Player Matchup

Discordia
Discordia
PiingUwU
Discordia
Level 24
God Stats
3W - 6L
1,382 SR
Queue Stats
36W - 41L
1,398 Elo+
Party 1
Athena
Athena
Raganogz
Athena
Level 23
God Stats
16W - 16L
1,456 SR
Queue Stats
31W - 31L
1,404 Elo+
Solo
Horus
Horus
Vinterskald
Horus
Level 25
God Stats
43W - 36L
1,479 SR
Queue Stats
237W - 250L
1,372 Elo+
Party 1
Medusa
Medusa
komfire
Medusa
Level 17
God Stats
3W - 3L
1,775 SR
Queue Stats
23W - 20L
1,557 Elo+
Solo
Nu Wa
Nu Wa
АнтиГомофоб
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,446 Elo+

VS

Team Averages
Level 14
1,423 SR
1,379 Elo+
Jormungandr
Jormungandr
AetherHotline
Jormungandr
Level 6
God Stats
0W - 3L
1,129 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 2
Pele
Pele
Ipetrov
Pele
Level 11
God Stats
1W - 1L
1,690 SR
Queue Stats
25W - 29L
1,358 Elo+
Solo
Hercules
Hercules
LifGoon
Hercules
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 61L
1,451 Elo+
Solo
Hel
Hel
boardingpas
Hel
Level 29
God Stats
3W - 8L
1,296 SR
Queue Stats
498W - 554L
1,427 Elo+
Solo
Bakasura
Bakasura
sergei201101
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PiingUwU
Discordia
20
3 / 1 / 29
13,483
963
15,416
12,063
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Raganogz
Athena
20
13 / 5 / 20
14,870
1,062
20,457
21,380
10,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 27
13,722
980
9,715
12,319
13,606
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
komfire
Medusa
20
9 / 4 / 22
14,266
1,019
26,088
16,849
8,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 1 / 22
15,461
1,104
30,618
11,231
4,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AetherHotline
Jormungandr
20
2 / 9 / 8
12,993
928
20,115
24,776
23,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Ipetrov
Pele
18
2 / 12 / 4
12,470
891
18,716
25,230
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
LifGoon
Hercules
19
1 / 9 / 8
12,231
874
15,013
30,775
30,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 0 / 4
11,718
837
2,676
2,986
930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
sergei201101
Bakasura
19
6 / 13 / 2
14,240
1,017
12,162
27,723
11,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
38
43
Kills
12
12
Deaths
43
120
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AetherHotline
Jormungandr
2
9
8
0.67
L
Pele
Ipetrov
Pele
2
12
4
0.33
L
Hercules
LifGoon
Hercules
1
9
8
0.56
W
Discordia
PiingUwU
Discordia
3
1
29
17.5
W
Athena
Raganogz
Athena
13
5
20
4.6
W
7
1
27
20.5
L
1
0
4
3
W
Medusa
komfire
Medusa
9
4
22
5
L
Bakasura
sergei201101
Bakasura
6
13
2
0.54
W
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,294
Damage
68,682
73,842
Taken
111,490
43,139
Mitigated
75,430
24,291
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AetherHotline
Jormungandr
20,115
2,741
0
0
24,776
23,989
0
14,768
9,632
72,059
0
L
Pele
Ipetrov
Pele
18,716
3,312
0
1,773
25,230
8,838
0
15,802
9,207
0
66,236
L
Hercules
LifGoon
Hercules
15,013
3,491
0
2,951
30,775
30,160
0
16,164
14,435
0
41,594
W
Discordia
PiingUwU
Discordia
15,416
1,826
0
3,710
12,063
5,149
0
3,524
8,539
43,232
0
W
Athena
Raganogz
Athena
20,457
5,260
0
866
21,380
10,847
0
5,500
14,548
28,816
0
W
9,715
4,341
6,055
6,100
12,319
13,606
0
5,067
7,252
0
18,710
L
2,676
336
762
191
2,986
930
0
2,313
673
27,696
0
W
Medusa
komfire
Medusa
26,088
12,995
0
1,938
16,849
8,871
0
6,130
10,117
0
44,782
L
Bakasura
sergei201101
Bakasura
12,162
7,223
0
2,587
27,723
11,513
0
17,444
10,122
0
28,530
W
30,618
8,187
1,488
4,134
11,231
4,666
0
2,570
8,661
83,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,802
Gold Earned
63,652
265
Minions Killed
328
13
Camps Cleared
8
1,189,881
Distance Traveled
1,233,323
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,993
928
76
5
0
251,686
2
L
Pele
12,470
891
93
7
2
230,703
2
L
Hercules
12,231
874
57
4
0
233,243
0
W
Discordia
13,483
963
67
5
1
243,004
2
W
Athena
14,870
1,062
26
2
1
241,246
0
W
Horus
13,722
980
21
2
0
243,844
0
L
Hel
11,718
837
55
4
0
221,315
1
W
Medusa
14,266
1,019
44
3
1
227,549
0
L
Bakasura
14,240
1,017
47
3
6
296,376
1
W
Nu Wa
15,461
1,104
107
8
10
234,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role