Player Matchup

Ymir
Ymir
DorklyYudat1
Ymir
Level 29
God Stats
28W - 13L
1,896 SR
Queue Stats
369W - 312L
1,588 Elo+
Solo
Kukulkan
Kukulkan
GreatDane2
Kukulkan
Level 5
God Stats
5W - 6L
1,394 SR
Queue Stats
7W - 10L
1,299 Elo+
Solo
Medusa
Medusa
loremaster69
Medusa
Level 28
God Stats
48W - 50L
1,499 SR
Queue Stats
149W - 155L
1,417 Elo+
Solo
Nemesis
Nemesis
triqiez
Nemesis
Level 30
God Stats
1W - 1L
1,260 SR
Queue Stats
88W - 140L
1,252 Elo+
Solo
Ne Zha
Ne Zha
路过的一只靓仔
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,411 Elo+

VS

Team Averages
Level 9
1,443 SR
1,342 Elo+
Kukulkan
Kukulkan
GodsAbilities
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Vamana
Vamana
Op0650
Vamana
Level 6
God Stats
1W - 7L
1,250 SR
Queue Stats
81W - 85L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ttud
Tsukuyomi
Level 27
God Stats
23W - 21L
1,463 SR
Queue Stats
197W - 245L
1,384 Elo+
Solo
Jing Wei
Jing Wei
Vihotk
Jing Wei
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 23L
1,467 Elo+
Solo
Bellona
Bellona
klimasta
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 5
11,542
550
8,875
14,526
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
GreatDane2
Kukulkan
17
5 / 5 / 9
11,448
545
17,454
12,770
4,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
5 / 3 / 3
11,415
544
16,775
13,204
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
triqiez
Nemesis
16
8 / 1 / 6
10,854
517
9,335
14,632
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 5
8,507
405
2,440
13,693
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodsAbilities
Kukulkan
14
2 / 9 / 4
9,090
433
7,753
12,149
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Op0650
Vamana
15
1 / 6 / 4
9,095
433
6,897
20,660
19,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Ttud
Tsukuyomi
17
10 / 4 / 3
11,766
560
15,208
13,574
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Vihotk
Jing Wei
13
3 / 6 / 4
9,241
440
6,765
13,657
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
klimasta
Bellona
14
1 / 7 / 1
9,011
429
3,782
17,992
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
29
Kills
17
19
Deaths
32
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Kukulkan
GodsAbilities
Kukulkan
2
9
4
0.44
W
Kukulkan
GreatDane2
Kukulkan
5
5
9
1.9
L
Vamana
Op0650
Vamana
1
6
4
0.5
L
Tsukuyomi
Ttud
Tsukuyomi
10
4
3
2.88
L
Jing Wei
Vihotk
Jing Wei
3
6
4
0.83
L
Bellona
klimasta
Bellona
1
7
1
0.21
W
Medusa
5
3
3
2.17
W
Nemesis
triqiez
Nemesis
8
1
6
11
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,879
Damage
40,405
68,825
Taken
78,032
40,304
Mitigated
46,292
14,481
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,875
1,174
0
3,144
14,526
17,336
1,082
2,423
11,841
38,283
0
L
Kukulkan
GodsAbilities
Kukulkan
7,753
393
0
540
12,149
4,294
603
7,616
4,533
34,677
0
W
Kukulkan
GreatDane2
Kukulkan
17,454
1,502
627
1,688
12,770
4,633
1,911
2,192
10,360
79,913
0
L
Vamana
Op0650
Vamana
6,897
2,963
0
5,457
20,660
19,244
0
4,182
16,478
0
40,996
L
Tsukuyomi
Ttud
Tsukuyomi
15,208
3,545
0
2,323
13,574
5,360
0
5,704
7,870
0
64,924
L
Jing Wei
Vihotk
Jing Wei
6,765
4,374
489
2,343
13,657
4,353
422
3,712
9,945
0
36,342
L
Bellona
klimasta
Bellona
3,782
1,509
0
1,796
17,992
13,041
338
5,915
12,077
48
48,923
W
Medusa
16,775
9,720
0
3,259
13,204
5,172
2,132
586
12,578
0
93,381
W
Nemesis
triqiez
Nemesis
9,335
4,699
0
1,872
14,632
9,224
1,313
1,470
13,044
0
62,374
W
2,440
895
0
3,891
13,693
3,939
0
413
13,249
0
42,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
48,203
466
Minions Killed
377
0
Camps Cleared
0
1,944,504
Distance Traveled
1,768,979
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,542
550
45
2
0
373,182
3
L
Kukulkan
9,090
433
53
3
0
374,543
3
W
Kukulkan
11,448
545
135
6
0
362,798
0
L
Vamana
9,095
433
61
3
0
355,473
3
L
Tsukuyomi
11,766
560
100
5
0
402,040
4
L
Jing Wei
9,241
440
83
4
0
308,205
1
L
Bellona
9,011
429
80
4
0
328,718
1
W
Medusa
11,415
544
136
6
0
381,461
0
W
Nemesis
10,854
517
92
4
0
465,172
4
W
Ne Zha
8,507
405
58
3
0
361,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role