Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Phil1332
Discordia
Level 80
God Stats
14W - 16L
1,527 SR
Queue Stats
55W - 39L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Solidusflames77
Danzaburou
Level 128
God Stats
11W - 4L
1,687 SR
Queue Stats
85W - 69L
1,564 Elo+
Party 1
Team Averages
Level 90
1,571 SR
1,569 Elo+

VS

Team Averages
Level 98
1,558 SR
1,408 Elo+
Bacchus
Bacchus
ElephantSteak44
Bacchus
Level 85
God Stats
1W - 2L
1,616 SR
Queue Stats
20W - 32L
1,409 Elo+
Solo
Neith
Neith
Juicepusher
Neith
Level 125
God Stats
15W - 17L
1,559 SR
Queue Stats
680W - 783L
1,399 Elo+
Solo
Susano
Susano
The Real Gingi
Susano
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 231L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
16 / 0 / 5
9,582
958
9,184
8,222
3,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Phil1332
Discordia
11
1 / 0 / 19
7,549
755
6,579
3,919
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Solidusflames77
Danzaburou
11
6 / 0 / 17
8,511
851
8,807
5,287
2,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,282
628
3,360
9,938
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 9 / 0
5,824
582
5,356
8,791
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 8 / 0
6,020
602
1,639
9,877
3,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
23
Kills
0
0
Deaths
23
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
0
5
18.5
L
0
6
0
0
L
0
9
0
0
W
Discordia
Phil1332
Discordia
1
0
19
10.5
W
Danzaburou
Solidusflames77
Danzaburou
6
0
17
14.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
10,355
17,428
Taken
28,606
6,830
Mitigated
13,294
4,664
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,184
1,635
0
1,266
8,222
3,528
0
1,756
6,466
0
19,238
L
3,360
227
0
830
9,938
7,156
0
2,831
7,107
9,101
0
L
5,356
1,314
0
301
8,791
2,956
177
1,333
7,458
0
20,763
W
Discordia
Phil1332
Discordia
6,579
144
524
667
3,919
1,127
850
803
3,116
26,251
0
W
Danzaburou
Solidusflames77
Danzaburou
8,807
4,547
0
2,207
5,287
2,175
2,129
857
4,430
0
23,277
L
1,639
0
0
250
9,877
3,182
0
2,475
7,402
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
18,126
98
Minions Killed
88
0
Camps Cleared
0
556,859
Distance Traveled
487,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,582
958
19
2
0
200,022
2
L
Bacchus
6,282
628
12
1
0
165,443
0
L
Neith
5,824
582
34
3
0
144,251
2
W
Discordia
7,549
755
37
4
0
176,744
1
W
Danzaburou
8,511
851
42
4
0
180,093
4
L
Susano
6,020
602
42
4
0
177,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role