Player Matchup

Thor
Thor
Basıharıc23cm
Thor
Level 11
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Rama
Rama
Belinda1
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,437 Elo+
Party 1
Athena
Athena
Feestriel
Athena
Level 18
God Stats
4W - 0L
1,681 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 1
Ao Kuang
Ao Kuang
GrandeT
Ao Kuang
Level 27
God Stats
1W - 0L
1,433 SR
Queue Stats
8W - 7L
1,421 Elo+
Party 1
He Bo
He Bo
NoobOverlord
He Bo
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,845 Elo+
Party 1
Team Averages
Level 26
1,559 SR
1,595 Elo+

VS

Team Averages
Level 10
1,433 SR
1,454 Elo+
Izanami
Izanami
Camelishe
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Cerberus
Cerberus
Dronne1990
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LimeVenom
Merlin
Level 18
God Stats
0W - 5L
1,163 SR
Queue Stats
23W - 25L
1,462 Elo+
Solo
Ymir
Ymir
Reumannplatz
Ymir
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 15L
1,387 Elo+
Solo
Vamana
Vamana
oniipai
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,976
561
4,189
6,711
3,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
15
7 / 0 / 5
9,347
584
4,979
5,337
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Feestriel
Athena
13
3 / 2 / 9
8,555
535
4,353
10,947
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
GrandeT
Ao Kuang
13
3 / 1 / 3
8,206
513
4,652
11,573
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 0 / 4
8,818
551
9,547
5,509
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camelishe
Izanami
11
2 / 7 / 1
7,172
448
3,251
7,666
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Dronne1990
Cerberus
9
0 / 4 / 3
6,399
400
2,231
7,630
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
LimeVenom
Merlin
12
0 / 4 / 0
7,086
443
3,934
6,946
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 2
6,205
388
1,939
6,762
3,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
oniipai
Vamana
11
1 / 4 / 0
6,873
430
2,677
8,226
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
4
4
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Rama
7
0
5
9.5
L
Izanami
Camelishe
Izanami
2
7
1
0.36
L
Cerberus
Dronne1990
Cerberus
0
4
3
0.38
W
Athena
Feestriel
Athena
3
2
9
3.75
W
Ao Kuang
GrandeT
Ao Kuang
3
1
3
4.5
L
Merlin
LimeVenom
Merlin
0
4
0
0
W
7
0
4
9
L
1
5
2
0.4
L
Vamana
oniipai
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
14,032
40,077
Taken
37,230
18,442
Mitigated
16,516
12,427
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,189
783
0
0
6,711
3,142
1,847
1,196
5,422
0
48,478
W
Rama
4,979
3,246
0
2,882
5,337
2,174
891
864
4,465
0
58,811
L
Izanami
Camelishe
Izanami
3,251
1,578
0
423
7,666
2,684
0
2,469
5,193
0
41,612
L
Cerberus
Dronne1990
Cerberus
2,231
312
0
1,472
7,630
3,834
0
3,573
3,963
9,495
0
W
Athena
Feestriel
Athena
4,353
581
0
1,889
10,947
7,227
251
2,667
8,170
20,002
0
W
Ao Kuang
GrandeT
Ao Kuang
4,652
1,353
0
6,239
11,573
3,950
688
1,591
9,932
50,469
0
L
Merlin
LimeVenom
Merlin
3,934
422
219
1,098
6,946
2,406
1,023
4,701
2,055
37,093
0
W
9,547
388
0
1,417
5,509
1,949
313
1,279
3,984
50,598
0
L
1,939
447
0
191
6,762
3,288
0
4,193
2,469
11,878
0
L
Vamana
oniipai
Vamana
2,677
1,653
0
1,409
8,226
4,304
0
3,140
4,998
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
33,735
418
Minions Killed
254
0
Camps Cleared
0
1,601,494
Distance Traveled
1,387,277
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,976
561
101
6
0
320,002
2
W
Rama
9,347
584
108
7
0
289,890
3
L
Izanami
7,172
448
62
4
0
266,570
0
L
Cerberus
6,399
400
29
2
0
260,956
1
W
Athena
8,555
535
26
2
0
338,610
0
W
Ao Kuang
8,206
513
88
6
0
326,704
1
L
Merlin
7,086
443
79
5
0
273,901
4
W
He Bo
8,818
551
95
6
0
326,288
1
L
Ymir
6,205
388
19
1
0
321,752
4
L
Vamana
6,873
430
65
4
0
264,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role