Player Matchup

Artemis
Artemis
Gangsta Zebra
Artemis
Level 24
God Stats
31W - 25L
1,534 SR
Queue Stats
89W - 105L
1,397 Elo+
Party 3
Khepri
Khepri
Justin2847
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 133L
1,396 Elo+
Party 1
Agni
Agni
LordDotson
Agni
Level 31
God Stats
5W - 6L
1,496 SR
Queue Stats
357W - 402L
1,417 Elo+
Party 1
Pele
Pele
aoliver99
Pele
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 225L
1,456 Elo+
Party 3
Chaac
Chaac
punisher2546
Chaac
Level 7
God Stats
3W - 2L
1,697 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,388 Elo+

VS

Team Averages
Level 24
1,427 SR
1,352 Elo+
Ymir
Ymir
GlacierWay
Ymir
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 46L
1,389 Elo+
Solo
Poseidon
Poseidon
II-LOST_SOUL-ll
Poseidon
Level 81
God Stats
1W - 4L
1,512 SR
Queue Stats
356W - 438L
1,349 Elo+
Party 2
Pele
Pele
RadgeDoggy
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 105L
1,288 Elo+
Party 2
Tiamat
Tiamat
RadgeLion
Tiamat
Level 12
God Stats
5W - 16L
1,097 SR
Queue Stats
33W - 55L
1,227 Elo+
Party 2
Ra
Ra
Zaldana_12
Ra
Level 7
God Stats
2W - 3L
1,526 SR
Queue Stats
4W - 6L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 6 / 2
6,604
413
5,083
7,155
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Justin2847
Khepri
10
1 / 3 / 3
7,039
440
2,761
8,184
6,257
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 2
7,492
468
7,077
6,623
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
5 / 3 / 3
7,901
494
6,577
10,892
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 1 / 2
7,813
488
6,244
9,692
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,658
541
7,460
12,030
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
13
4 / 3 / 4
7,668
479
7,149
7,829
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 5 / 2
5,920
370
2,572
8,638
2,337
Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RadgeLion
Tiamat
11
1 / 4 / 0
6,877
430
3,572
8,832
3,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,078
442
4,277
6,296
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
16
Kills
14
14
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
6
2
0.33
L
9
1
2
10
L
Poseidon
4
3
4
2
W
Khepri
Justin2847
Khepri
1
3
3
0.83
W
4
1
2
5
L
0
5
2
0.2
L
Tiamat
RadgeLion
Tiamat
1
4
0
0.25
L
0
3
2
0.33
W
Pele
5
3
3
2.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
25,030
42,546
Taken
43,625
22,364
Mitigated
18,494
8,438
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,083
2,154
0
180
7,155
2,421
731
5,574
1,503
0
28,975
L
7,460
823
0
931
12,030
7,691
180
2,976
8,686
33,781
0
L
Poseidon
7,149
1,212
660
2,792
7,829
2,552
430
2,222
5,527
36,844
0
W
Khepri
Justin2847
Khepri
2,761
197
0
1,771
8,184
6,257
258
5,224
2,850
18,272
0
W
7,077
261
0
3,141
6,623
2,063
424
2,563
3,900
32,701
0
L
2,572
907
0
2,478
8,638
2,337
24
1,878
6,507
0
15,109
L
Tiamat
RadgeLion
Tiamat
3,572
842
123
2,510
8,832
3,914
459
0
8,467
23,029
0
L
4,277
286
110
491
6,296
2,000
698
1,919
4,110
36,682
0
W
Pele
6,577
1,795
0
1,323
10,892
3,762
424
3,344
7,446
0
34,491
W
6,244
954
0
2,023
9,692
7,861
42
5,117
4,389
0
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
36,201
240
Minions Killed
286
0
Camps Cleared
0
1,394,730
Distance Traveled
1,396,662
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,604
413
51
3
0
246,279
1
L
Ymir
8,658
541
60
4
0
292,661
3
L
Poseidon
7,668
479
56
4
0
249,573
1
W
Khepri
7,039
440
29
2
0
274,837
3
W
Agni
7,492
468
59
4
0
293,965
0
L
Pele
5,920
370
40
3
0
264,467
0
L
Tiamat
6,877
430
50
3
0
284,415
1
L
Ra
7,078
442
80
5
0
305,546
0
W
Pele
7,901
494
59
4
0
299,656
0
W
Chaac
7,813
488
42
3
0
279,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role