Player Matchup

Neith
Neith
ItsMe_Kikiii
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 62L
1,407 Elo+
Solo
Fenrir
Fenrir
SiyarK936
Fenrir
Level 28
God Stats
24W - 25L
1,533 SR
Queue Stats
718W - 749L
1,564 Elo+
Party 1
Chaac
Chaac
Tuk Venom
Chaac
Level 27
God Stats
21W - 25L
1,411 SR
Queue Stats
111W - 118L
1,523 Elo+
Solo
Merlin
Merlin
Will_musty_flick
Merlin
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
53W - 40L
1,539 Elo+
Solo
Cthulhu
Cthulhu
yukimoon17
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 268L
1,476 Elo+
Party 1
Team Averages
Level 23
1,489 SR
1,502 Elo+

VS

Team Averages
Level 22
1,632 SR
1,476 Elo+
Hou Yi
Hou Yi
ManLikeHazardz
Hou Yi
Level 29
God Stats
3W - 3L
1,705 SR
Queue Stats
61W - 49L
1,592 Elo+
Solo
Izanami
Izanami
SplitPushGG
Izanami
Level 22
God Stats
4W - 2L
1,687 SR
Queue Stats
38W - 27L
1,595 Elo+
Solo
Aphrodite
Aphrodite
The-Spir-it
Aphrodite
Level 18
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 2L
1,420 Elo+
Solo
Thanatos
Thanatos
Twizzy_Inc
Thanatos
Level 28
God Stats
26W - 33L
1,750 SR
Queue Stats
204W - 238L
1,400 Elo+
Solo
Janus
Janus
X_THE_BIG_DAVE_X
Janus
Level 15
God Stats
12W - 12L
1,709 SR
Queue Stats
66W - 66L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
10,911
474
9,323
17,562
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
SiyarK936
Fenrir
18
6 / 9 / 4
12,298
535
14,800
22,662
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Tuk Venom
Chaac
18
3 / 5 / 7
10,902
474
18,288
29,860
28,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 6
11,581
504
21,360
21,197
8,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
yukimoon17
Cthulhu
15
1 / 9 / 1
9,453
411
3,871
18,700
13,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
12,879
560
18,554
23,192
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
SplitPushGG
Izanami
20
8 / 4 / 5
15,452
672
31,750
22,689
13,602
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
The-Spir-it
Aphrodite
17
3 / 1 / 19
12,765
555
11,605
17,351
12,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Twizzy_Inc
Thanatos
19
11 / 3 / 3
13,411
583
7,075
16,031
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 8 / 3
12,236
532
10,061
17,872
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
18
Kills
35
35
Deaths
18
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
11
2
11
8.25
L
Fenrir
SiyarK936
Fenrir
6
9
4
0.89
W
Izanami
SplitPushGG
Izanami
8
4
5
2.63
W
Aphrodite
The-Spir-it
Aphrodite
3
1
19
12.5
L
Chaac
Tuk Venom
Chaac
3
5
7
1.3
W
Thanatos
Twizzy_Inc
Thanatos
11
3
3
4.17
L
4
6
6
1.17
W
2
8
3
0.44
L
Cthulhu
yukimoon17
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,642
Damage
79,045
109,981
Taken
97,135
69,162
Mitigated
48,112
25,403
Healing
47,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
2,548
0
4,250
17,562
6,608
572
3,776
13,554
0
61,535
W
18,554
11,524
0
6,512
23,192
9,132
3,911
8,967
14,100
0
62,142
L
Fenrir
SiyarK936
Fenrir
14,800
2,491
0
7,721
22,662
10,866
0
4,983
17,611
0
73,569
W
Izanami
SplitPushGG
Izanami
31,750
24,242
0
6,125
22,689
13,602
10,278
2,178
20,011
0
165,108
W
Aphrodite
The-Spir-it
Aphrodite
11,605
1,591
6,288
10,783
17,351
12,112
1,720
7,195
10,081
39,690
0
L
Chaac
Tuk Venom
Chaac
18,288
2,484
0
9,037
29,860
28,910
0
4,226
25,520
0
65,753
W
Thanatos
Twizzy_Inc
Thanatos
7,075
1,392
862
11,522
16,031
7,479
665
1,727
14,129
0
52,064
L
21,360
1,515
0
3,842
21,197
8,954
0
5,230
15,687
100,785
0
W
10,061
1,318
216
4,731
17,872
5,787
495
5,164
12,633
71,365
0
L
Cthulhu
yukimoon17
Cthulhu
3,871
255
0
553
18,700
13,824
0
2,707
15,943
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
66,743
536
Minions Killed
541
0
Camps Cleared
0
1,954,974
Distance Traveled
2,230,905
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,911
474
96
4
0
355,971
3
W
Hou Yi
12,879
560
83
4
0
426,341
2
L
Fenrir
12,298
535
118
5
0
408,105
3
W
Izanami
15,452
672
219
10
0
377,729
2
W
Aphrodite
12,765
555
71
3
0
515,476
3
L
Chaac
10,902
474
105
5
0
442,654
0
W
Thanatos
13,411
583
69
3
0
484,568
1
L
Merlin
11,581
504
147
6
0
378,913
9
W
Janus
12,236
532
99
4
0
426,791
0
L
Cthulhu
9,453
411
70
3
0
369,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role