Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DankHillz
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,571 Elo+
Solo
Ne Zha
Ne Zha
Sarujin
Ne Zha
Level 105
God Stats
6W - 2L
1,486 SR
Queue Stats
181W - 164L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Taymara504
Kukulkan
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo
Artio
Artio
WickedFrost72
Artio
Level 51
God Stats
16W - 6L
1,585 SR
Queue Stats
177W - 209L
1,297 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,462 Elo+

VS

Team Averages
Level 71
1,452 SR
1,441 Elo+
Pele
Pele
Faelorehn
Pele
Level 16
God Stats
10W - 11L
1,365 SR
Queue Stats
435W - 431L
1,341 Elo+
Party 1
King Arthur
King Arthur
Faes Daddy
King Arthur
Level 102
God Stats
8W - 23L
1,354 SR
Queue Stats
247W - 204L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
RoastCrazyjoker
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Amaterasu
Amaterasu
britheblastoise
Amaterasu
Level 60
God Stats
5W - 3L
1,475 SR
Queue Stats
249W - 223L
1,531 Elo+
Solo
Neith
Neith
daz61
Neith
Level 123
God Stats
851W - 889L
1,564 SR
Queue Stats
870W - 910L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 1 / 19
11,983
999
24,117
6,536
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DankHillz
Nemesis
18
12 / 4 / 8
13,690
1,141
17,942
14,907
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Sarujin
Ne Zha
19
10 / 2 / 16
12,965
1,080
18,568
11,541
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Taymara504
Kukulkan
17
2 / 2 / 13
10,845
904
11,507
6,608
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 2 / 20
11,456
955
10,412
16,242
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

220

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 8 / 7
11,631
969
8,918
22,400
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Faes Daddy
King Arthur
18
7 / 4 / 2
12,983
1,082
13,428
22,207
25,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 11 / 5
10,808
901
13,178
17,803
6,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
britheblastoise
Amaterasu
15
0 / 3 / 3
9,537
795
3,370
10,039
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
daz61
Neith
17
2 / 4 / 4
10,825
902
10,987
17,359
6,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
30
Kills
11
11
Deaths
30
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
19
13.5
W
Nemesis
DankHillz
Nemesis
12
4
8
4
L
Pele
2
8
7
0.69
L
King Arthur
Faes Daddy
King Arthur
7
4
2
2
L
0
11
5
0.23
W
Ne Zha
Sarujin
Ne Zha
10
2
16
9
W
Kukulkan
Taymara504
Kukulkan
2
2
13
4.25
W
2
2
20
6
L
Amaterasu
britheblastoise
Amaterasu
0
3
3
0.5
L
Neith
daz61
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,546
Damage
49,881
55,834
Taken
89,808
26,598
Mitigated
50,028
12,803
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,117
157
522
2,248
6,536
2,255
0
2,009
4,427
44,728
0
W
Nemesis
DankHillz
Nemesis
17,942
8,625
0
2,270
14,907
8,821
0
1,865
12,588
0
40,843
L
Pele
8,918
1,900
0
531
22,400
8,303
0
10,554
11,542
0
28,285
L
King Arthur
Faes Daddy
King Arthur
13,428
1,563
0
4,421
22,207
25,426
0
11,285
10,572
0
32,879
L
13,178
315
0
477
17,803
6,297
0
9,118
8,377
40,686
0
W
Ne Zha
Sarujin
Ne Zha
18,568
5,633
0
1,728
11,541
5,047
0
2,307
9,109
0
37,892
W
Kukulkan
Taymara504
Kukulkan
11,507
1,048
0
188
6,608
2,642
0
2,453
4,030
30,992
0
W
10,412
1,223
2,644
3,203
16,242
7,833
0
4,544
11,570
31,261
0
L
Amaterasu
britheblastoise
Amaterasu
3,370
1,066
0
633
10,039
3,721
0
4,485
5,391
0
9,758
L
Neith
daz61
Neith
10,987
6,045
0
1,673
17,359
6,281
0
9,099
7,890
0
33,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
55,784
261
Minions Killed
206
11
Camps Cleared
4
1,051,404
Distance Traveled
974,022
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,983
999
55
5
0
212,975
0
W
Nemesis
13,690
1,141
46
4
6
220,447
0
L
Pele
11,631
969
51
4
1
211,254
3
L
King Arthur
12,983
1,082
40
3
0
238,875
0
L
Ah Puch
10,808
901
64
5
1
191,122
0
W
Ne Zha
12,965
1,080
53
4
4
216,498
0
W
Kukulkan
10,845
904
55
5
0
173,070
4
W
Artio
11,456
955
52
4
1
228,414
1
L
Amaterasu
9,537
795
8
1
1
122,422
1
L
Neith
10,825
902
43
4
1
210,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role