camps Cleared
0
807,172
Distance Traveled
850,486
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,103
631
45
3
0
268,337
0
L
Nemesis
9,278
580
18
1
0
271,063
1
L
Jormungandr
9,033
565
52
3
0
267,772
0
W
Cthulhu
12,255
766
44
3
0
331,683
0
W
Raijin
11,765
735
79
5
0
222,621
1
W
Nu Wa
10,402
650
25
2
0
296,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role