Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PenturedePorte
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 166L
1,465 Elo+
Solo
Merlin
Merlin
Starkeer
Merlin
Level 9
God Stats
5W - 3L
1,720 SR
Queue Stats
6W - 7L
1,319 Elo+
Party 1
Ra
Ra
Trunkfool
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,319 Elo+
Party 1
Ymir
Ymir
keychibuchi
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
kuroskiii
Nemesis
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
10W - 20L
1,294 Elo+
Party 2
Team Averages
Level 10
1,503 SR
1,380 Elo+

VS

Team Averages
Level 13
1,431 SR
1,360 Elo+
Cabrakan
Cabrakan
FAURO46
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,352 Elo+
Solo
Aphrodite
Aphrodite
Oakleydokie
Aphrodite
Level 5
God Stats
18W - 20L
1,074 SR
Queue Stats
282W - 301L
1,126 Elo+
Solo
Thor
Thor
SoGoodSpaghetti
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Kali
Kali
StillowGG
Kali
Level 16
God Stats
18W - 15L
1,533 SR
Queue Stats
37W - 26L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
chillmilay
Nu Wa
Level 19
God Stats
73W - 49L
1,546 SR
Queue Stats
299W - 298L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PenturedePorte
Ah Muzen Cab
20
15 / 7 / 15
15,602
1,114
44,731
18,223
6,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Starkeer
Merlin
20
10 / 6 / 19
14,963
1,069
23,392
14,047
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 10 / 21
13,669
976
19,083
22,314
7,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 7 / 28
14,111
1,008
12,791
25,171
27,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
kuroskiii
Nemesis
20
4 / 7 / 25
14,030
1,002
12,074
20,750
9,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FAURO46
Cabrakan
20
6 / 11 / 20
14,437
1,031
16,662
32,900
50,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Oakleydokie
Aphrodite
19
1 / 11 / 12
13,003
929
10,207
30,212
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 9 / 20
13,369
955
11,946
22,288
9,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
20
25 / 5 / 8
20,052
1,432
34,550
26,524
16,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
20
2 / 1 / 23
13,880
991
20,525
10,839
4,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
120
37
Kills
37
37
Deaths
37
108
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FAURO46
Cabrakan
6
11
20
1.45
W
Aphrodite
Oakleydokie
Aphrodite
1
11
12
0.64
L
Ah Muzen Cab
PenturedePorte
Ah Muzen Cab
15
7
15
3.21
W
3
9
20
1.44
L
Merlin
Starkeer
Merlin
10
6
19
3.25
W
Kali
25
5
8
5.8
L
5
10
21
1.55
W
Nu Wa
2
1
23
13.5
L
3
7
28
2.43
L
Nemesis
kuroskiii
Nemesis
4
7
25
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,071
Damage
93,890
100,505
Taken
122,763
56,066
Mitigated
106,339
6,193
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FAURO46
Cabrakan
16,662
1,952
0
854
32,900
50,707
0
17,371
15,529
41,826
0
W
Aphrodite
Oakleydokie
Aphrodite
10,207
1,696
4,028
8,603
30,212
24,863
0
12,920
17,292
42,915
0
L
Ah Muzen Cab
PenturedePorte
Ah Muzen Cab
44,731
29,187
0
1,646
18,223
6,105
0
7,717
10,506
0
69,883
W
11,946
3,269
0
1,024
22,288
9,972
0
10,474
11,814
0
33,987
L
Merlin
Starkeer
Merlin
23,392
1,511
0
0
14,047
5,009
0
5,537
8,510
67,670
0
W
Kali
34,550
18,456
0
7,860
26,524
16,434
0
10,461
16,063
0
51,478
L
19,083
2,939
1,786
1,364
22,314
7,571
0
11,007
11,307
49,048
0
W
Nu Wa
20,525
1,948
593
1,799
10,839
4,363
0
4,040
6,799
50,938
0
L
12,791
2,381
0
0
25,171
27,739
0
14,316
10,855
26,610
0
L
Nemesis
kuroskiii
Nemesis
12,074
4,030
0
1,397
20,750
9,642
0
8,817
11,933
0
37,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,375
Gold Earned
74,741
290
Minions Killed
293
3
Camps Cleared
7
1,081,516
Distance Traveled
1,151,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,437
1,031
54
4
0
214,500
1
W
Aphrodite
13,003
929
80
6
0
213,967
1
L
Ah Muzen Cab
15,602
1,114
49
4
1
207,931
0
W
Thor
13,369
955
66
5
0
240,173
0
L
Merlin
14,963
1,069
91
7
0
230,128
1
W
Kali
20,052
1,432
37
3
5
290,489
0
L
Ra
13,669
976
85
6
2
177,955
0
W
Nu Wa
13,880
991
56
4
2
192,132
0
L
Ymir
14,111
1,008
30
2
0
213,015
0
L
Nemesis
14,030
1,002
35
3
0
252,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role