Player Matchup

Chang'e
Chang'e
CowboyCoca
Chang'e
Level 24
God Stats
63W - 37L
1,730 SR
Queue Stats
517W - 496L
1,412 Elo+
Solo
Nemesis
Nemesis
PandaTyme
Nemesis
Level 13
God Stats
0W - 2L
1,351 SR
Queue Stats
15W - 16L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Stayllan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
WilliamDH
Neith
Level 4
God Stats
8W - 6L
1,429 SR
Queue Stats
19W - 17L
1,139 Elo+
Solo
Pele
Pele
tiny_clump4
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,502 SR
1,409 Elo+

VS

Team Averages
Level 21
1,434 SR
1,366 Elo+
King Arthur
King Arthur
LokiP5
King Arthur
Level 16
God Stats
3W - 5L
1,304 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 1
Ymir
Ymir
Paulillo131
Ymir
Level 29
God Stats
34W - 31L
1,476 SR
Queue Stats
1,102W - 1,185L
1,318 Elo+
Solo
Da Ji
Da Ji
Shagretor
Da Ji
Level 26
God Stats
7W - 11L
1,389 SR
Queue Stats
76W - 87L
1,269 Elo+
Solo
Chernobog
Chernobog
bball_3581
Chernobog
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 35L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
iHaveItchyNuts
Kukulkan
Level 18
God Stats
4W - 6L
1,503 SR
Queue Stats
23W - 37L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CowboyCoca
Chang'e
17
7 / 2 / 0
10,777
539
16,571
17,411
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
PandaTyme
Nemesis
12
1 / 8 / 1
7,943
397
5,373
16,805
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Stayllan
Guan Yu
5
1 / 2 / 0
5,888
294
722
2,706
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
WilliamDH
Neith
13
1 / 4 / 0
8,623
431
4,079
7,700
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 14 / 1
6,722
336
3,505
14,641
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LokiP5
King Arthur
16
5 / 2 / 7
10,639
532
10,248
13,866
11,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
11 / 2 / 11
11,431
572
10,090
17,279
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Shagretor
Da Ji
14
1 / 2 / 6
9,021
451
4,419
11,280
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
bball_3581
Chernobog
14
8 / 5 / 9
10,095
505
9,329
13,142
5,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
5 / 1 / 3
10,019
501
7,138
8,169
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
10
Kills
30
30
Deaths
12
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CowboyCoca
Chang'e
7
2
0
3.5
W
King Arthur
LokiP5
King Arthur
5
2
7
4.25
L
Nemesis
PandaTyme
Nemesis
1
8
1
0.19
W
11
2
11
8.25
W
Da Ji
Shagretor
Da Ji
1
2
6
2
L
Guan Yu
Stayllan
Guan Yu
1
2
0
0.5
L
Neith
WilliamDH
Neith
1
4
0
0.25
W
Chernobog
bball_3581
Chernobog
8
5
9
2.5
W
Kukulkan
5
1
3
6.5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
41,224
59,263
Taken
63,736
20,611
Mitigated
40,570
16,731
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CowboyCoca
Chang'e
16,571
2,814
1,000
8,475
17,411
6,483
791
5,335
12,076
72,837
0
W
King Arthur
LokiP5
King Arthur
10,248
1,790
0
1,198
13,866
11,178
2,196
3,782
9,838
0
58,775
L
Nemesis
PandaTyme
Nemesis
5,373
1,005
0
4,881
16,805
6,019
197
3,765
13,040
0
39,568
W
10,090
1,824
0
4,698
17,279
16,351
690
4,429
12,626
41,469
0
W
Da Ji
Shagretor
Da Ji
4,419
1,581
0
5,536
11,280
4,230
515
2,044
9,115
0
44,055
L
Guan Yu
Stayllan
Guan Yu
722
367
0
230
2,706
1,159
0
0
2,706
0
4,751
L
Neith
WilliamDH
Neith
4,079
2,292
186
1,228
7,700
2,854
1,960
3,623
4,077
0
39,291
W
Chernobog
bball_3581
Chernobog
9,329
6,144
0
2,102
13,142
5,368
2,863
3,806
9,178
0
43,850
W
Kukulkan
7,138
1,143
0
2,445
8,169
3,443
2,622
1,788
6,309
51,038
0
L
3,505
1,059
0
731
14,641
4,096
0
4,505
10,136
0
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
51,205
295
Minions Killed
460
0
Camps Cleared
0
1,419,009
Distance Traveled
1,797,941
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,777
539
113
6
0
334,645
4
W
King Arthur
10,639
532
131
7
0
354,591
0
L
Nemesis
7,943
397
69
3
0
346,256
3
W
Ymir
11,431
572
70
4
0
349,687
4
W
Da Ji
9,021
451
76
4
0
368,200
0
L
Guan Yu
5,888
294
9
0
0
97,672
1
L
Neith
8,623
431
83
4
0
331,148
6
W
Chernobog
10,095
505
68
3
0
348,377
0
W
Kukulkan
10,019
501
115
6
0
377,086
0
L
Pele
6,722
336
21
1
0
309,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role