Player Matchup

Chang'e
Chang'e
Alyson4132
Chang'e
Level 16
God Stats
15W - 14L
1,508 SR
Queue Stats
31W - 33L
1,432 Elo+
Party 1
Ra
Ra
ImpérioBronze
Ra
Level 18
God Stats
4W - 0L
1,725 SR
Queue Stats
23W - 16L
1,496 Elo+
Party 1
Thanatos
Thanatos
Nº01
Thanatos
Level 11
God Stats
3W - 9L
1,275 SR
Queue Stats
25W - 30L
1,393 Elo+
Solo
Da Ji
Da Ji
TakeOnMe
Da Ji
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
112W - 135L
1,466 Elo+
Solo
Thor
Thor
matheusshack
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,429 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,443 Elo+

VS

Team Averages
Level 13
1,487 SR
1,445 Elo+
Bellona
Bellona
Failly22
Bellona
Level 17
God Stats
1W - 3L
1,435 SR
Queue Stats
5W - 10L
1,373 Elo+
Solo
Nemesis
Nemesis
JBvr_Star
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JugH4ed
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,375 Elo+
Solo
Pele
Pele
MUK1NG
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
UglyTheFeio
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alyson4132
Chang'e
20
1 / 1 / 22
12,610
970
14,463
14,216
5,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 19
13,936
1,072
17,394
10,018
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Nº01
Thanatos
19
7 / 7 / 14
13,446
1,034
18,061
20,468
8,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
TakeOnMe
Da Ji
19
5 / 4 / 16
12,874
990
12,283
12,943
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 10
15,254
1,173
21,317
12,857
8,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Failly22
Bellona
18
3 / 9 / 5
12,359
951
13,426
22,506
18,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JBvr_Star
Nemesis
14
0 / 2 / 0
9,836
757
212
1,663
456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
JugH4ed
Sun Wukong
18
3 / 9 / 3
12,051
927
15,483
32,214
31,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
MUK1NG
Pele
19
6 / 8 / 4
13,798
1,061
24,262
24,902
8,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 3 / 6
12,538
964
12,327
11,229
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
31
Kills
13
13
Deaths
31
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alyson4132
Chang'e
1
1
22
12
L
Bellona
Failly22
Bellona
3
9
5
0.61
W
5
0
19
14.5
L
Nemesis
JBvr_Star
Nemesis
0
2
0
0
L
Sun Wukong
JugH4ed
Sun Wukong
3
9
3
0.5
L
Pele
MUK1NG
Pele
6
8
4
1
W
Thanatos
Nº01
Thanatos
7
7
14
2
W
Da Ji
TakeOnMe
Da Ji
5
4
16
3.25
L
1
3
6
1.33
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,518
Damage
65,710
70,502
Taken
92,514
32,516
Mitigated
62,397
32,152
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alyson4132
Chang'e
14,463
2,028
8,003
5,479
14,216
5,462
0
2,857
11,359
37,986
0
L
Bellona
Failly22
Bellona
13,426
5,751
0
1,912
22,506
18,109
0
7,462
15,044
849
36,434
W
17,394
1,113
5,973
1,546
10,018
4,597
0
1,675
8,343
85,193
0
L
Nemesis
JBvr_Star
Nemesis
212
57
0
0
1,663
456
0
628
1,035
0
1,583
L
Sun Wukong
JugH4ed
Sun Wukong
15,483
3,510
0
309
32,214
31,267
0
11,875
20,339
619
34,941
L
Pele
MUK1NG
Pele
24,262
4,624
0
1,771
24,902
8,800
0
7,632
17,270
0
53,143
W
Thanatos
Nº01
Thanatos
18,061
8,833
0
11,151
20,468
8,521
0
4,025
16,443
0
32,681
W
Da Ji
TakeOnMe
Da Ji
12,283
3,718
0
0
12,943
5,795
0
2,401
10,542
0
20,743
L
12,327
1,734
158
975
11,229
3,765
0
4,260
6,969
35,165
0
W
21,317
5,378
0
0
12,857
8,141
0
2,764
10,093
0
36,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,120
Gold Earned
60,582
280
Minions Killed
198
9
Camps Cleared
8
1,248,315
Distance Traveled
977,473
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,610
970
46
4
0
259,471
0
L
Bellona
12,359
951
37
3
1
203,967
2
W
Ra
13,936
1,072
165
13
1
287,294
0
L
Nemesis
9,836
757
1
0
1
25,123
0
L
Sun Wukong
12,051
927
40
3
1
255,778
1
L
Pele
13,798
1,061
72
6
4
251,107
4
W
Thanatos
13,446
1,034
27
2
4
225,591
5
W
Da Ji
12,874
990
16
1
3
235,320
0
L
Nu Wa
12,538
964
48
4
1
241,498
2
W
Thor
15,254
1,173
26
2
1
240,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role