Player Matchup

Athena
Athena
Gold I
 
Athena
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
II Imperius Il
Baron Samedi
Gold II
Level 68
God Stats
4W - 4L
1,473 SR
Queue Stats
191W - 149L
1,663 MMR
Party 1
Achilles
Achilles
Platinum I
ll Stixs ll
Achilles
Platinum I
Level 126
God Stats
64W - 52L
1,538 SR
Queue Stats
1,535W - 1,142L
1,918 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,504 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,533 SR
1,670 MMR
Tiamat
Tiamat
Platinum V
FabledDreamz
Tiamat
Platinum V
Level 140
God Stats
11W - 16L
1,500 SR
Queue Stats
314W - 330L
1,698 MMR
Party 2
Geb
Geb
Gold III
No_PLZ_Stop
Geb
Gold III
Level 69
God Stats
3W - 6L
1,474 SR
Queue Stats
51W - 58L
1,648 MMR
Solo
Danzaburou
Danzaburou
Gold I
inmyuasha
Danzaburou
Gold I
Level 141
God Stats
20W - 15L
1,626 SR
Queue Stats
315W - 332L
1,664 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 2 / 15
11,530
641
7,707
19,595
17,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
II Imperius Il
Baron Samedi
17
7 / 1 / 12
12,310
684
15,069
11,271
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ll Stixs ll
Achilles
15
8 / 2 / 10
12,190
677
11,340
17,887
11,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeCu ChulainnScyllaCupidSobek

VS

Bans
CabrakanKumbhakarnaGuan YuCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 4 / 2
10,328
574
11,369
10,901
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 10 / 3
9,673
537
7,689
16,351
15,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
inmyuasha
Danzaburou
13
1 / 5 / 3
10,610
589
15,351
13,180
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
4
5
Deaths
19
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
15
5.75
L
Tiamat
2
4
2
0.75
W
Baron Samedi
II Imperius Il
Baron Samedi
7
1
12
13
L
1
10
3
0.25
L
Danzaburou
inmyuasha
Danzaburou
1
5
3
0.5
W
Achilles
ll Stixs ll
Achilles
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
34,409
48,753
Taken
40,432
36,256
Mitigated
27,370
12,089
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,707
2,353
0
330
19,595
17,936
264
5,817
11,788
26,178
0
L
Tiamat
11,369
1,498
0
1,588
10,901
7,212
0
6,608
4,293
47,293
0
W
Baron Samedi
II Imperius Il
Baron Samedi
15,069
780
2,346
6,299
11,271
6,727
1,037
4,059
7,033
77,538
0
L
7,689
965
0
510
16,351
15,299
0
8,613
7,738
24,092
0
L
Danzaburou
inmyuasha
Danzaburou
15,351
6,535
0
4,139
13,180
4,859
0
7,616
5,564
0
62,087
W
Achilles
ll Stixs ll
Achilles
11,340
3,439
0
3,114
17,887
11,593
1,429
8,267
8,592
0
47,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
30,611
209
Minions Killed
187
0
Camps Cleared
0
962,739
Distance Traveled
835,214
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,530
641
30
2
0
308,976
0
L
Tiamat
10,328
574
80
4
0
290,944
1
W
Baron Samedi
12,310
684
128
7
0
304,643
4
L
Geb
9,673
537
25
1
0
264,418
1
L
Danzaburou
10,610
589
82
5
0
279,852
1
W
Achilles
12,190
677
51
3
0
349,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role