Player Matchup

King Arthur
King Arthur
DaRdEnMoJaVe
King Arthur
Level 17
God Stats
2W - 1L
1,286 SR
Queue Stats
70W - 73L
1,298 Elo+
Party 1
Ra
Ra
Nooksi__
Ra
Level 5
God Stats
6W - 4L
1,251 SR
Queue Stats
7W - 5L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PotatisMastr
Tsukuyomi
Level 17
God Stats
3W - 8L
1,423 SR
Queue Stats
78W - 92L
1,387 Elo+
Party 3
Ymir
Ymir
SneezyWhims
Ymir
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 114L
1,373 Elo+
Party 3
Bellona
Bellona
makudjin
Bellona
Level 18
God Stats
2W - 2L
1,462 SR
Queue Stats
23W - 25L
1,379 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,335 Elo+

VS

Team Averages
Level 24
1,498 SR
1,407 Elo+
Ah Puch
Ah Puch
Hycko5423
Ah Puch
Level 32
God Stats
20W - 18L
1,675 SR
Queue Stats
164W - 185L
1,568 Elo+
Party 2
Odin
Odin
NassyBTW
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,162 Elo+
Solo
Arachne
Arachne
Shiba dou6187
Arachne
Level 29
God Stats
7W - 4L
1,683 SR
Queue Stats
161W - 183L
1,576 Elo+
Party 2
Merlin
Merlin
dante59179
Merlin
Level 24
God Stats
12W - 11L
1,427 SR
Queue Stats
268W - 317L
1,307 Elo+
Solo
Ymir
Ymir
wheaters247
Ymir
Level 28
God Stats
2W - 3L
1,207 SR
Queue Stats
67W - 57L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaRdEnMoJaVe
King Arthur
7
0 / 3 / 1
3,992
499
933
5,347
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
2 / 2 / 4
4,924
616
2,846
3,330
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
PotatisMastr
Tsukuyomi
9
2 / 0 / 0
5,218
652
1,891
4,510
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,680
585
1,311
3,566
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
makudjin
Bellona
7
4 / 0 / 2
4,973
622
2,445
2,513
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hycko5423
Ah Puch
8
3 / 2 / 0
4,831
604
4,259
4,811
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
5
0 / 3 / 0
3,505
438
743
2,514
736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
7
2 / 2 / 0
4,464
558
1,602
5,177
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
dante59179
Merlin
6
0 / 1 / 0
3,782
473
1,010
1,443
399
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,397
550
520
3,643
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
5
5
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaRdEnMoJaVe
King Arthur
0
3
1
0.17
L
Ah Puch
Hycko5423
Ah Puch
3
2
0
1.5
L
Odin
0
3
0
0
W
2
2
4
2
W
Tsukuyomi
PotatisMastr
Tsukuyomi
2
0
0
2
L
Arachne
2
2
0
1
W
0
0
0
0
L
Merlin
dante59179
Merlin
0
1
0
0
W
Bellona
makudjin
Bellona
4
0
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,426
Damage
8,134
19,266
Taken
17,588
7,714
Mitigated
5,590
6,834
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaRdEnMoJaVe
King Arthur
933
191
0
712
5,347
2,379
0
2,781
2,566
0
10,275
L
Ah Puch
Hycko5423
Ah Puch
4,259
191
0
1,372
4,811
1,109
470
271
4,440
19,861
0
L
Odin
743
248
0
0
2,514
736
0
680
1,682
0
3,682
W
2,846
206
186
1,101
3,330
846
906
386
2,944
20,640
0
W
Tsukuyomi
PotatisMastr
Tsukuyomi
1,891
406
0
2,458
4,510
1,276
0
1,014
3,496
0
24,731
L
Arachne
1,602
1,093
0
1,087
5,177
1,891
0
1,242
3,839
0
17,796
W
1,311
302
0
2,147
3,566
1,710
0
1,077
2,489
20,348
0
L
Merlin
dante59179
Merlin
1,010
0
99
195
1,443
399
160
710
693
11,066
0
W
Bellona
makudjin
Bellona
2,445
828
0
230
2,513
1,503
201
531
1,982
0
11,000
L
520
96
0
192
3,643
1,455
0
966
2,677
14,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
20,979
219
Minions Killed
119
0
Camps Cleared
0
754,122
Distance Traveled
633,519
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,992
499
23
3
0
144,876
1
L
Ah Puch
4,831
604
33
4
0
132,615
1
L
Odin
3,505
438
11
1
0
81,984
0
W
Ra
4,924
616
43
5
0
137,098
0
W
Tsukuyomi
5,218
652
72
9
0
171,124
0
L
Arachne
4,464
558
38
5
0
166,622
0
W
Ymir
4,680
585
52
7
0
156,480
1
L
Merlin
3,782
473
13
2
0
102,686
0
W
Bellona
4,973
622
29
4
0
144,544
2
L
Ymir
4,397
550
24
3
0
149,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role