Player Matchup

Nox
Nox
BlitzGD
Nox
Level 86
God Stats
11W - 10L
1,482 SR
Queue Stats
266W - 297L
1,421 Elo+
Party 1
Thanatos
Thanatos
IBigTwinkies
Thanatos
Level 31
God Stats
15W - 20L
1,457 SR
Queue Stats
89W - 126L
1,399 Elo+
Party 1
Geb
Geb
MetalBurrito357
Geb
Level 29
God Stats
37W - 17L
1,589 SR
Queue Stats
145W - 158L
1,393 Elo+
Party 1
Anhur
Anhur
MoistEncounters
Anhur
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
556W - 596L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Russianraccon
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 49
1,506 SR
1,423 Elo+

VS

Team Averages
Level 57
1,423 SR
1,369 Elo+
Ne Zha
Ne Zha
Jcup12
Ne Zha
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
39W - 42L
1,295 Elo+
Solo
Janus
Janus
Joke-Mind-Peace
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
Kayle405
Danzaburou
Level 11
God Stats
4W - 6L
1,364 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
SeeDubbs93
Kuzenbo
Level 36
God Stats
9W - 13L
1,624 SR
Queue Stats
260W - 284L
1,457 Elo+
Solo
King Arthur
King Arthur
TeXcelsior
King Arthur
Level 98
God Stats
13W - 25L
1,301 SR
Queue Stats
157W - 248L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
6 / 1 / 3
11,140
619
7,301
7,535
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IBigTwinkies
Thanatos
14
6 / 3 / 1
9,333
519
5,600
10,675
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 5
9,180
510
6,701
10,006
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 2
9,058
503
9,116
12,152
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Russianraccon
Jormungandr
18
5 / 1 / 6
11,191
622
11,452
13,056
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jcup12
Ne Zha
14
0 / 6 / 2
8,284
460
3,260
15,211
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 5 / 0
8,563
476
7,087
8,049
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Kayle405
Danzaburou
11
0 / 5 / 2
7,199
400
6,684
12,516
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
SeeDubbs93
Kuzenbo
11
1 / 1 / 2
7,153
397
5,198
11,944
7,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TeXcelsior
King Arthur
13
2 / 5 / 1
8,043
447
7,081
13,687
11,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
7
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
6
1
3
7.5
W
Thanatos
IBigTwinkies
Thanatos
6
3
1
2.17
L
Ne Zha
Jcup12
Ne Zha
0
6
2
0.17
L
4
5
0
0.8
L
Danzaburou
Kayle405
Danzaburou
0
5
2
0.2
W
0
0
5
2.5
W
4
2
2
2.5
W
Jormungandr
Russianraccon
Jormungandr
5
1
6
8
L
Kuzenbo
SeeDubbs93
Kuzenbo
1
1
2
2
L
King Arthur
TeXcelsior
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
29,310
53,424
Taken
61,407
27,924
Mitigated
29,991
19,641
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
7,301
170
0
1,614
7,535
3,267
2,111
1,956
5,579
77,901
0
W
Thanatos
IBigTwinkies
Thanatos
5,600
450
0
7,297
10,675
4,153
0
2,647
8,028
0
47,693
L
Ne Zha
Jcup12
Ne Zha
3,260
1,381
0
4,798
15,211
5,453
327
5,457
9,474
0
55,535
L
7,087
366
1,182
1,042
8,049
2,299
0
3,451
4,476
49,878
0
L
Danzaburou
Kayle405
Danzaburou
6,684
2,645
0
3,989
12,516
3,277
0
4,815
7,633
0
36,545
W
6,701
473
0
4,154
10,006
5,596
590
3,409
6,597
44,060
0
W
9,116
4,164
0
5,119
12,152
4,735
2,064
3,657
8,495
0
62,329
W
Jormungandr
Russianraccon
Jormungandr
11,452
3,600
0
1,457
13,056
10,173
556
616
12,440
68,754
0
L
Kuzenbo
SeeDubbs93
Kuzenbo
5,198
1,959
636
2,847
11,944
7,220
0
3,165
8,770
18,330
0
L
King Arthur
TeXcelsior
King Arthur
7,081
1,040
0
1,307
13,687
11,742
145
7,662
5,600
0
34,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
39,242
570
Minions Killed
361
0
Camps Cleared
0
1,712,298
Distance Traveled
1,602,375
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,140
619
158
9
0
353,419
0
W
Thanatos
9,333
519
77
4
0
361,920
0
L
Ne Zha
8,284
460
124
7
0
337,110
0
L
Janus
8,563
476
91
5
0
340,615
5
L
Danzaburou
7,199
400
66
4
0
292,272
0
W
Geb
9,180
510
70
4
0
382,013
0
W
Anhur
9,058
503
118
7
0
315,940
1
W
Jormungandr
11,191
622
147
8
0
299,006
0
L
Kuzenbo
7,153
397
18
1
0
354,918
3
L
King Arthur
8,043
447
62
3
0
277,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role