Player Matchup

Pele
Pele
Andreluizkdg
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,175 Elo+
Solo
Achilles
Achilles
Notxenomoph
Achilles
Level 28
God Stats
9W - 7L
1,386 SR
Queue Stats
177W - 233L
1,337 Elo+
Party 2
Amaterasu
Amaterasu
StickyRice13
Amaterasu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Solo
Izanami
Izanami
Suigetsu106
Izanami
Level 18
God Stats
43W - 39L
1,465 SR
Queue Stats
82W - 103L
1,282 Elo+
Party 2
Olorun
Olorun
marmoude exe261
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,446 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,343 Elo+

VS

Team Averages
Level 16
1,527 SR
1,442 Elo+
Nemesis
Nemesis
AlmostTalented
Nemesis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,283 Elo+
Solo
Poseidon
Poseidon
Biel__BR_GHT
Poseidon
Level 28
God Stats
7W - 7L
1,683 SR
Queue Stats
91W - 113L
1,429 Elo+
Solo
Fenrir
Fenrir
MJD104
Fenrir
Level 28
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
TauntTheTank
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
maddeuce72
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
7,151
325
184
6,137
1,261
Achilles
Notxenomoph
Achilles
17
4 / 4 / 2
11,250
511
12,108
16,176
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
StickyRice13
Amaterasu
18
2 / 5 / 7
11,431
520
2,815
14,655
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Suigetsu106
Izanami
17
7 / 4 / 2
11,276
513
7,960
14,301
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 3 / 2
13,964
635
13,394
20,165
9,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 2
11,678
531
11,154
14,794
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Biel__BR_GHT
Poseidon
19
3 / 3 / 5
11,695
532
15,371
14,378
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MJD104
Fenrir
16
7 / 7 / 3
10,947
498
12,814
16,555
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
TauntTheTank
Hachiman
13
2 / 8 / 3
8,576
390
4,549
10,664
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
maddeuce72
Izanami
9
4 / 5 / 1
8,043
366
3,307
5,282
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
24
Kills
24
25
Deaths
26
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
W
0
9
1
0.06
L
Poseidon
Biel__BR_GHT
Poseidon
3
3
5
1.83
L
Fenrir
MJD104
Fenrir
7
7
3
1.21
W
Achilles
Notxenomoph
Achilles
4
4
2
1.25
W
Amaterasu
StickyRice13
Amaterasu
2
5
7
1.1
W
Izanami
Suigetsu106
Izanami
7
4
2
2
L
Hachiman
TauntTheTank
Hachiman
2
8
3
0.44
L
Izanami
maddeuce72
Izanami
4
5
1
0.9
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,461
Damage
47,195
71,434
Taken
61,673
40,239
Mitigated
26,192
21,544
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,154
6,284
0
1,182
14,794
6,375
0
2,631
11,968
0
91,362
W
184
176
0
102
6,137
1,261
80
1,075
5,037
0
690
L
Poseidon
Biel__BR_GHT
Poseidon
15,371
1,765
0
7,185
14,378
5,012
334
3,287
10,699
85,202
0
L
Fenrir
MJD104
Fenrir
12,814
1,884
0
1,174
16,555
10,350
1,564
3,704
12,653
0
34,929
W
Achilles
Notxenomoph
Achilles
12,108
4,043
0
703
16,176
16,244
637
7,004
9,090
0
48,113
W
Amaterasu
StickyRice13
Amaterasu
2,815
1,565
301
5,344
14,655
7,328
1,879
240
14,344
0
58,200
W
Izanami
Suigetsu106
Izanami
7,960
4,909
0
1,655
14,301
5,922
3,403
2,594
11,452
0
59,404
L
Hachiman
TauntTheTank
Hachiman
4,549
1,905
0
0
10,664
2,854
658
1,768
8,784
0
23,419
L
Izanami
maddeuce72
Izanami
3,307
1,688
0
15
5,282
1,601
0
1,357
3,650
0
25,307
W
13,394
6,339
353
13,086
20,165
9,484
6,470
4,376
15,639
104,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
50,939
475
Minions Killed
412
0
Camps Cleared
0
1,857,302
Distance Traveled
1,734,193
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,678
531
139
6
0
407,108
0
W
Pele
7,151
325
1
0
0
211,478
0
L
Poseidon
11,695
532
153
7
0
369,058
4
L
Fenrir
10,947
498
49
2
0
427,334
0
W
Achilles
11,250
511
74
3
0
418,894
1
W
Amaterasu
11,431
520
99
5
0
447,643
0
W
Izanami
11,276
513
121
6
0
392,678
0
L
Hachiman
8,576
390
27
1
0
350,955
1
L
Izanami
8,043
366
44
2
0
179,738
2
W
Olorun
13,964
635
180
8
0
386,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role