Player Matchup

Bakasura
Bakasura
Gladiator0099
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jweeezy
Cabrakan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 82L
1,556 Elo+
Solo
Ra
Ra
Oinker12
Ra
Level 13
God Stats
5W - 4L
1,229 SR
Queue Stats
92W - 93L
1,307 Elo+
Party 1
Anubis
Anubis
comitalbook67
Anubis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 66L
1,763 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mszimsz1
Ah Muzen Cab
Level 18
God Stats
12W - 18L
1,317 SR
Queue Stats
74W - 86L
1,393 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,504 Elo+

VS

Team Averages
Level 8
1,466 SR
1,332 Elo+
Cthulhu
Cthulhu
GANSOROSA26
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Ra
Ra
LMLMBB
Ra
Level 5
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Osiris
Osiris
gannonfox13
Osiris
Level 12
God Stats
1W - 3L
1,561 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Rama
Rama
patorosa26
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,002 Elo+
Party 2
Sylvanus
Sylvanus
ШЕРСТЬ19
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gladiator0099
Bakasura
12
2 / 3 / 7
7,365
567
5,308
9,035
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Jweeezy
Cabrakan
12
4 / 1 / 5
7,778
598
6,876
8,164
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 7 / 2
6,623
509
6,626
7,626
2,315
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 3 / 8
6,804
523
6,433
7,341
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
mszimsz1
Ah Muzen Cab
13
13 / 2 / 5
8,383
645
10,087
7,604
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GANSOROSA26
Cthulhu
10
4 / 4 / 8
6,675
513
5,133
9,135
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
9
1 / 8 / 2
5,992
461
3,556
7,554
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
12
7 / 2 / 3
7,368
567
7,190
8,094
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 3
5,334
410
2,988
8,655
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
3 / 5 / 5
6,492
499
3,743
10,806
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
25
Kills
16
16
Deaths
26
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GANSOROSA26
Cthulhu
4
4
8
2
W
Bakasura
Gladiator0099
Bakasura
2
3
7
1.83
W
Cabrakan
Jweeezy
Cabrakan
4
1
5
6.5
L
Ra
1
8
2
0.25
W
3
7
2
0.57
W
3
3
8
2.33
L
Osiris
7
2
3
4.25
W
Ah Muzen Cab
mszimsz1
Ah Muzen Cab
13
2
5
7.75
L
1
7
3
0.36
L
Sylvanus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
22,610
39,770
Taken
44,244
17,881
Mitigated
18,960
12,270
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GANSOROSA26
Cthulhu
5,133
797
146
445
9,135
5,303
0
3,172
5,270
15,510
0
W
Bakasura
Gladiator0099
Bakasura
5,308
3,831
0
1,450
9,035
3,614
2,376
2,413
6,448
0
27,036
W
Cabrakan
Jweeezy
Cabrakan
6,876
1,149
0
3,182
8,164
6,144
0
1,408
6,472
32,169
0
L
Ra
3,556
286
29
766
7,554
2,057
1,200
3,796
3,758
24,819
0
W
6,626
1,127
1,241
1,216
7,626
2,315
175
2,828
4,677
24,456
0
W
6,433
812
0
1,778
7,341
3,373
869
3,375
3,849
21,964
0
L
Osiris
7,190
2,830
0
610
8,094
4,600
0
2,877
5,158
0
34,519
W
Ah Muzen Cab
mszimsz1
Ah Muzen Cab
10,087
5,021
0
3,403
7,604
2,435
3,175
1,151
6,366
0
42,981
L
2,988
2,576
0
421
8,655
2,492
179
3,322
5,223
0
15,019
L
Sylvanus
3,743
1,880
350
1,847
10,806
4,508
0
6,768
4,009
12,848
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
31,861
277
Minions Killed
205
0
Camps Cleared
0
1,152,354
Distance Traveled
1,181,533
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,675
513
30
2
0
239,981
0
W
Bakasura
7,365
567
68
5
0
252,284
4
W
Cabrakan
7,778
598
52
4
0
243,928
3
L
Ra
5,992
461
54
4
0
224,487
0
W
Ra
6,623
509
50
4
0
210,375
2
W
Anubis
6,804
523
33
3
0
220,221
0
L
Osiris
7,368
567
48
4
0
275,052
0
W
Ah Muzen Cab
8,383
645
74
6
0
225,546
3
L
Rama
5,334
410
40
3
0
225,319
3
L
Sylvanus
6,492
499
33
3
0
216,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role