Player Matchup

Sobek
Sobek
ChinoBoca1
Sobek
Level 102
God Stats
5W - 5L
1,375 SR
Queue Stats
55W - 93L
1,369 Elo+
Solo
Hera
Hera
KsKillSecured
Hera
Level 126
God Stats
1W - 9L
1,275 SR
Queue Stats
333W - 373L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rairo21
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Tovarishch_
Xbalanque
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 196L
1,388 Elo+
Party 1
Sol
Sol
jnelly23969
Sol
Level 67
God Stats
114W - 76L
1,608 SR
Queue Stats
528W - 547L
1,415 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,422 Elo+

VS

Team Averages
Level 94
1,563 SR
1,451 Elo+
Fenrir
Fenrir
DRO_101_
Fenrir
Level 100
God Stats
19W - 28L
1,689 SR
Queue Stats
284W - 297L
1,472 Elo+
Solo
Chronos
Chronos
Deadpool20011
Chronos
Level 100
God Stats
160W - 135L
1,622 SR
Queue Stats
431W - 414L
1,437 Elo+
Party 2
Apollo
Apollo
Kenjr2004
Apollo
Level 78
God Stats
26W - 19L
1,565 SR
Queue Stats
245W - 243L
1,425 Elo+
Party 2
Nike
Nike
adap1974
Nike
Level 64
God Stats
3W - 0L
1,441 SR
Queue Stats
9W - 4L
1,419 Elo+
Solo
Athena
Athena
joeythekiddy
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 4 / 3
7,050
470
5,201
12,639
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 1
8,338
556
7,598
6,856
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Rairo21
Tsukuyomi
13
2 / 3 / 0
7,192
479
6,789
8,799
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Tovarishch_
Xbalanque
11
2 / 7 / 1
6,841
456
6,177
10,246
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
7,368
491
5,211
9,978
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRO_101_
Fenrir
15
5 / 1 / 4
8,791
586
6,154
11,505
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
15
6 / 0 / 3
8,711
581
5,584
9,152
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kenjr2004
Apollo
14
5 / 3 / 8
8,242
549
10,199
11,153
4,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
12
0 / 2 / 5
6,704
447
2,666
8,176
3,669
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
13
5 / 1 / 8
7,720
515
7,367
10,331
6,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
21
22
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
3
0.63
W
Fenrir
DRO_101_
Fenrir
5
1
4
7
W
Chronos
6
0
3
7.5
W
Apollo
Kenjr2004
Apollo
5
3
8
3
L
2
3
1
0.83
L
Tsukuyomi
Rairo21
Tsukuyomi
2
3
0
0.67
L
Xbalanque
Tovarishch_
Xbalanque
2
7
1
0.36
W
Nike
0
2
5
1.25
L
0
5
0
0
W
Athena
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
31,970
48,518
Taken
50,317
21,975
Mitigated
22,788
10,820
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,201
238
0
3,759
12,639
8,135
342
4,223
8,416
18,938
0
W
Fenrir
DRO_101_
Fenrir
6,154
1,059
0
5,650
11,505
5,195
0
2,423
9,042
0
57,523
W
Chronos
5,584
890
0
3,449
9,152
3,272
1,750
5,024
4,014
52,383
0
W
Apollo
Kenjr2004
Apollo
10,199
6,064
0
4,004
11,153
4,401
146
2,719
8,434
0
42,733
L
7,598
2,104
0
250
6,856
2,699
229
1,334
5,522
37,768
0
L
Tsukuyomi
Rairo21
Tsukuyomi
6,789
780
0
2,816
8,799
3,491
41
2,180
6,619
0
46,539
L
Xbalanque
Tovarishch_
Xbalanque
6,177
3,029
0
1,001
10,246
4,584
708
1,494
8,752
0
32,663
W
Nike
2,666
0
0
2,060
8,176
3,669
822
3,715
4,113
0
26,723
L
5,211
811
0
2,994
9,978
3,066
1,252
3,720
6,258
47,627
0
W
Athena
7,367
2,255
444
1,959
10,331
6,251
211
3,561
6,704
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
40,168
326
Minions Killed
387
0
Camps Cleared
0
1,335,138
Distance Traveled
1,504,030
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,050
470
29
2
0
281,581
0
W
Fenrir
8,791
586
108
7
0
298,937
2
W
Chronos
8,711
581
110
7
0
319,683
4
W
Apollo
8,242
549
83
6
0
266,407
2
L
Hera
8,338
556
68
5
0
243,466
0
L
Tsukuyomi
7,192
479
72
5
0
305,397
3
L
Xbalanque
6,841
456
63
4
0
251,647
0
W
Nike
6,704
447
50
3
0
281,978
0
L
Sol
7,368
491
94
6
0
253,047
9
W
Athena
7,720
515
36
2
0
337,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role