Player Matchup

Jormungandr
Jormungandr
EUGENIO327
Jormungandr
Level 5
God Stats
2W - 3L
1,359 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Neith
Neith
ItsFran2005
Neith
Level 6
God Stats
1W - 6L
1,172 SR
Queue Stats
2W - 8L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
SmolSadSunny
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,094 Elo+
Party 2
Kukulkan
Kukulkan
lXxOrpheusxXl
Kukulkan
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 22L
1,094 Elo+
Party 2
Da Ji
Da Ji
lokitrokii75
Da Ji
Level 14
God Stats
0W - 3L
1,140 SR
Queue Stats
10W - 13L
1,270 Elo+
Party 1
Team Averages
Level 7
1,334 SR
1,194 Elo+

VS

Team Averages
Level 12
1,498 SR
1,434 Elo+
Artemis
Artemis
CoachBreish
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Draxiiss
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Scylla
Scylla
MedellínCartel
Scylla
Level 6
God Stats
3W - 2L
1,540 SR
Queue Stats
5W - 5L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
SLICKYNWL
Tsukuyomi
Level 24
God Stats
11W - 10L
1,448 SR
Queue Stats
26W - 43L
1,292 Elo+
Solo
Ares
Ares
tarek9akili
Ares
Level 20
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 101L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EUGENIO327
Jormungandr
13
2 / 15 / 1
10,789
348
8,170
27,197
22,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 11 / 3
11,813
381
11,650
20,414
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
SmolSadSunny
Guan Yu
18
1 / 9 / 2
12,735
411
9,510
32,896
36,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
lXxOrpheusxXl
Kukulkan
20
2 / 9 / 0
14,358
463
8,638
15,930
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 13 / 2
11,339
366
6,494
30,320
12,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoachBreish
Artemis
2
0 / 1 / 0
7,679
248
317
570
163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
12 / 1 / 16
14,981
483
34,501
26,210
27,524
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

2
0 / 0 / 0
7,659
247
0
144
17
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SLICKYNWL
Tsukuyomi
20
29 / 3 / 4
16,644
537
35,341
21,540
10,612
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 21
14,688
474
12,251
19,419
17,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
6
Kills
53
57
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
CoachBreish
Artemis
0
1
0
0
W
12
1
16
20
L
Jormungandr
EUGENIO327
Jormungandr
2
15
1
0.17
L
1
11
3
0.23
W
0
0
0
0
W
Tsukuyomi
SLICKYNWL
Tsukuyomi
29
3
4
10.33
L
Guan Yu
SmolSadSunny
Guan Yu
1
9
2
0.22
L
Kukulkan
lXxOrpheusxXl
Kukulkan
2
9
0
0.22
L
0
13
2
0.08
W
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
82,410
126,757
Taken
67,883
83,021
Mitigated
55,685
20,143
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CoachBreish
Artemis
317
240
0
0
570
163
0
348
222
0
1,098
W
34,501
7,061
0
13,549
26,210
27,524
704
5,933
19,409
0
99,499
L
Jormungandr
EUGENIO327
Jormungandr
8,170
2,769
575
609
27,197
22,185
1,028
5,817
21,206
39,518
0
L
11,650
6,637
0
3,543
20,414
6,168
2,000
2,333
18,031
0
62,989
W
0
0
0
0
144
17
0
0
144
512
0
W
Tsukuyomi
SLICKYNWL
Tsukuyomi
35,341
7,703
0
5,122
21,540
10,612
1,830
5,715
15,712
0
115,156
L
Guan Yu
SmolSadSunny
Guan Yu
9,510
1,495
2,312
6,739
32,896
36,069
601
5,576
26,419
0
51,069
L
Kukulkan
lXxOrpheusxXl
Kukulkan
8,638
1,223
0
150
15,930
6,466
1,162
820
15,010
88,758
0
L
6,494
1,529
0
6,215
30,320
12,133
270
3,923
26,222
0
59,037
W
12,251
528
0
1,146
19,419
17,369
977
7,216
11,998
40,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,034
Gold Earned
61,651
468
Minions Killed
350
0
Camps Cleared
0
2,384,800
Distance Traveled
1,884,265
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,679
248
2
0
0
40,057
0
W
Tyr
14,981
483
149
5
0
634,774
0
L
Jormungandr
10,789
348
52
2
0
447,948
2
L
Neith
11,813
381
75
2
0
476,579
0
W
Scylla
7,659
247
2
0
0
13,581
0
W
Tsukuyomi
16,644
537
150
5
0
677,394
0
L
Guan Yu
12,735
411
86
3
0
585,624
3
L
Kukulkan
14,358
463
172
6
0
368,039
0
L
Da Ji
11,339
366
83
3
0
506,610
2
W
Ares
14,688
474
47
2
0
518,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role