Player Matchup

Khepri
Khepri
Archyboules
Khepri
Level 4
God Stats
4W - 10L
1,232 SR
Queue Stats
95W - 148L
1,289 Elo+
Party 3
Apollo
Apollo
Chercanne2k19
Apollo
Level 42
God Stats
2W - 2L
1,689 SR
Queue Stats
25W - 35L
1,442 Elo+
Party 1
Pele
Pele
Chihiroethaku
Pele
Level 18
God Stats
1W - 2L
1,456 SR
Queue Stats
23W - 25L
1,445 Elo+
Party 1
Neith
Neith
Darksmash250908
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 64L
1,239 Elo+
Party 3
King Arthur
King Arthur
SpadeKingoo
King Arthur
Level 29
God Stats
11W - 13L
1,484 SR
Queue Stats
131W - 162L
1,392 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,361 Elo+

VS

Team Averages
Level 11
1,459 SR
1,407 Elo+
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 10
God Stats
294W - 296L
1,536 SR
Queue Stats
337W - 347L
1,430 Elo+
Party 2
Tiamat
Tiamat
Gaymaster20
Tiamat
Level 17
God Stats
22W - 13L
1,596 SR
Queue Stats
109W - 99L
1,406 Elo+
Solo
Xing Tian
Xing Tian
Jules28septembre
Xing Tian
Level 9
God Stats
1W - 0L
1,123 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Hou Yi
Hou Yi
NotSero9195
Hou Yi
Level 8
God Stats
10W - 7L
1,555 SR
Queue Stats
13W - 12L
1,474 Elo+
Party 2
Hercules
Hercules
Scrypttok
Hercules
Level 9
God Stats
10W - 8L
1,482 SR
Queue Stats
15W - 14L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 4 / 5
10,322
430
2,867
10,993
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 7 / 8
12,292
512
9,499
17,628
7,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 6 / 4
13,167
549
21,764
21,236
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 11 / 5
10,151
423
7,898
15,372
5,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SpadeKingoo
King Arthur
17
7 / 5 / 1
10,960
457
13,133
24,123
10,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fiyah1477
Cernunnos
20
12 / 2 / 7
13,401
558
17,525
14,360
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
18
7 / 7 / 6
12,263
511
19,110
17,004
11,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
10
0 / 14 / 5
8,604
359
1,416
15,981
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
19
4 / 2 / 9
12,174
507
10,239
10,706
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Scrypttok
Hercules
20
9 / 1 / 14
13,339
556
18,770
22,774
27,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
24
Kills
32
33
Deaths
26
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
5
0.63
L
3
7
8
1
L
12
6
4
2.33
L
2
11
5
0.41
W
Cernunnos
Fiyah1477
Cernunnos
12
2
7
7.75
W
Tiamat
7
7
6
1.43
W
Xing Tian
0
14
5
0.18
W
Hou Yi
4
2
9
4.25
W
Hercules
Scrypttok
Hercules
9
1
14
16
L
King Arthur
SpadeKingoo
King Arthur
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
67,060
89,352
Taken
80,825
39,863
Mitigated
54,119
13,374
Healing
23,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,867
408
0
504
10,993
7,887
1,000
2,781
7,690
29,524
0
L
9,499
5,967
0
1,584
17,628
7,550
4,832
4,533
12,583
0
92,208
L
21,764
6,608
314
5,545
21,236
7,944
0
6,235
14,629
0
83,149
L
7,898
1,893
0
920
15,372
5,925
1,416
4,387
10,608
0
40,458
W
Cernunnos
Fiyah1477
Cernunnos
17,525
10,761
0
5,184
14,360
5,267
3,933
212
14,148
0
72,493
W
Tiamat
19,110
1,129
0
5,098
17,004
11,771
2,338
88
16,916
65,999
0
W
Xing Tian
1,416
133
0
0
15,981
6,214
366
149
15,832
13,414
0
W
Hou Yi
10,239
5,235
0
3,013
10,706
3,770
4,593
0
10,706
0
75,366
W
Hercules
Scrypttok
Hercules
18,770
3,646
0
10,616
22,774
27,097
996
2,418
20,092
15,237
67,313
L
King Arthur
SpadeKingoo
King Arthur
13,133
417
0
4,507
24,123
10,557
0
4,826
19,046
0
54,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,892
Gold Earned
59,781
460
Minions Killed
505
0
Camps Cleared
0
2,069,682
Distance Traveled
2,146,754
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,322
430
58
2
0
412,939
0
L
Apollo
12,292
512
141
6
0
416,368
1
L
Pele
13,167
549
115
5
0
481,475
0
L
Neith
10,151
423
70
3
0
393,241
0
W
Cernunnos
13,401
558
102
4
0
408,674
0
W
Tiamat
12,263
511
105
4
0
408,547
1
W
Xing Tian
8,604
359
17
1
0
448,871
2
W
Hou Yi
12,174
507
135
6
0
415,193
1
W
Hercules
13,339
556
146
6
0
465,469
0
L
King Arthur
10,960
457
76
3
0
365,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role