Player Matchup

Sobek
Sobek
AOMthailand
Sobek
Level 23
God Stats
2W - 2L
1,154 SR
Queue Stats
47W - 60L
1,402 Elo+
Party 1
Anubis
Anubis
BelieveThat
Anubis
Level 28
God Stats
48W - 54L
1,442 SR
Queue Stats
120W - 186L
1,381 Elo+
Solo
Neith
Neith
Deanstag
Neith
Level 17
God Stats
23W - 17L
1,477 SR
Queue Stats
91W - 68L
1,539 Elo+
Solo
Set
Set
HumYingYai
Set
Level 11
God Stats
2W - 1L
1,710 SR
Queue Stats
37W - 45L
1,435 Elo+
Party 1
Camazotz
Camazotz
ninio1011
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,388 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,429 Elo+

VS

Team Averages
Level 16
1,364 SR
1,335 Elo+
Merlin
Merlin
ARtemiy88
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,383 Elo+
Solo
Thor
Thor
SOVOCHEK
Thor
Level 7
God Stats
8W - 9L
1,427 SR
Queue Stats
71W - 70L
1,404 Elo+
Solo
Neith
Neith
VioletaZ
Neith
Level 28
God Stats
27W - 30L
1,458 SR
Queue Stats
58W - 77L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
wolf5659
Baron Samedi
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 33L
1,235 Elo+
Solo
Anhur
Anhur
硬邦邦小旋风
Anhur
Level 9
God Stats
2W - 7L
1,156 SR
Queue Stats
22W - 22L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
14,468
1,033
12,174
15,577
22,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
8 / 8 / 16
14,987
1,071
15,237
22,072
10,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Deanstag
Neith
20
9 / 4 / 12
14,710
1,051
22,843
13,526
4,881
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 12
12,739
910
8,914
15,875
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
ninio1011
Camazotz
20
7 / 4 / 15
14,541
1,039
25,105
21,944
16,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARtemiy88
Merlin
20
17 / 3 / 4
18,018
1,287
43,266
14,886
5,979
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
2 / 4 / 11
13,498
964
12,328
14,310
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
VioletaZ
Neith
19
1 / 6 / 10
12,455
890
7,210
15,874
5,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
wolf5659
Baron Samedi
18
0 / 14 / 7
11,641
832
3,762
21,430
8,392
20
2 / 8 / 11
13,670
976
14,243
21,653
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
35
Kills
22
22
Deaths
35
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
Merlin
ARtemiy88
Merlin
17
3
4
6.33
W
Anubis
8
8
16
2
W
Neith
Deanstag
Neith
9
4
12
3.75
W
3
5
12
1.8
L
Thor
2
4
11
1.88
L
Neith
VioletaZ
Neith
1
6
10
1
W
Camazotz
ninio1011
Camazotz
7
4
15
3.63
L
Baron Samedi
wolf5659
Baron Samedi
0
14
7
0.25
L
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,273
Damage
80,809
88,994
Taken
88,153
60,681
Mitigated
33,408
24,033
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,174
377
0
1,631
15,577
22,399
0
6,270
9,032
23,269
0
L
Merlin
ARtemiy88
Merlin
43,266
2,600
186
2,752
14,886
5,979
0
4,239
10,647
95,050
0
W
Anubis
15,237
326
1,219
8,285
22,072
10,800
0
10,717
10,995
47,373
0
W
Neith
Deanstag
Neith
22,843
12,129
0
3,710
13,526
4,881
0
7,190
6,118
0
65,276
W
8,914
1,678
0
582
15,875
6,321
0
9,542
6,071
0
37,809
L
Thor
12,328
1,822
342
351
14,310
5,433
0
4,910
9,400
0
26,446
L
Neith
VioletaZ
Neith
7,210
2,183
0
677
15,874
5,923
0
5,440
10,434
0
13,526
W
Camazotz
ninio1011
Camazotz
25,105
7,536
0
8,606
21,944
16,280
0
11,868
9,750
0
39,089
L
Baron Samedi
wolf5659
Baron Samedi
3,762
386
148
791
21,430
8,392
0
6,110
15,320
9,768
0
L
14,243
5,742
0
926
21,653
7,681
0
6,712
14,941
0
48,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,445
Gold Earned
69,282
286
Minions Killed
282
16
Camps Cleared
5
1,354,852
Distance Traveled
1,218,033
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,468
1,033
30
2
0
321,478
0
L
Merlin
18,018
1,287
127
9
3
264,030
0
W
Anubis
14,987
1,071
73
5
1
204,287
0
W
Neith
14,710
1,051
97
7
11
251,585
1
W
Set
12,739
910
49
4
0
296,626
3
L
Thor
13,498
964
35
3
1
293,870
1
L
Neith
12,455
890
20
1
0
217,935
0
W
Camazotz
14,541
1,039
37
3
4
280,876
0
L
Baron Samedi
11,641
832
3
0
0
186,409
0
L
Anhur
13,670
976
97
7
1
255,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role