Player Matchup

Thor
Thor
Basıharıc23cm
Thor
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,382 Elo+
Party 3
Neith
Neith
Belinda1
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,403 Elo+
Party 3
Athena
Athena
Feestriel
Athena
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,819 Elo+
Party 3
Bellona
Bellona
GrandeT
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,383 Elo+
Party 3
Anubis
Anubis
NoobOverlord
Anubis
Level 61
God Stats
3W - 0L
2,011 SR
Queue Stats
9W - 3L
1,819 Elo+
Party 3
Team Averages
Level 26
1,602 SR
1,561 Elo+

VS

Team Averages
Level 21
1,412 SR
1,477 Elo+
Merlin
Merlin
LimeVenom
Merlin
Level 18
God Stats
0W - 5L
1,203 SR
Queue Stats
23W - 25L
1,471 Elo+
Solo
Nox
Nox
Preatorian11
Nox
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 2
Chernobog
Chernobog
SeorCamlost
Chernobog
Level 15
God Stats
5W - 6L
1,513 SR
Queue Stats
19W - 18L
1,488 Elo+
Party 2
Khepri
Khepri
Whoknew
Khepri
Level 27
God Stats
2W - 3L
1,463 SR
Queue Stats
149W - 156L
1,463 Elo+
Party 1
Horus
Horus
YungShio
Horus
Level 29
God Stats
35W - 34L
1,382 SR
Queue Stats
462W - 459L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
13,442
517
9,401
18,910
11,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Belinda1
Neith
20
2 / 3 / 10
13,017
501
10,684
12,877
5,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Feestriel
Athena
18
1 / 2 / 15
12,220
470
9,376
24,301
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
GrandeT
Bellona
20
11 / 2 / 5
14,811
570
15,418
23,526
20,724
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
9 / 1 / 4
14,916
574
18,211
12,930
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LimeVenom
Merlin
20
4 / 10 / 2
13,105
504
17,359
16,259
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 3 / 2
11,347
436
5,666
11,003
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SeorCamlost
Chernobog
17
0 / 4 / 6
10,734
413
9,784
14,292
5,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Whoknew
Khepri
14
0 / 6 / 6
9,904
381
4,158
17,818
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
YungShio
Horus
18
9 / 6 / 1
12,690
488
16,270
23,676
12,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
29
Kills
13
13
Deaths
29
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Neith
Belinda1
Neith
2
3
10
2.33
W
Athena
Feestriel
Athena
1
2
15
4.25
W
Bellona
GrandeT
Bellona
11
2
5
6.75
L
Merlin
LimeVenom
Merlin
4
10
2
0.5
W
Anubis
9
1
4
11
L
0
3
2
0.33
L
Chernobog
SeorCamlost
Chernobog
0
4
6
0.75
L
Khepri
Whoknew
Khepri
0
6
6
0.5
L
Horus
YungShio
Horus
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,090
Damage
53,237
92,544
Taken
83,048
71,554
Mitigated
47,495
22,613
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,401
3,152
0
1,672
18,910
11,043
0
3,377
15,390
0
105,812
W
Neith
Belinda1
Neith
10,684
5,143
0
5,428
12,877
5,663
1,611
2,864
9,975
0
100,031
W
Athena
Feestriel
Athena
9,376
2,249
0
4,746
24,301
24,789
599
8,973
14,990
29,655
0
W
Bellona
GrandeT
Bellona
15,418
4,937
0
2,665
23,526
20,724
2,210
9,089
13,565
0
87,380
L
Merlin
LimeVenom
Merlin
17,359
1,094
0
575
16,259
7,101
32
1,914
14,345
76,206
0
W
Anubis
18,211
378
0
8,102
12,930
9,335
320
4,640
8,036
123,491
0
L
5,666
633
0
0
11,003
4,258
535
5,427
5,576
65,683
0
L
Chernobog
SeorCamlost
Chernobog
9,784
5,218
1,173
4,244
14,292
5,907
1,009
5,538
8,754
0
73,348
L
Khepri
Whoknew
Khepri
4,158
651
0
1,279
17,818
17,590
219
6,930
10,888
17,917
0
L
Horus
YungShio
Horus
16,270
7,721
1,296
3,495
23,676
12,639
0
8,200
15,476
0
89,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
57,780
686
Minions Killed
546
0
Camps Cleared
0
2,486,666
Distance Traveled
2,254,476
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,442
517
129
5
0
495,403
4
W
Neith
13,017
501
166
6
0
443,479
5
W
Athena
12,220
470
45
2
0
521,171
0
W
Bellona
14,811
570
163
6
0
551,497
0
L
Merlin
13,105
504
131
5
0
431,790
5
W
Anubis
14,916
574
183
7
0
475,116
2
L
Nox
11,347
436
144
6
0
479,616
0
L
Chernobog
10,734
413
127
5
0
424,879
0
L
Khepri
9,904
381
25
1
0
429,645
7
L
Horus
12,690
488
119
5
0
488,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role