Player Matchup

Cthulhu
Cthulhu
Kn1ghtR1DER7
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,637 Elo+
Party 3
Danzaburou
Danzaburou
KushCowboy1518
Danzaburou
Level 12
God Stats
6W - 10L
1,493 SR
Queue Stats
17W - 20L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
MasterScrubbs
Guan Yu
Level 149
God Stats
5W - 12L
1,358 SR
Queue Stats
122W - 110L
1,514 Elo+
Party 2
Sol
Sol
Sleezu
Sol
Level 4
God Stats
1W - 8L
1,796 SR
Queue Stats
1W - 9L
1,812 Elo+
Party 3
Susano
Susano
dholder111600
Susano
Level 5
God Stats
3W - 8L
1,298 SR
Queue Stats
8W - 14L
1,224 Elo+
Solo
Team Averages
Level 60
1,489 SR
1,539 Elo+

VS

Team Averages
Level 12
1,529 SR
1,420 Elo+
Fenrir
Fenrir
Chuckernut70
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 102L
1,595 Elo+
Solo
Ares
Ares
Lighthazel
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Starkeer
Merlin
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 7L
1,208 Elo+
Party 1
Ymir
Ymir
Trunkfool
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,208 Elo+
Party 1
Cupid
Cupid
xArvie
Cupid
Level 23
God Stats
77W - 71L
1,646 SR
Queue Stats
327W - 318L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kn1ghtR1DER7
Cthulhu
20
8 / 4 / 13
14,183
1,091
19,740
20,258
13,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KushCowboy1518
Danzaburou
18
4 / 9 / 6
12,157
935
13,156
18,322
6,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
20
8 / 5 / 16
14,623
1,125
24,394
28,339
37,672
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
Sleezu
Sol
19
1 / 9 / 14
12,307
947
6,217
14,805
4,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 17 / 15
13,588
1,045
22,011
30,397
13,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
26 / 5 / 11
18,798
1,446
39,351
23,398
16,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 5 / 32
13,623
1,048
12,454
17,325
23,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Starkeer
Merlin
20
2 / 3 / 28
12,699
977
18,572
9,612
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
4 / 11 / 23
13,020
1,002
10,011
25,303
29,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
xArvie
Cupid
20
9 / 2 / 17
14,122
1,086
23,470
15,962
7,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
155
26
Kills
44
44
Deaths
26
64
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Fenrir
26
5
11
6.3
L
Cthulhu
Kn1ghtR1DER7
Cthulhu
8
4
13
3.63
L
Danzaburou
KushCowboy1518
Danzaburou
4
9
6
0.78
W
3
5
32
3.8
L
Guan Yu
8
5
16
3.2
L
Sol
Sleezu
Sol
1
9
14
0.89
W
Merlin
Starkeer
Merlin
2
3
28
5.33
W
Ymir
4
11
23
1.41
L
5
17
15
0.74
W
Cupid
xArvie
Cupid
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,518
Damage
103,858
112,121
Taken
91,600
75,518
Mitigated
81,202
8,903
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
39,351
9,061
0
4,431
23,398
16,107
0
6,979
16,198
615
68,233
L
Cthulhu
Kn1ghtR1DER7
Cthulhu
19,740
1,107
312
420
20,258
13,769
0
9,581
10,677
46,002
0
L
Danzaburou
KushCowboy1518
Danzaburou
13,156
9,014
0
501
18,322
6,557
0
5,710
12,612
0
30,826
W
12,454
917
0
0
17,325
23,108
0
5,946
11,108
18,920
0
L
Guan Yu
24,394
2,485
2,131
5,007
28,339
37,672
0
9,603
18,736
0
39,932
L
Sol
Sleezu
Sol
6,217
3,103
0
524
14,805
4,281
0
2,994
11,811
30,216
0
W
Merlin
Starkeer
Merlin
18,572
1,465
0
0
9,612
4,795
0
2,439
7,026
43,652
0
W
Ymir
10,011
1,404
0
0
25,303
29,833
0
7,821
16,906
19,273
0
L
22,011
5,200
0
8
30,397
13,239
0
13,366
17,031
0
42,208
W
Cupid
xArvie
Cupid
23,470
12,798
161
2,238
15,962
7,359
0
2,772
13,011
0
59,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,858
Gold Earned
72,262
222
Minions Killed
236
3
Camps Cleared
12
1,164,120
Distance Traveled
1,091,787
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,798
1,446
50
4
9
259,526
2
L
Cthulhu
14,183
1,091
77
6
0
265,515
1
L
Danzaburou
12,157
935
36
3
0
200,807
0
W
Ares
13,623
1,048
11
1
0
222,526
0
L
Guan Yu
14,623
1,125
32
2
0
271,980
0
L
Sol
12,307
947
42
3
2
194,340
0
W
Merlin
12,699
977
69
5
0
227,432
1
W
Ymir
13,020
1,002
18
1
1
160,438
0
L
Susano
13,588
1,045
35
3
1
231,478
1
W
Cupid
14,122
1,086
88
7
2
221,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role