Player Matchup

Chiron
Chiron
ESP--Andrew_A2X2
Chiron
Level 29
God Stats
35W - 21L
1,646 SR
Queue Stats
142W - 141L
1,499 Elo+
Party 2
Ra
Ra
MF_KINGPIN
Ra
Level 107
God Stats
5W - 1L
1,921 SR
Queue Stats
165W - 140L
1,623 Elo+
Party 3
Erlang Shen
Erlang Shen
MF_PRIMARY
Erlang Shen
Level 103
God Stats
4W - 5L
1,371 SR
Queue Stats
143W - 115L
1,609 Elo+
Party 3
Cerberus
Cerberus
NicolasStones
Cerberus
Level 89
God Stats
13W - 5L
1,649 SR
Queue Stats
267W - 263L
1,477 Elo+
Party 2
Bakasura
Bakasura
TTV_mf_luckyhook
Bakasura
Level 28
God Stats
39W - 18L
1,735 SR
Queue Stats
65W - 53L
1,608 Elo+
Party 3
Team Averages
Level 71
1,664 SR
1,563 Elo+

VS

Team Averages
Level 102
1,541 SR
1,464 Elo+
Anhur
Anhur
AleksanderGray
Anhur
Level 158
God Stats
20W - 14L
1,586 SR
Queue Stats
770W - 725L
1,430 Elo+
Party 1
Bacchus
Bacchus
BanG_Sleepy
Bacchus
Level 141
God Stats
99W - 52L
1,586 SR
Queue Stats
415W - 386L
1,461 Elo+
Party 1
Thanatos
Thanatos
Colachrissy
Thanatos
Level 38
God Stats
0W - 4L
1,255 SR
Queue Stats
85W - 43L
1,573 Elo+
Solo
Chaac
Chaac
Lolso890
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 355L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
hydra97440
Baron Samedi
Level 132
God Stats
5W - 2L
1,776 SR
Queue Stats
536W - 485L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,921
538
2,949
3,619
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 3
6,184
562
4,761
4,767
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
MF_PRIMARY
Erlang Shen
13
5 / 0 / 1
7,454
678
4,786
4,664
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
NicolasStones
Cerberus
8
0 / 0 / 4
4,971
452
5,183
7,986
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 1 / 2
6,474
589
2,336
7,130
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,895
445
3,204
6,798
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
BanG_Sleepy
Bacchus
9
0 / 2 / 1
5,048
459
3,805
6,225
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Colachrissy
Thanatos
10
3 / 2 / 0
5,759
524
3,809
6,787
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Lolso890
Chaac
9
0 / 3 / 0
5,247
477
1,356
5,309
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
hydra97440
Baron Samedi
10
1 / 4 / 2
5,618
511
3,513
6,947
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bacchus
BanG_Sleepy
Bacchus
0
2
1
0.25
L
Thanatos
Colachrissy
Thanatos
3
2
0
1.5
W
3
1
1
3.5
L
Chaac
Lolso890
Chaac
0
3
0
0
W
2
2
3
1.75
W
Erlang Shen
MF_PRIMARY
Erlang Shen
5
0
1
5.5
W
Cerberus
NicolasStones
Cerberus
0
0
4
2
W
3
1
2
4
L
Baron Samedi
hydra97440
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
15,687
28,166
Taken
32,066
11,533
Mitigated
12,353
10,018
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,204
1,639
0
3,123
6,798
1,337
0
2,284
4,259
0
29,373
L
Bacchus
BanG_Sleepy
Bacchus
3,805
336
327
3,039
6,225
3,205
0
2,444
3,557
15,006
0
L
Thanatos
Colachrissy
Thanatos
3,809
1,272
0
4,715
6,787
2,497
0
2,172
4,375
0
27,683
W
2,949
846
356
1,758
3,619
860
0
1,128
2,413
0
24,457
L
Chaac
Lolso890
Chaac
1,356
443
0
1,483
5,309
1,923
0
31
5,268
0
24,912
W
4,761
623
60
798
4,767
1,530
328
1,732
2,845
31,584
0
W
Erlang Shen
MF_PRIMARY
Erlang Shen
4,786
2,785
0
2,257
4,664
2,516
450
1,006
3,635
0
40,586
W
Cerberus
NicolasStones
Cerberus
5,183
499
0
3,336
7,986
4,092
0
1,912
6,068
23,710
0
W
2,336
2,056
0
1,453
7,130
2,535
456
1,149
5,887
0
33,465
L
Baron Samedi
hydra97440
Baron Samedi
3,513
124
0
1,849
6,947
3,391
404
2,245
4,433
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
26,567
345
Minions Killed
223
0
Camps Cleared
0
1,122,229
Distance Traveled
965,111
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,895
445
58
5
0
171,586
2
L
Bacchus
5,048
459
14
1
0
207,453
1
L
Thanatos
5,759
524
47
4
0
212,998
2
W
Chiron
5,921
538
58
5
0
193,274
0
L
Chaac
5,247
477
47
4
0
188,110
2
W
Ra
6,184
562
69
6
0
223,288
3
W
Erlang Shen
7,454
678
82
7
0
231,806
5
W
Cerberus
4,971
452
56
5
0
213,198
0
W
Bakasura
6,474
589
80
7
0
260,663
2
L
Baron Samedi
5,618
511
57
5
0
184,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role