Player Matchup
Team Averages
Level 10
1,521 SR
1,486
Elo+
VS
Team Averages
Level 51
1,595 SR
1,498
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
HazeFog
Cabrakan
5
0 / 5 / 0
3,551
710
1,496
5,210
3,212
Reinforced Shoes
+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Glowing Emerald
+100
Health
+10
Hp 5
Krosssik
Persephone
7
1 / 3 / 2
4,144
829
1,935
2,589
739
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Enchanted Spear
+45
Magical Power
+5
Magical Penetration
PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BlueWolf0
Awilix
7
4 / 1 / 3
4,945
989
1,709
2,996
908
Deathbringer
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Boots
+6%
Movement Speed
LuiCP94
Chang'e
7
3 / 2 / 5
4,972
994
1,126
3,360
937
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Scooberino
Izanami
7
1 / 0 / 7
4,627
925
3,148
3,044
895
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,945
989
4
1
0
96,023
2
L
3,551
710
7
1
0
81,104
1
L
4,144
829
6
1
0
80,015
0
W
4,972
994
27
5
0
88,798
0
W
4,627
925
31
6
0
90,004
0
L
1,818
364
0
0
0
0
0