Player Matchup

Fenrir
Fenrir
ETrittonHp
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,684 Elo+
Party 1
Rama
Rama
F4stSK1lls
Rama
Level 46
God Stats
7W - 8L
1,500 SR
Queue Stats
208W - 155L
1,662 Elo+
Party 1
Yemoja
Yemoja
KentaRyuu
Yemoja
Level 17
God Stats
0W - 4L
1,245 SR
Queue Stats
58W - 46L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
ShuviUchiha
Nu Wa
Level 26
God Stats
4W - 4L
1,781 SR
Queue Stats
50W - 33L
1,690 Elo+
Party 1
Pele
Pele
xXCrIsMDGKXx
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 72L
1,649 Elo+
Party 1
Team Averages
Level 28
1,505 SR
1,666 Elo+

VS

Team Averages
Level 24
1,747 SR
1,676 Elo+
Hercules
Hercules
CuAbRaDo
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,580 Elo+
Solo
Rama
Rama
Dantej122l
Rama
Level 26
God Stats
3W - 2L
1,891 SR
Queue Stats
185W - 130L
1,684 Elo+
Solo
Ravana
Ravana
Zoferruco
Ravana
Level 29
God Stats
3W - 1L
1,698 SR
Queue Stats
103W - 60L
1,728 Elo+
Solo
Chaac
Chaac
tato010203r
Chaac
Level 17
God Stats
8W - 0L
1,824 SR
Queue Stats
17W - 10L
1,638 Elo+
Solo
Tiamat
Tiamat
ΤΙΑΜΑΤ
Tiamat
Level 17
God Stats
41W - 21L
1,824 SR
Queue Stats
57W - 42L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ETrittonHp
Fenrir
13
4 / 4 / 2
8,323
520
7,603
14,288
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 9 / 3
7,730
483
7,441
14,887
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
KentaRyuu
Yemoja
11
0 / 4 / 4
7,366
460
2,856
10,841
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 7 / 3
7,685
480
7,854
9,870
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 2
7,563
473
7,390
16,907
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CuAbRaDo
Hercules
13
5 / 0 / 9
8,902
556
9,190
12,040
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 7
10,048
628
13,456
16,375
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Zoferruco
Ravana
16
6 / 2 / 6
9,675
605
8,667
8,944
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 0 / 0
9,710
607
5,486
12,231
6,726
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
18
11 / 1 / 3
11,095
693
14,250
9,635
7,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
7
Kills
32
32
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
CuAbRaDo
Hercules
5
0
9
9.5
W
6
4
7
2.38
L
Fenrir
ETrittonHp
Fenrir
4
4
2
1.25
L
2
9
3
0.39
L
Yemoja
KentaRyuu
Yemoja
0
4
4
0.5
L
1
7
3
0.36
W
Ravana
Zoferruco
Ravana
6
2
6
4.5
W
4
0
0
4
L
0
8
2
0.13
W
Tiamat
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
51,049
66,793
Taken
59,225
27,204
Mitigated
32,004
15,079
Healing
26,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CuAbRaDo
Hercules
9,190
2,689
0
5,392
12,040
7,680
336
1,811
10,043
0
24,312
W
13,456
11,767
0
8,826
16,375
5,632
1,911
2,870
13,389
0
65,571
L
Fenrir
ETrittonHp
Fenrir
7,603
2,925
0
2,974
14,288
7,108
0
4,266
10,022
0
46,617
L
7,441
6,037
0
2,915
14,887
4,203
0
1,970
12,917
0
33,288
L
Yemoja
KentaRyuu
Yemoja
2,856
754
2,756
2,309
10,841
6,536
0
802
10,039
13,912
0
L
7,854
1,498
0
240
9,870
3,318
0
4,814
5,056
40,050
0
W
Ravana
Zoferruco
Ravana
8,667
2,692
0
969
8,944
4,297
30
972
7,724
0
69,232
W
5,486
1,154
0
6,262
12,231
6,726
1,635
1,595
10,468
0
53,097
L
7,390
1,937
0
3,885
16,907
6,039
0
2,398
14,509
0
50,934
W
Tiamat
14,250
1,601
160
4,661
9,635
7,669
2,336
2,484
6,891
80,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
49,430
355
Minions Killed
521
0
Camps Cleared
0
1,419,577
Distance Traveled
1,582,459
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,902
556
25
2
0
369,980
2
W
Rama
10,048
628
105
7
0
230,880
2
L
Fenrir
8,323
520
91
6
0
326,820
3
L
Rama
7,730
483
68
4
0
265,979
3
L
Yemoja
7,366
460
20
1
0
293,729
0
L
Nu Wa
7,685
480
80
5
0
262,188
5
W
Ravana
9,675
605
107
7
0
343,871
5
W
Chaac
9,710
607
131
8
0
329,435
4
L
Pele
7,563
473
96
6
0
270,861
3
W
Tiamat
11,095
693
153
10
0
308,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role