Player Matchup

Fenrir
Fenrir
ManicTrouble
Fenrir
Level 15
God Stats
20W - 24L
1,331 SR
Queue Stats
43W - 58L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Rob_tonic
Danzaburou
Level 27
God Stats
41W - 37L
1,524 SR
Queue Stats
236W - 256L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Tenshi109
Ah Puch
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,417 Elo+
Solo
Neith
Neith
Viennaswag
Neith
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
124W - 134L
1,360 Elo+
Solo
Cthulhu
Cthulhu
ninjaman55255
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,399 Elo+

VS

Team Averages
Level 17
1,383 SR
1,357 Elo+
Ymir
Ymir
Ezequiel-duroL2R
Ymir
Level 4
God Stats
4W - 6L
1,354 SR
Queue Stats
5W - 10L
1,217 Elo+
Solo
Artio
Artio
Monroegoat
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,334 Elo+
Solo
Kali
Kali
Spenaso
Kali
Level 41
God Stats
47W - 45L
1,509 SR
Queue Stats
51W - 52L
1,461 Elo+
Party 1
Nemesis
Nemesis
gothlullaby
Nemesis
Level 13
God Stats
15W - 17L
1,154 SR
Queue Stats
29W - 42L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
lDKv2
Danzaburou
Level 14
God Stats
17W - 19L
1,400 SR
Queue Stats
25W - 27L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 11 / 13
15,241
953
11,937
26,980
18,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Rob_tonic
Danzaburou
20
13 / 3 / 8
18,234
1,140
39,418
15,765
10,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
Tenshi109
Ah Puch
20
2 / 5 / 21
14,828
927
16,430
16,362
14,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
20
5 / 13 / 14
14,660
916
23,158
25,373
12,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
20
5 / 8 / 19
15,691
981
22,081
28,887
42,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
11,667
729
1,295
3,471
1,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
18
0 / 1 / 11
12,682
793
1,695
5,635
4,569
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Spenaso
Kali
20
23 / 9 / 7
20,517
1,282
52,062
40,140
22,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
gothlullaby
Nemesis
20
8 / 8 / 18
16,761
1,048
22,191
36,567
18,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
lDKv2
Danzaburou
20
9 / 8 / 20
18,608
1,163
28,594
35,007
19,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
103
29
Kills
40
40
Deaths
29
75
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
Fenrir
4
11
13
0.95
L
Artio
0
1
11
5.5
W
Danzaburou
Rob_tonic
Danzaburou
13
3
8
5.67
L
Kali
Spenaso
Kali
23
9
7
2.94
W
Ah Puch
Tenshi109
Ah Puch
2
5
21
2.5
W
Neith
5
13
14
0.92
L
Nemesis
gothlullaby
Nemesis
8
8
18
2.13
L
Danzaburou
lDKv2
Danzaburou
9
8
20
2.38
W
Cthulhu
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,024
Damage
105,837
113,367
Taken
120,820
98,178
Mitigated
66,621
13,871
Healing
30,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,295
0
0
0
3,471
1,626
0
650
2,821
4,326
0
W
Fenrir
11,937
2,533
1,058
685
26,980
18,374
0
852
26,128
0
39,171
L
Artio
1,695
122
792
751
5,635
4,569
0
2,594
3,041
4,853
0
W
Danzaburou
Rob_tonic
Danzaburou
39,418
24,925
0
2,823
15,765
10,258
0
404
15,361
0
72,102
L
Kali
Spenaso
Kali
52,062
34,796
0
12,885
40,140
22,707
0
8,613
31,506
0
81,670
W
Ah Puch
Tenshi109
Ah Puch
16,430
1,801
54
3,962
16,362
14,208
0
25
16,337
46,902
0
W
Neith
23,158
12,580
0
2,503
25,373
12,987
0
953
24,420
0
35,271
L
Nemesis
gothlullaby
Nemesis
22,191
12,308
324
5,828
36,567
18,080
0
13,426
23,141
616
46,067
L
Danzaburou
lDKv2
Danzaburou
28,594
13,650
179
9,539
35,007
19,639
0
13,228
21,779
0
80,339
W
Cthulhu
22,081
1,860
510
2,276
28,887
42,351
0
1,193
27,694
49,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,654
Gold Earned
80,235
300
Minions Killed
276
7
Camps Cleared
8
1,384,865
Distance Traveled
1,080,155
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,667
729
8
1
1
46,402
0
W
Fenrir
15,241
953
82
5
1
294,608
1
L
Artio
12,682
793
16
1
1
176,905
0
W
Danzaburou
18,234
1,140
84
5
5
269,762
0
L
Kali
20,517
1,282
60
4
4
291,995
0
W
Ah Puch
14,828
927
59
4
0
277,535
0
W
Neith
14,660
916
24
2
0
239,917
0
L
Nemesis
16,761
1,048
63
4
1
300,795
0
L
Danzaburou
18,608
1,163
129
8
1
264,058
2
W
Cthulhu
15,691
981
51
3
1
303,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role