Player Matchup

Anubis
Anubis
Harrisondrifter
Anubis
Level 83
God Stats
0W - 4L
1,192 SR
Queue Stats
507W - 561L
1,526 Elo+
Party 2
Hercules
Hercules
Knochs
Hercules
Level 61
God Stats
22W - 19L
1,573 SR
Queue Stats
286W - 280L
1,555 Elo+
Party 2
Pele
Pele
TOMARLU
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,194 Elo+
Solo
Team Averages
Level 63
1,422 SR
1,425 Elo+

VS

Team Averages
Level 115
1,671 SR
1,540 Elo+
Medusa
Medusa
Jacob9561
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MoNsTaRbOmBzZ
Bacchus
Level 103
God Stats
16W - 5L
1,721 SR
Queue Stats
305W - 214L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
SOB221
Kukulkan
Level 129
God Stats
5W - 2L
1,792 SR
Queue Stats
401W - 279L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,645
637
3,473
8,516
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Knochs
Hercules
10
2 / 5 / 1
7,592
633
6,658
10,743
6,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
TOMARLU
Pele
9
0 / 7 / 3
7,203
600
3,276
10,902
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jacob9561
Medusa
13
8 / 0 / 9
9,573
798
9,923
7,817
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
12
3 / 2 / 13
9,439
787
5,683
10,233
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SOB221
Kukulkan
13
8 / 2 / 8
9,837
820
10,254
5,442
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
19
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Medusa
Jacob9561
Medusa
8
0
9
12.5
L
Hercules
Knochs
Hercules
2
5
1
0.5
W
Bacchus
3
2
13
4.75
W
Kukulkan
SOB221
Kukulkan
8
2
8
6
L
Pele
TOMARLU
Pele
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,407
Damage
25,860
30,161
Taken
23,492
12,534
Mitigated
17,886
3,274
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
312
0
1,571
8,516
3,362
0
4,649
3,656
27,467
0
W
Medusa
Jacob9561
Medusa
9,923
4,927
889
3,002
7,817
3,675
2,642
1,284
6,533
0
44,101
L
Hercules
Knochs
Hercules
6,658
1,290
0
884
10,743
6,210
0
5,338
5,092
0
16,237
W
Bacchus
5,683
755
0
1,801
10,233
12,247
158
1,772
8,461
12,309
0
W
Kukulkan
SOB221
Kukulkan
10,254
1,449
0
1,629
5,442
1,964
230
734
4,708
48,128
0
L
Pele
TOMARLU
Pele
3,276
429
0
819
10,902
2,962
0
5,547
4,964
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
28,849
114
Minions Killed
154
0
Camps Cleared
0
599,313
Distance Traveled
690,382
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,645
637
63
5
0
171,986
1
W
Medusa
9,573
798
56
5
0
233,611
3
L
Hercules
7,592
633
24
2
0
221,710
0
W
Bacchus
9,439
787
6
1
0
238,348
3
W
Kukulkan
9,837
820
92
8
0
218,423
3
L
Pele
7,203
600
27
2
0
205,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role