Player Matchup

Tsukuyomi
Tsukuyomi
EgoCheckk
Tsukuyomi
Level 64
God Stats
9W - 4L
1,628 SR
Queue Stats
406W - 340L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
Level 108
God Stats
48W - 28L
1,709 SR
Queue Stats
301W - 237L
1,617 Elo+
Party 1
Ymir
Ymir
Sacredarbiter13
Ymir
Level 40
God Stats
16W - 7L
1,719 SR
Queue Stats
129W - 80L
1,614 Elo+
Party 1
Mulan
Mulan
iHDz x ShadowZ
Mulan
Level 105
God Stats
4W - 4L
1,173 SR
Queue Stats
224W - 164L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
lkjones5555
Nu Wa
Level 64
God Stats
8W - 8L
1,634 SR
Queue Stats
263W - 220L
1,573 Elo+
Party 1
Team Averages
Level 76
1,573 SR
1,598 Elo+

VS

Team Averages
Level 46
1,514 SR
1,515 Elo+
Odin
Odin
Ferymcat
Odin
Level 50
God Stats
2W - 4L
1,663 SR
Queue Stats
447W - 476L
1,349 Elo+
Party 2
Ares
Ares
Khazu
Ares
Level 33
God Stats
0W - 3L
1,299 SR
Queue Stats
9W - 11L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
MF_PRIMARY
Erlang Shen
Level 103
God Stats
4W - 5L
1,422 SR
Queue Stats
143W - 115L
1,621 Elo+
Party 3
Neith
Neith
TTV_mf_luckyhook
Neith
Level 28
God Stats
20W - 27L
1,634 SR
Queue Stats
65W - 53L
1,620 Elo+
Party 3
Chang'e
Chang'e
TheAndrewBlack
Chang'e
Level 16
God Stats
1W - 4L
1,553 SR
Queue Stats
30W - 23L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EgoCheckk
Tsukuyomi
18
9 / 1 / 6
11,758
619
11,575
13,644
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
18
5 / 1 / 6
11,585
610
14,234
9,924
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 8
10,477
551
4,314
10,215
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 7
11,464
603
13,825
16,461
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 5 / 7
10,267
540
11,081
8,906
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 4 / 2
8,390
442
7,316
15,734
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Khazu
Ares
13
0 / 3 / 3
7,826
412
3,246
16,110
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
MF_PRIMARY
Erlang Shen
16
5 / 4 / 3
9,819
517
10,207
17,164
13,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 5 / 0
8,106
427
4,706
8,635
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 3
8,672
456
8,282
15,627
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
10
10
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EgoCheckk
Tsukuyomi
9
1
6
12
L
Odin
1
4
2
0.5
W
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
5
1
6
8
L
Ares
Khazu
Ares
0
3
3
0.5
L
Erlang Shen
MF_PRIMARY
Erlang Shen
5
4
3
1.63
W
2
1
8
6
L
1
5
0
0.2
L
3
7
3
0.64
W
4
2
7
3.75
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,029
Damage
33,757
59,150
Taken
73,270
32,529
Mitigated
52,173
19,413
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EgoCheckk
Tsukuyomi
11,575
3,087
0
6,044
13,644
6,035
1,628
1,533
11,984
0
74,228
L
Odin
7,316
1,634
0
4,108
15,734
13,900
0
1,965
13,591
0
49,982
W
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
14,234
7,332
0
3,694
9,924
3,983
4,684
998
8,901
0
100,145
L
Ares
Khazu
Ares
3,246
601
0
1,900
16,110
16,278
0
2,935
12,951
16,275
0
L
Erlang Shen
MF_PRIMARY
Erlang Shen
10,207
5,021
0
3,632
17,164
13,462
1,126
3,251
13,593
0
74,795
W
4,314
794
0
2,611
10,215
8,212
1,032
3,095
6,821
29,186
0
L
4,706
1,803
0
1,428
8,635
3,447
464
1,202
7,337
0
59,705
L
8,282
457
1,799
5,956
15,627
5,086
641
4,866
10,403
43,395
0
W
13,825
3,052
0
6,050
16,461
11,350
4,132
2,726
13,043
0
71,786
W
11,081
1,013
0
1,014
8,906
2,949
1,006
2,486
6,248
59,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
42,813
557
Minions Killed
489
0
Camps Cleared
0
1,831,261
Distance Traveled
1,685,154
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,758
619
126
7
0
438,538
1
L
Odin
8,390
442
105
6
0
331,608
6
W
Ah Muzen Cab
11,585
610
162
9
0
346,747
4
L
Ares
7,826
412
42
2
0
341,276
5
L
Erlang Shen
9,819
517
114
6
0
359,954
6
W
Ymir
10,477
551
47
2
0
345,355
0
L
Neith
8,106
427
141
7
0
320,964
2
L
Chang'e
8,672
456
87
5
0
331,352
1
W
Mulan
11,464
603
138
7
0
368,494
2
W
Nu Wa
10,267
540
84
4
0
332,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role