Player Matchup

Ao Kuang
Ao Kuang
Maarkoh
Ao Kuang
Level 18
God Stats
27W - 16L
1,748 SR
Queue Stats
148W - 109L
1,709 Elo+
Party 2
Medusa
Medusa
Richmothy
Medusa
Level 29
God Stats
1W - 1L
1,631 SR
Queue Stats
12W - 11L
1,435 Elo+
Solo
Kukulkan
Kukulkan
xDarkShadowWolfx
Kukulkan
Level 27
God Stats
5W - 2L
1,732 SR
Queue Stats
150W - 106L
1,650 Elo+
Party 3
Geb
Geb
xDoomDaY
Geb
Level 16
God Stats
3W - 14L
1,500 SR
Queue Stats
867W - 695L
1,804 Elo+
Party 2
Vamana
Vamana
zowaclicious
Vamana
Level 29
God Stats
7W - 5L
1,668 SR
Queue Stats
100W - 88L
1,614 Elo+
Party 3
Team Averages
Level 24
1,656 SR
1,642 Elo+

VS

Team Averages
Level 32
1,524 SR
1,611 Elo+
Scylla
Scylla
Attocia
Scylla
Level 63
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Thor
Thor
Fyêre
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
SynthesizedBruh
Sun Wukong
Level 7
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 1
Ares
Ares
TheUniversalNerd
Ares
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
Zinjafir
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Maarkoh
Ao Kuang
10
4 / 0 / 1
6,324
632
1,575
4,045
1,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Richmothy
Medusa
10
7 / 0 / 3
6,597
660
6,453
4,610
1,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,689
669
3,160
3,064
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 7
5,998
600
3,792
4,859
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
12
6 / 0 / 2
7,277
728
7,499
5,905
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Attocia
Scylla
9
0 / 2 / 0
4,680
468
987
4,284
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Fyêre
Thor
7
0 / 5 / 0
4,641
464
1,580
8,250
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SynthesizedBruh
Sun Wukong
7
0 / 4 / 0
4,385
439
1,893
6,483
2,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 6 / 0
3,974
397
974
7,239
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Zinjafir
Artemis
7
0 / 5 / 0
4,064
406
3,132
5,284
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
22
Kills
0
0
Deaths
22
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Attocia
Scylla
0
2
0
0
L
Thor
Fyêre
Thor
0
5
0
0
W
Ao Kuang
Maarkoh
Ao Kuang
4
0
1
4.5
W
Medusa
Richmothy
Medusa
7
0
3
8.5
L
Sun Wukong
SynthesizedBruh
Sun Wukong
0
4
0
0
L
0
6
0
0
L
Artemis
Zinjafir
Artemis
0
5
0
0
W
1
0
2
2
W
4
0
7
7.5
W
Vamana
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
8,566
22,483
Taken
31,540
8,910
Mitigated
9,675
9,516
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Attocia
Scylla
987
102
0
480
4,284
1,310
0
3,054
968
20,621
0
L
Thor
Fyêre
Thor
1,580
190
0
2,302
8,250
2,216
0
373
7,852
0
23,121
W
Ao Kuang
Maarkoh
Ao Kuang
1,575
142
0
3,174
4,045
1,203
0
0
4,045
35,086
0
W
Medusa
Richmothy
Medusa
6,453
3,102
0
1,202
4,610
1,347
2,293
463
4,147
0
33,863
L
Sun Wukong
SynthesizedBruh
Sun Wukong
1,893
429
0
690
6,483
2,186
0
1,099
5,384
0
12,677
L
974
114
0
720
7,239
2,652
0
1,664
5,311
4,962
0
L
Artemis
Zinjafir
Artemis
3,132
1,450
0
341
5,284
1,311
0
1,558
3,498
0
15,200
W
3,160
263
0
785
3,064
952
434
907
2,077
37,057
0
W
3,792
38
0
1,430
4,859
1,657
277
511
4,348
21,750
0
W
Vamana
7,499
4,679
0
2,925
5,905
3,751
0
0
5,905
0
34,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
21,744
342
Minions Killed
158
0
Camps Cleared
0
953,233
Distance Traveled
833,643
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,680
468
41
4
0
169,675
3
L
Thor
4,641
464
53
5
0
188,364
0
W
Ao Kuang
6,324
632
77
8
0
203,888
4
W
Medusa
6,597
660
70
7
0
164,805
0
L
Sun Wukong
4,385
439
29
3
0
157,148
1
L
Ares
3,974
397
4
0
0
174,526
3
L
Artemis
4,064
406
31
3
0
143,930
3
W
Kukulkan
6,689
669
89
9
0
199,332
3
W
Geb
5,998
600
34
3
0
201,563
1
W
Vamana
7,277
728
72
7
0
183,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role