Player Matchup

Neith
Neith
FellsyFells
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,191 Elo+
Party 2
Khepri
Khepri
PinguTheBad
Khepri
Level 17
God Stats
36W - 24L
1,655 SR
Queue Stats
122W - 118L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Syncridge
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Arachne
Arachne
Syncrini
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Xbalanque
Xbalanque
koalawallace69
Xbalanque
Level 11
God Stats
7W - 8L
1,604 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 2
Team Averages
Level 8
1,552 SR
1,538 Elo+

VS

Team Averages
Level 11
1,563 SR
1,548 Elo+
Ymir
Ymir
Goateth1934
Ymir
Level 15
God Stats
11W - 6L
1,774 SR
Queue Stats
82W - 66L
1,606 Elo+
Solo
Thor
Thor
HumpDad
Thor
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 7L
1,444 Elo+
Solo
Guan Yu
Guan Yu
PowerElf7859985
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,720 Elo+
Solo
Hades
Hades
Volk87Volk87
Hades
Level 16
God Stats
9W - 11L
1,466 SR
Queue Stats
28W - 29L
1,462 Elo+
Solo
Hou Yi
Hou Yi
zbruhhh
Hou Yi
Level 18
God Stats
13W - 9L
1,574 SR
Queue Stats
82W - 75L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,804
446
1,513
6,792
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
9
2 / 2 / 4
6,211
478
5,455
8,133
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Syncridge
Kukulkan
3
0 / 2 / 0
4,159
320
186
1,097
262
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Arachne
Syncrini
Arachne
4
1 / 1 / 0
4,427
341
2,045
3,429
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
koalawallace69
Xbalanque
11
7 / 3 / 2
6,962
536
8,139
5,453
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,645
511
3,142
8,743
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
HumpDad
Thor
10
3 / 2 / 1
6,843
526
2,674
9,093
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 9 / 0
5,039
388
922
8,035
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 1
9,092
699
7,506
8,489
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
zbruhhh
Hou Yi
11
2 / 0 / 2
6,942
534
4,203
6,815
1,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
11
Kills
13
13
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
0
2
2
W
Thor
HumpDad
Thor
3
2
1
1.75
L
Khepri
2
2
4
2
W
0
9
0
0
L
Kukulkan
Syncridge
Kukulkan
0
2
0
0
L
Arachne
Syncrini
Arachne
1
1
0
1
W
7
1
1
7.5
L
Xbalanque
koalawallace69
Xbalanque
7
3
2
2.67
W
Hou Yi
zbruhhh
Hou Yi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
18,447
24,904
Taken
41,175
8,546
Mitigated
16,176
3,568
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,513
863
0
189
6,792
2,125
385
3,802
2,792
0
18,332
W
3,142
719
0
2,229
8,743
3,782
102
3,165
5,578
19,519
0
W
Thor
HumpDad
Thor
2,674
543
0
2,285
9,093
2,854
0
307
8,786
0
30,219
L
Khepri
5,455
541
0
1,748
8,133
3,588
266
2,921
5,031
20,648
0
W
922
806
0
150
8,035
4,040
0
947
7,088
0
7,272
L
Kukulkan
Syncridge
Kukulkan
186
186
0
0
1,097
262
0
536
449
2,711
0
L
Arachne
Syncrini
Arachne
2,045
1,139
0
473
3,429
950
0
1,354
1,952
0
4,885
W
7,506
622
0
5,057
8,489
3,649
2,680
525
7,964
52,922
0
L
Xbalanque
koalawallace69
Xbalanque
8,139
3,788
0
1,158
5,453
1,621
1,852
1,466
3,916
0
30,554
W
Hou Yi
zbruhhh
Hou Yi
4,203
2,935
0
4,180
6,815
1,851
764
697
6,118
0
41,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
34,561
130
Minions Killed
299
0
Camps Cleared
0
875,030
Distance Traveled
1,152,357
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,804
446
45
3
0
210,199
0
W
Ymir
6,645
511
23
2
0
232,778
0
W
Thor
6,843
526
56
4
0
233,803
0
L
Khepri
6,211
478
21
2
0
245,020
0
W
Guan Yu
5,039
388
13
1
0
237,813
0
L
Kukulkan
4,159
320
4
0
0
47,227
1
L
Arachne
4,427
341
5
0
0
161,019
0
W
Hades
9,092
699
116
9
0
235,146
5
L
Xbalanque
6,962
536
55
4
0
211,565
1
W
Hou Yi
6,942
534
91
7
0
212,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role