Player Matchup

Terra
Terra
 
Terra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Aly0n
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Ymir
Ymir
Katantia
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,521 Elo+
Solo
Skadi
Skadi
bobthethird32425
Skadi
Level 46
God Stats
24W - 28L
1,695 SR
Queue Stats
297W - 349L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
farrell43
Kukulkan
Level 78
God Stats
8W - 14L
1,398 SR
Queue Stats
229W - 243L
1,463 Elo+
Solo
Team Averages
Level 65
1,519 SR
1,488 Elo+

VS

Team Averages
Level 104
1,504 SR
1,515 Elo+
Izanami
Izanami
JRIMI97
Izanami
Level 50
God Stats
6W - 8L
1,518 SR
Queue Stats
230W - 240L
1,402 Elo+
Solo
Horus
Horus
LuZia18
Horus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Ra
Ra
MysticB
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
WindCh4ser
Ravana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
zerodealt
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 2 / 2
5,119
512
2,347
6,016
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
Aly0n
Set
7
1 / 3 / 0
4,681
468
1,930
6,227
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
0 / 3 / 1
4,296
430
2,141
7,383
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 1
4,766
477
4,115
5,866
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
farrell43
Kukulkan
9
0 / 2 / 0
4,919
492
808
3,976
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JRIMI97
Izanami
8
1 / 1 / 2
5,200
520
4,400
5,306
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
LuZia18
Horus
7
1 / 1 / 2
5,162
516
1,690
6,251
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 0
6,452
645
5,755
4,134
2,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
WindCh4ser
Ravana
10
4 / 0 / 1
5,861
586
3,078
4,702
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
zerodealt
Cernunnos
10
2 / 1 / 5
6,001
600
6,003
4,472
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
2
1
L
Set
Aly0n
Set
1
3
0
0.33
W
Izanami
JRIMI97
Izanami
1
1
2
2
L
Ymir
0
3
1
0.17
W
Horus
LuZia18
Horus
1
1
2
2
W
4
1
0
4
W
Ravana
WindCh4ser
Ravana
4
0
1
4.5
L
2
2
1
1.25
L
Kukulkan
farrell43
Kukulkan
0
2
0
0
W
Cernunnos
zerodealt
Cernunnos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,341
Damage
20,926
29,468
Taken
24,865
9,713
Mitigated
9,772
7,695
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,347
552
496
1,164
6,016
2,712
0
0
6,016
9,087
0
L
Set
Aly0n
Set
1,930
921
0
2,407
6,227
2,006
0
625
5,602
0
16,904
W
Izanami
JRIMI97
Izanami
4,400
3,115
0
1,572
5,306
1,671
0
1,325
3,981
0
31,479
L
Ymir
2,141
547
0
1,940
7,383
2,547
0
5,130
2,253
13,150
0
W
Horus
LuZia18
Horus
1,690
883
487
2,293
6,251
2,624
0
1,430
4,821
0
9,783
W
5,755
1,252
71
2,099
4,134
2,482
146
1,518
2,616
34,516
0
W
Ravana
WindCh4ser
Ravana
3,078
757
0
2,156
4,702
1,587
0
281
4,387
0
28,470
L
4,115
2,012
0
1,188
5,866
1,300
0
0
5,866
0
19,929
L
Kukulkan
farrell43
Kukulkan
808
180
0
500
3,976
1,148
0
0
3,976
23,394
0
W
Cernunnos
zerodealt
Cernunnos
6,003
2,729
0
1,375
4,472
1,408
1,884
660
3,764
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
28,676
163
Minions Killed
247
0
Camps Cleared
0
834,046
Distance Traveled
923,728
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,119
512
13
1
0
174,603
1
L
Set
4,681
468
35
4
0
149,318
3
W
Izanami
5,200
520
62
6
0
171,829
1
L
Ymir
4,296
430
25
3
0
175,880
0
W
Horus
5,162
516
10
1
0
200,359
2
W
Ra
6,452
645
50
5
0
167,817
4
W
Ravana
5,861
586
69
7
0
219,355
1
L
Skadi
4,766
477
35
4
0
178,864
2
L
Kukulkan
4,919
492
55
6
0
155,381
1
W
Cernunnos
6,001
600
56
6
0
164,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role