Player Matchup

Awilix
Awilix
Arcane_Genocide
Awilix
Level 23
God Stats
6W - 6L
1,520 SR
Queue Stats
32W - 27L
1,387 Elo+
Party 1
Discordia
Discordia
HUWICOON
Discordia
Level 23
God Stats
16W - 4L
1,636 SR
Queue Stats
54W - 37L
1,456 Elo+
Party 1
Ullr
Ullr
II-Soap-I
Ullr
Level 21
God Stats
11W - 6L
1,709 SR
Queue Stats
49W - 32L
1,461 Elo+
Party 1
Tiamat
Tiamat
PinguTheBad
Tiamat
Level 17
God Stats
4W - 10L
1,352 SR
Queue Stats
122W - 118L
1,565 Elo+
Solo
Bellona
Bellona
ThumperOnOne
Bellona
Level 15
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,500 Elo+

VS

Team Averages
Level 21
1,528 SR
1,461 Elo+
Tiamat
Tiamat
Domiinator11
Tiamat
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Ares
Ares
HumpDad
Ares
Level 4
God Stats
1W - 2L
1,451 SR
Queue Stats
11W - 7L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
MATSBR2
Tsukuyomi
Level 14
God Stats
10W - 14L
1,332 SR
Queue Stats
27W - 31L
1,306 Elo+
Solo
Vamana
Vamana
Thisjuandi121
Vamana
Level 29
God Stats
0W - 1L
1,837 SR
Queue Stats
18W - 18L
1,558 Elo+
Solo
Cupid
Cupid
deepfriedzebra
Cupid
Level 28
God Stats
2W - 3L
1,353 SR
Queue Stats
7W - 13L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
10,323
469
9,083
15,997
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
HUWICOON
Discordia
16
6 / 3 / 9
10,782
490
15,496
9,654
3,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
17
7 / 3 / 6
11,043
502
15,307
15,583
6,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
20
8 / 3 / 5
12,750
580
17,989
14,452
8,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ThumperOnOne
Bellona
19
8 / 2 / 6
12,246
557
9,201
14,318
15,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 4 / 1
10,347
470
15,546
14,916
9,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
HumpDad
Ares
15
2 / 9 / 5
9,597
436
8,551
22,788
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
MATSBR2
Tsukuyomi
14
2 / 10 / 5
9,164
417
7,015
17,646
7,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 6 / 0
10,660
485
7,956
16,745
14,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 3
9,606
437
9,008
16,390
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
35
Kills
15
16
Deaths
35
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Tiamat
4
4
1
1.13
W
Discordia
HUWICOON
Discordia
6
3
9
3.5
L
Ares
HumpDad
Ares
2
9
5
0.5
W
Ullr
7
3
6
3.33
L
Tsukuyomi
MATSBR2
Tsukuyomi
2
10
5
0.45
W
Tiamat
8
3
5
3.5
L
4
6
0
0.67
W
Bellona
ThumperOnOne
Bellona
8
2
6
5.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,076
Damage
48,076
70,004
Taken
88,485
39,877
Mitigated
60,303
24,824
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,083
4,218
0
3,205
15,997
6,352
2,213
3,645
12,146
0
41,116
L
Tiamat
15,546
1,147
0
3,175
14,916
9,621
0
8,939
5,509
71,514
0
W
Discordia
HUWICOON
Discordia
15,496
1,925
0
1,998
9,654
3,118
1,544
4,459
5,017
48,488
0
L
Ares
HumpDad
Ares
8,551
908
0
1,377
22,788
21,586
0
9,379
13,283
19,573
0
W
Ullr
15,307
9,339
705
8,172
15,583
6,576
2,439
4,501
11,082
0
54,538
L
Tsukuyomi
MATSBR2
Tsukuyomi
7,015
2,018
0
2,026
17,646
7,171
759
5,797
11,611
0
40,627
W
Tiamat
17,989
1,391
0
6,303
14,452
8,642
1,923
6,597
7,475
86,206
0
L
7,956
3,700
0
3,305
16,745
14,955
1,545
4,265
12,302
0
61,351
W
Bellona
ThumperOnOne
Bellona
9,201
1,642
0
4,441
14,318
15,189
1,007
3,875
10,187
6,767
48,809
L
9,008
4,877
946
5,477
16,390
6,970
637
5,285
11,105
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
49,374
536
Minions Killed
440
0
Camps Cleared
0
1,978,886
Distance Traveled
1,899,864
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,323
469
64
3
0
430,642
0
L
Tiamat
10,347
470
124
6
0
394,260
4
W
Discordia
10,782
490
74
3
0
366,167
2
L
Ares
9,597
436
20
1
0
384,989
0
W
Ullr
11,043
502
100
5
0
378,007
4
L
Tsukuyomi
9,164
417
63
3
0
355,142
0
W
Tiamat
12,750
580
174
8
0
400,997
4
L
Vamana
10,660
485
118
5
0
426,348
3
W
Bellona
12,246
557
124
6
0
403,073
8
L
Cupid
9,606
437
115
5
0
339,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role