Player Matchup

Artemis
Artemis
Dark--kurama
Artemis
Level 5
God Stats
10W - 29L
1,309 SR
Queue Stats
20W - 47L
1,228 Elo+
Party 1
Neith
Neith
Firestaah
Neith
Level 28
God Stats
7W - 6L
1,620 SR
Queue Stats
69W - 64L
1,560 Elo+
Solo
Ra
Ra
HechaSkyros
Ra
Level 5
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 1L
1,632 Elo+
Solo
Anubis
Anubis
LuaP-_-34
Anubis
Level 144
God Stats
3W - 1L
1,840 SR
Queue Stats
227W - 195L
1,475 Elo+
Party 1
Nemesis
Nemesis
Mydda_0G
Nemesis
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
268W - 258L
1,467 Elo+
Party 1
Team Averages
Level 40
1,592 SR
1,472 Elo+

VS

Team Averages
Level 21
1,586 SR
1,517 Elo+
Fenrir
Fenrir
HyDraZixX_
Fenrir
Level 23
God Stats
2W - 3L
1,612 SR
Queue Stats
50W - 52L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
LegendDirt6989
Ne Zha
Level 28
God Stats
3W - 3L
1,329 SR
Queue Stats
124W - 137L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
SNOOTIC
Guan Yu
Level 24
God Stats
5W - 2L
2,016 SR
Queue Stats
77W - 74L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Sub-Ludo
Baron Samedi
Level 28
God Stats
69W - 76L
1,474 SR
Queue Stats
279W - 304L
1,517 Elo+
Party 3
Ullr
Ullr
ladron_de_ventol
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark--kurama
Artemis
20
1 / 11 / 11
17,054
568
12,050
28,905
17,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Firestaah
Neith
20
9 / 4 / 8
17,243
575
17,471
26,251
11,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 9 / 19
16,653
555
17,420
21,412
8,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
LuaP-_-34
Anubis
20
32 / 3 / 6
21,852
728
46,559
28,446
18,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Mydda_0G
Nemesis
20
11 / 4 / 13
17,071
569
19,346
24,504
11,931
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HyDraZixX_
Fenrir
20
4 / 11 / 7
13,451
448
14,811
32,279
12,046
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 12 / 7
15,620
521
15,910
26,793
9,982
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SNOOTIC
Guan Yu
19
8 / 10 / 8
14,117
471
22,126
32,295
41,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Sub-Ludo
Baron Samedi
20
4 / 17 / 2
13,643
455
15,676
30,402
10,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 9 / 1
15,866
529
22,586
29,079
10,161
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
59
Kills
31
31
Deaths
59
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dark--kurama
Artemis
1
11
11
0.59
W
Neith
Firestaah
Neith
9
4
8
3.25
W
6
9
19
1.72
L
Fenrir
HyDraZixX_
Fenrir
4
11
7
0.68
L
7
12
7
0.88
W
Anubis
LuaP-_-34
Anubis
32
3
6
11.67
W
Nemesis
Mydda_0G
Nemesis
11
4
13
4.38
L
Guan Yu
SNOOTIC
Guan Yu
8
10
8
1.2
L
Baron Samedi
Sub-Ludo
Baron Samedi
4
17
2
0.29
L
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,846
Damage
91,109
129,518
Taken
150,848
68,513
Mitigated
83,754
52,770
Healing
30,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dark--kurama
Artemis
12,050
5,497
0
1,624
28,905
17,565
217
2,892
25,405
1,823
56,108
W
Neith
Firestaah
Neith
17,471
12,764
0
15,147
26,251
11,991
971
332
25,844
0
146,763
W
17,420
3,376
2,330
5,611
21,412
8,572
4,081
4,148
16,982
74,828
0
L
Fenrir
HyDraZixX_
Fenrir
14,811
5,728
0
10,613
32,279
12,046
0
8,882
23,339
0
100,438
L
15,910
5,716
0
2,524
26,793
9,982
599
10,802
15,771
0
113,576
W
Anubis
LuaP-_-34
Anubis
46,559
1,503
0
21,818
28,446
18,454
4,413
5,978
22,016
156,615
0
W
Nemesis
Mydda_0G
Nemesis
19,346
10,639
0
6,240
24,504
11,931
2,069
2,790
21,459
0
117,796
L
Guan Yu
SNOOTIC
Guan Yu
22,126
3,444
1,056
6,149
32,295
41,000
47
13,243
18,818
0
65,044
L
Baron Samedi
Sub-Ludo
Baron Samedi
15,676
1,713
232
4,024
30,402
10,565
988
18,877
11,309
81,545
0
L
22,586
11,804
0
6,391
29,079
10,161
938
11,456
17,247
0
117,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,873
Gold Earned
72,697
746
Minions Killed
680
0
Camps Cleared
0
2,751,985
Distance Traveled
2,449,358
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,054
568
95
3
0
521,390
3
W
Neith
17,243
575
181
6
0
521,077
6
W
Ra
16,653
555
129
4
0
546,065
4
L
Fenrir
13,451
448
131
4
0
483,073
0
L
Ne Zha
15,620
521
134
4
0
520,389
4
W
Anubis
21,852
728
216
7
0
527,121
2
W
Nemesis
17,071
569
125
4
0
636,332
6
L
Guan Yu
14,117
471
92
3
0
521,466
1
L
Baron Samedi
13,643
455
142
5
0
439,796
2
L
Ullr
15,866
529
181
6
0
484,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role