Player Matchup

Medusa
Medusa
GnarlyNinja
Medusa
Level 18
God Stats
85W - 44L
1,597 SR
Queue Stats
279W - 264L
1,464 Elo+
Solo
Scylla
Scylla
ReverendDust405
Scylla
Level 12
God Stats
4W - 3L
1,259 SR
Queue Stats
57W - 79L
1,254 Elo+
Solo
Yemoja
Yemoja
beztbudzzz
Yemoja
Level 18
God Stats
53W - 43L
1,420 SR
Queue Stats
449W - 448L
1,355 Elo+
Solo
Cerberus
Cerberus
god_of_gods_7u7
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ll-DeadMen-ll
Jing Wei
Level 6
God Stats
2W - 10L
1,500 SR
Queue Stats
13W - 32L
1,133 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,341 Elo+

VS

Team Averages
Level 13
1,375 SR
1,380 Elo+
Danzaburou
Danzaburou
CookingGamer17
Danzaburou
Level 13
God Stats
6W - 7L
1,133 SR
Queue Stats
33W - 40L
1,282 Elo+
Solo
Agni
Agni
Kolton1221
Agni
Level 16
God Stats
2W - 6L
1,463 SR
Queue Stats
36W - 73L
1,248 Elo+
Solo
Hera
Hera
Sk4rlet_W1tch
Hera
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,706 Elo+
Solo
Cabrakan
Cabrakan
SorryISuckIQLow
Cabrakan
Level 8
God Stats
5W - 5L
1,279 SR
Queue Stats
23W - 26L
1,276 Elo+
Solo
Yemoja
Yemoja
WoolSaffron8797
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 2 / 8
18,040
1,061
35,084
17,061
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 14
14,658
862
6,307
16,617
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
beztbudzzz
Yemoja
20
3 / 6 / 13
15,755
927
13,377
27,311
23,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
20
2 / 3 / 10
14,687
864
9,459
23,288
25,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ll-DeadMen-ll
Jing Wei
20
4 / 16 / 9
14,260
839
16,474
28,778
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CookingGamer17
Danzaburou
16
0 / 1 / 0
11,800
694
0
710
178
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 12 / 12
14,994
882
6,542
26,795
15,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
18 / 6 / 10
19,542
1,150
53,775
17,259
7,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
20
9 / 5 / 10
16,606
977
39,306
29,888
35,299
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
1 / 1 / 8
13,941
820
5,600
12,794
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
25
Kills
29
29
Deaths
25
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CookingGamer17
Danzaburou
0
1
0
0
W
Medusa
14
2
8
9
L
1
12
12
0.58
W
2
2
14
4.5
L
18
6
10
3.83
L
Cabrakan
9
5
10
2.8
L
1
1
8
5
W
Yemoja
beztbudzzz
Yemoja
3
6
13
1.58
W
Cerberus
2
3
10
2.33
W
Jing Wei
ll-DeadMen-ll
Jing Wei
4
16
9
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,701
Damage
105,223
113,055
Taken
87,446
72,441
Mitigated
73,279
22,259
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CookingGamer17
Danzaburou
0
0
0
0
710
178
0
225
460
0
0
W
Medusa
35,084
17,389
0
3,663
17,061
6,456
0
15,581
1,480
0
82,188
L
6,542
1,629
0
224
26,795
15,220
0
4,777
21,893
27,533
0
W
6,307
1,905
1,462
3,224
16,617
7,902
0
15,827
790
26,216
0
L
53,775
17,749
0
832
17,259
7,087
0
9,753
7,407
86,038
0
L
Cabrakan
39,306
4,997
0
0
29,888
35,299
0
10,214
19,410
58,932
0
L
5,600
615
170
622
12,794
15,495
0
3,461
9,133
19,562
0
W
Yemoja
beztbudzzz
Yemoja
13,377
2,433
5,997
2,504
27,311
23,244
0
26,119
1,192
32,612
0
W
Cerberus
9,459
1,577
0
2,132
23,288
25,003
0
20,661
2,627
45,202
0
W
Jing Wei
ll-DeadMen-ll
Jing Wei
16,474
15,842
0
3,277
28,778
9,836
0
27,035
1,743
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,400
Gold Earned
76,883
330
Minions Killed
179
3
Camps Cleared
4
1,452,689
Distance Traveled
995,470
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,800
694
0
0
0
4,192
0
W
Medusa
18,040
1,061
99
6
2
345,316
0
L
Agni
14,994
882
45
3
0
206,909
15
W
Scylla
14,658
862
36
2
0
276,736
4
L
Hera
19,542
1,150
75
4
3
264,572
0
L
Cabrakan
16,606
977
37
2
1
272,415
4
L
Yemoja
13,941
820
22
1
0
247,382
0
W
Yemoja
15,755
927
39
2
1
294,172
1
W
Cerberus
14,687
864
121
7
0
316,210
1
W
Jing Wei
14,260
839
35
2
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role