Player Matchup

Neith
Neith
Rehhqz
Neith
Level 12
God Stats
10W - 5L
1,500 SR
Queue Stats
44W - 42L
1,388 Elo+
Solo
Ra
Ra
coleyz
Ra
Level 17
God Stats
1W - 3L
1,748 SR
Queue Stats
34W - 38L
1,382 Elo+
Solo
Merlin
Merlin
dgraymen
Merlin
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
25W - 36L
1,433 Elo+
Solo
Cthulhu
Cthulhu
onlywancannoli
Cthulhu
Level 8
God Stats
1W - 3L
1,474 SR
Queue Stats
93W - 109L
1,283 Elo+
Solo
Guan Yu
Guan Yu
onzaxd00isbad
Guan Yu
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 7L
1,058 Elo+
Solo
Team Averages
Level 10
1,508 SR
1,309 Elo+

VS

Team Averages
Level 42
1,497 SR
1,318 Elo+
Nemesis
Nemesis
FinoOn144hz
Nemesis
Level 17
God Stats
1W - 2L
1,380 SR
Queue Stats
19W - 9L
1,209 Elo+
Solo
Da Ji
Da Ji
KennyG1997
Da Ji
Level 40
God Stats
49W - 43L
1,519 SR
Queue Stats
100W - 95L
1,545 Elo+
Party 1
Hades
Hades
KingGamerGate
Hades
Level 122
God Stats
1W - 0L
1,878 SR
Queue Stats
32W - 26L
1,148 Elo+
Party 1
Ra
Ra
On2WheelsGaming
Ra
Level 4
God Stats
5W - 3L
1,234 SR
Queue Stats
6W - 4L
1,133 Elo+
Party 1
Chaac
Chaac
RealSmartAzn
Chaac
Level 29
God Stats
2W - 3L
1,475 SR
Queue Stats
121W - 102L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rehhqz
Neith
14
3 / 6 / 4
9,413
1,046
5,781
14,531
5,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Ra
14
1 / 10 / 4
8,816
980
8,254
15,055
4,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
dgraymen
Merlin
15
3 / 15 / 3
9,991
1,110
8,848
19,213
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 10 / 4
8,281
920
8,105
16,791
14,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
14
0 / 7 / 4
8,403
934
5,740
15,721
13,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinoOn144hz
Nemesis
18
7 / 1 / 29
11,677
1,297
16,833
8,499
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
7 / 1 / 28
11,235
1,248
13,764
7,169
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
20 / 2 / 22
13,354
1,484
23,335
11,775
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 8
8,738
971
2,061
3,772
1,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 2 / 28
11,958
1,329
20,188
14,279
9,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
163
7
Kills
48
48
Deaths
7
19
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FinoOn144hz
Nemesis
7
1
29
21.5
W
Da Ji
7
1
28
21
W
20
2
22
15.5
W
2
1
8
6
W
12
2
28
13
L
Neith
Rehhqz
Neith
3
6
4
0.83
L
Ra
1
10
4
0.3
L
Merlin
dgraymen
Merlin
3
15
3
0.3
L
0
10
4
0.2
L
Guan Yu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
76,181
81,311
Taken
45,494
44,575
Mitigated
28,094
1,827
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FinoOn144hz
Nemesis
16,833
9,874
0
1,532
8,499
3,721
0
3,918
4,581
0
35,239
W
Da Ji
13,764
3,459
0
400
7,169
6,933
0
3,006
4,163
0
23,835
W
23,335
2,371
1,604
5,417
11,775
6,085
0
7,474
4,301
44,232
0
W
2,061
396
960
274
3,772
1,372
0
2,411
1,361
14,206
0
W
20,188
5,822
1,437
4,861
14,279
9,983
0
8,398
5,881
0
32,092
L
Neith
Rehhqz
Neith
5,781
4,670
0
0
14,531
5,777
0
4,235
9,959
0
12,072
L
Ra
8,254
910
467
370
15,055
4,860
0
5,599
9,155
30,310
0
L
Merlin
dgraymen
Merlin
8,848
1,240
0
0
19,213
6,616
0
5,538
13,371
33,980
0
L
8,105
476
0
0
16,791
14,152
0
5,030
11,508
15,150
0
L
Guan Yu
5,740
563
330
660
15,721
13,170
0
3,944
11,507
0
10,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
56,962
136
Minions Killed
183
3
Camps Cleared
7
724,187
Distance Traveled
777,238
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,677
1,297
41
5
5
187,414
0
W
Da Ji
11,235
1,248
19
2
2
157,988
0
W
Hades
13,354
1,484
71
8
0
160,436
0
W
Ra
8,738
971
29
3
0
124,110
2
W
Chaac
11,958
1,329
23
3
0
147,290
0
L
Neith
9,413
1,046
14
2
1
131,246
0
L
Ra
8,816
980
35
4
0
144,922
0
L
Merlin
9,991
1,110
53
6
1
121,054
1
L
Cthulhu
8,281
920
23
3
1
151,430
0
L
Guan Yu
8,403
934
11
1
0
175,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role