Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BlacKnight132
Thor
Level 149
God Stats
3W - 4L
1,177 SR
Queue Stats
105W - 98L
1,624 Elo+
Party 2
Chiron
Chiron
CrazyDay705
Chiron
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 187L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
FailedMyNick
Hou Yi
Level 160
God Stats
2W - 8L
1,403 SR
Queue Stats
171W - 156L
1,649 Elo+
Party 1
Tiamat
Tiamat
M4CxBrutalBluNos
Tiamat
Level 160
God Stats
2W - 3L
1,620 SR
Queue Stats
188W - 173L
1,627 Elo+
Party 1
Team Averages
Level 157
1,440 SR
1,589 Elo+

VS

Team Averages
Level 127
1,423 SR
1,544 Elo+
Bacchus
Bacchus
CynicalBirch
Bacchus
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
604W - 584L
1,551 Elo+
Solo
Chronos
Chronos
Gintorias
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Green-Bomb01
King Arthur
Level 144
God Stats
3W - 2L
1,161 SR
Queue Stats
102W - 106L
1,527 Elo+
Solo
Anhur
Anhur
Majin_MaojiTV
Anhur
Level 55
God Stats
2W - 0L
1,456 SR
Queue Stats
34W - 22L
1,645 Elo+
Solo
Fenrir
Fenrir
rexoFourSeven
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 6 / 6
10,267
684
12,488
16,122
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 5 / 6
10,871
725
11,129
16,768
16,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
1 / 7 / 8
9,481
632
15,150
13,745
6,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
19
2 / 3 / 7
10,531
702
13,377
11,902
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 6
10,843
723
14,492
13,710
11,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CynicalBirch
Bacchus
16
1 / 3 / 13
9,749
650
12,744
15,809
20,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Gintorias
Chronos
20
5 / 2 / 15
11,670
778
17,484
15,206
9,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Green-Bomb01
King Arthur
17
2 / 3 / 15
10,512
701
10,212
19,416
24,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 1 / 16
11,496
766
10,998
11,436
6,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 5 / 13
12,092
806
16,579
25,411
29,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
13
Kills
25
25
Deaths
14
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
6
1
L
5
5
6
1.6
L
Chiron
1
7
8
0.71
W
Bacchus
CynicalBirch
Bacchus
1
3
13
2.5
L
Hou Yi
2
3
7
1.83
W
Chronos
Gintorias
Chronos
5
2
15
6.25
W
King Arthur
Green-Bomb01
King Arthur
2
3
15
3.17
L
2
4
6
1.25
W
6
1
16
14
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,636
Damage
68,017
72,247
Taken
87,278
46,841
Mitigated
90,277
22,981
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,488
4,622
268
3,163
16,122
6,857
492
6,152
9,970
23,491
0
L
11,129
2,123
4,512
2,457
16,768
16,364
832
5,965
10,803
0
19,018
L
Chiron
15,150
6,436
3,231
2,162
13,745
6,543
50
7,222
6,463
0
24,801
W
Bacchus
CynicalBirch
Bacchus
12,744
243
1,625
919
15,809
20,579
271
5,547
10,262
19,588
0
L
Hou Yi
13,377
4,241
434
2,252
11,902
5,335
160
4,474
7,428
0
27,443
W
Chronos
Gintorias
Chronos
17,484
4,788
922
1,961
15,206
9,108
1,388
4,423
10,783
42,558
0
W
King Arthur
Green-Bomb01
King Arthur
10,212
966
2,968
3,321
19,416
24,219
248
6,704
12,712
508
32,598
L
14,492
1,182
743
3,759
13,710
11,742
220
6,917
6,793
42,243
0
W
10,998
5,029
3,805
1,744
11,436
6,606
2,170
3,879
7,557
0
27,781
W
16,579
4,765
4,052
6,587
25,411
29,765
555
6,427
18,984
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
55,519
167
Minions Killed
195
0
Camps Cleared
0
1,183,090
Distance Traveled
1,343,016
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,267
684
30
2
0
253,046
0
L
Thor
10,871
725
23
2
0
231,820
1
L
Chiron
9,481
632
27
2
0
225,193
3
W
Bacchus
9,749
650
15
1
0
268,733
5
L
Hou Yi
10,531
702
29
2
0
211,029
1
W
Chronos
11,670
778
62
4
0
275,554
1
W
King Arthur
10,512
701
40
3
0
266,137
1
L
Tiamat
10,843
723
58
4
0
262,002
1
W
Anhur
11,496
766
59
4
0
245,608
3
W
Fenrir
12,092
806
19
1
0
286,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role