Player Matchup

Yemoja
Yemoja
AwesomeFerk
Yemoja
Level 29
God Stats
31W - 21L
1,824 SR
Queue Stats
166W - 153L
1,465 Elo+
Party 3
Merlin
Merlin
BOBBY8176
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,494 Elo+
Party 1
Nox
Nox
ItsMe_Kikiii
Nox
Level 29
God Stats
2W - 2L
1,537 SR
Queue Stats
44W - 62L
1,419 Elo+
Solo
Izanami
Izanami
Mallou_TheKid_19
Izanami
Level 29
God Stats
15W - 15L
1,564 SR
Queue Stats
186W - 185L
1,436 Elo+
Party 3
Pele
Pele
inali solaris
Pele
Level 26
God Stats
4W - 2L
1,864 SR
Queue Stats
40W - 44L
1,386 Elo+
Party 1
Team Averages
Level 25
1,658 SR
1,440 Elo+

VS

Team Averages
Level 23
1,549 SR
1,447 Elo+
Kukulkan
Kukulkan
Monkey_D_Scelor
Kukulkan
Level 17
God Stats
12W - 14L
1,564 SR
Queue Stats
79W - 83L
1,394 Elo+
Solo
Ravana
Ravana
WxXDeStRoYeRXxW
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,430 Elo+
Party 2
Apollo
Apollo
XELLIUM_iiXflavZ
Apollo
Level 28
God Stats
13W - 10L
1,653 SR
Queue Stats
74W - 73L
1,474 Elo+
Solo
Cabrakan
Cabrakan
fabian13170
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 155L
1,455 Elo+
Party 2
Bellona
Bellona
zXSlayerzXz
Bellona
Level 29
God Stats
10W - 12L
1,530 SR
Queue Stats
160W - 176L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 3 / 4
7,504
536
4,841
7,142
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
BOBBY8176
Merlin
12
0 / 6 / 0
6,909
494
1,228
6,503
2,055
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
6,802
486
1,648
7,949
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 5
7,359
526
7,030
9,074
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 2 / 2
7,980
570
6,674
9,372
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 2 / 0
8,314
594
5,856
4,267
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
7,482
534
3,105
6,416
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 3
6,708
479
5,895
8,643
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
fabian13170
Cabrakan
10
1 / 4 / 4
6,321
452
3,933
10,951
7,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
zXSlayerzXz
Bellona
15
6 / 1 / 0
8,897
636
6,071
11,688
6,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
15
15
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
4
1.33
W
Merlin
BOBBY8176
Merlin
0
6
0
0
W
1
2
4
1.5
W
3
2
5
2.75
L
Kukulkan
2
2
0
1
L
3
2
4
2.5
L
3
2
3
2.25
L
Cabrakan
fabian13170
Cabrakan
1
4
4
0.75
W
4
2
2
2.5
L
Bellona
zXSlayerzXz
Bellona
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
24,860
40,040
Taken
41,965
14,265
Mitigated
20,644
12,956
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,841
521
1,538
582
7,142
4,231
0
3,894
3,248
19,071
0
W
Merlin
BOBBY8176
Merlin
1,228
204
0
307
6,503
2,055
938
0
6,503
29,343
0
W
1,648
0
0
2,542
7,949
2,730
0
2,470
5,479
39,420
0
W
7,030
4,729
374
3,417
9,074
2,480
474
2,112
6,962
0
45,359
L
Kukulkan
5,856
311
0
550
4,267
1,637
945
1,586
2,681
52,422
0
L
3,105
666
0
1,788
6,416
2,355
0
396
6,020
0
46,020
L
5,895
3,835
0
3,441
8,643
2,625
0
2,278
6,365
0
32,746
L
Cabrakan
fabian13170
Cabrakan
3,933
741
0
792
10,951
7,298
0
2,229
8,613
16,077
0
W
6,674
2,431
0
4,196
9,372
2,769
216
1,313
8,059
0
41,299
L
Bellona
zXSlayerzXz
Bellona
6,071
3,393
0
7,476
11,688
6,729
852
1,228
10,397
0
58,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
37,722
354
Minions Killed
363
0
Camps Cleared
0
1,290,896
Distance Traveled
1,214,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,504
536
32
2
0
249,192
5
W
Merlin
6,909
494
80
6
0
247,982
0
W
Nox
6,802
486
70
5
0
264,980
1
W
Izanami
7,359
526
81
6
0
247,696
2
L
Kukulkan
8,314
594
111
8
0
259,234
0
L
Ravana
7,482
534
75
5
0
266,297
6
L
Apollo
6,708
479
53
4
0
196,401
2
L
Cabrakan
6,321
452
28
2
0
248,225
0
W
Pele
7,980
570
91
7
0
281,046
1
L
Bellona
8,897
636
96
7
0
244,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role